Version 1.0.3
79 downloads
Marks enemies firing near the player with permission. All pings are combined in the team. Useful for easier detection of enemies for a player with advantages (donators) or all players on a pve server.
Features:
Customizable reaction radius around the player
Filter on players, npc, other (turrets, etc.)
Refreshable after each shot
Ping disappears over time
Ping disappears after a kill
Permission: autopingenemy.use
Default config:
{
"Trigger only when hitting a player": false,
"The radius of the collection of players at the point of impact of the bullet": 5.0
}
Screenshots:
In the scope, the marks become semi-transparent and do not interfere with killing