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chuck norris

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Everything posted by chuck norris

  1. so it should be working just like i did? and I leave it like this? "Despawn Inventory On Death": false
  2. hi all! sorry for the stupid question but how do i enable this setting so the bot drops a supply signal? I already tried to put "Despawn Inventory On Death": false, but alerting items appear :S
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  5. hello some bases spawn with rocks inside is there any other plugin or possibility to create zones on the map where bases spawn in clean areas of the map? I've seen on a server that the bases only spawned on islands but I don't know how to do it
  6. me too! i need same thing
  7. I say is the number of items, not the standard loot. at the end of the page there are but only for the "box" I wanted to put for the npc
  8. hi! is it possible to define how many items can drop on the npc? is because the npc are dropping a lot :s Thanks!
  9. XDCobaltLaboratory was compiled successfully in 1721ms Failed to call hook 'OnServerInitialized' on plugin 'XDCobaltLaboratory v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.XDCobaltLaboratory.AddImage (System.String url, System.String shortname, System.UInt64 skin) [0x00035] in <30e0217d177f4c30963543b19ad55a58>:0 at Oxide.Plugins.XDCobaltLaboratory.OnServerInitialized () [0x00074] in <30e0217d177f4c30963543b19ad55a58>:0 at Oxide.Plugins.XDCobaltLaboratory.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00694] in <30e0217d177f4c30963543b19ad55a58>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <80b90e8213db44b29ec2d4111764172c>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ec05e0208c9149bba43236ca58fea105>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ec05e0208c9149bba43236ca58fea105>:0 does anyone have the same problem?

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