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Everything posted by Horse
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just throwing some quick suggestions here from my players in case you found them useful: vending machine icons to show claimed areas on the map /time command to locally set time for player and I would love to see an option in the config to block multiple areas from being built in & an option for admins to enter player islands no pressure just some thoughts
- 106 comments
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- #creative rust
- #building
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- 82 comments
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- #stats
- #statistics
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Hi the statistics seem to be getting cut off visually on the website forcing players to zoom out to view stats they wouldn't know where there otherwise - is there a way to fit it all in? I don't mind removing certain stats to make it fit - at the minute the vehicle purchase stats and weapon stats are cut off
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It works great, currently using as a nice VIP perk that doesn't add too much of an advantage - pretty nice quality of life plugin to have available! What I'd like to see in the future: Automatic disabling of the button if the player in question is on a hostile timer (so they don't respawn and get shredded by scientists instantly)
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The bot doesn't function as advertised - I had to edit the plugin to get it to work and when it finally booted up the clan channels are showing for everyone in the discord server and the commands only work 20% of the time. Author has made no effort to reach out or fix this despite private messages & exchanges with support
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Another cursed (awesome) NooBlet plugin from the dude that brought us The Button and Admin2TeamChat - I think his plugins bring a certain level of really fun creativity to the community, and this one definitely doesn't fall short. I have suggested making the player invisible client-side when acting as an animal (you're already invisible to other players though don't worry) and the developer is actively working on it so that's impressive to see too. Bonus tip: hilarious for occasional sh*ttery and keeping your players entertained, imagine their reaction when they see a huge polar bear parkouring up the side of their base.
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this is an amazing all-in-one system for setting up a sandbox/build server. You just have to drag and drop the files and it's pretty much ready to go which saves a lot of time & effort. The developer is very active & when reporting bugs to him he has fixed them the same day. Overall really impressed, especially at the current price! ($30)
- 106 comments
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- #creative rust
- #building
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Hi mate do you have Discord so we can discuss? The latest update seems to have made bases save properly but now loading them is very bugged
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- 1 comment
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- #discordbot
- #clanbot
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- 1 comment
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- #discordbot
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Failed to call hook 'ChatCmdSaveBase' on plugin 'Creative v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Creative.SaveBase (BasePlayer player, System.String baseName) [0x00135] in <8c0a74a6fbd3487692e63943bea09f95>:0 at Oxide.Plugins.Creative.ChatCmdSaveBase (BasePlayer player, System.String command, System.String[] args) [0x00051] in <8c0a74a6fbd3487692e63943bea09f95>:0 at Oxide.Plugins.Creative.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0117b] in <8c0a74a6fbd3487692e63943bea09f95>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
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Hey awesome plugin especially at it's current price! Slight issue, /save (base name) doesnt seem to be working - it doesn't save the base and my console gets flooded with errors. currently formatting the command like this: '/save testbase' with no result
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Awesome pack for the price, I'm finding the prefabs great for throwing around pre-existing monuments and have found one of the abandoned buildings really useful for throwing over tunnel entrances/exits to add a 'bunker' type feel to them Might use them as part of a roleplay map in the near future so will update review if I get around to it!
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Version 1.0.0
22 downloads
Death Messages is a very simple plugin that provides a customisable message on player death, as well as notifying the player's team of their death and who they were killed by. Messages can be changed via a configuration file & currently deaths caused by player, NPC and suicide are supported with support for other causes coming in the near future. Config: { "PlayerCausedMessages": [ "{player}, you were killed by {killer}. Better luck next time!", "{player}, you were outsmarted by {killer}. Time for revenge!" ], "NPCCausedMessages": [ "{player}, you were taken down by an NPC. Watch out next time!", "{player}, the NPCs got the better of you. You died." ], "SuicideMessages": [ "{player}, you died by your own hand. Ouch!", "{player}, it seems you made a mistake. You died.", "{player}, you met an unknown fate. You died.", "{player}, your death is shrouded in mystery." ] }$2.49 -
I know haha but figured with the button it'd be a unique take on that maybe something to consider for the future
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probably around 10, looking to adjust the plugin so it provides an item as part of a daily login reward
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Hi, is there a way to add more custom commands to the plugin? I've tried adding additional custom commands in the config but it causes a corrupt file error. Thanks and really fun plugin otherwise!