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Everything posted by Gert Swanepoel
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Also been having feedback from our players that vehicles are not working properly. We tested them last night and of the 5 vehicles we test that randomly spawn on the map, only one worked. We repaired the vehicles, added the engine parts and gassed it up. The vehicle starts but does not move. You can hear the engine revving but it remains stationary. There also seems to be a bug with minicopters. Some of them just remains on and blades spinning even after the fuel is removed. At one monument there were 4 minicopters that players landed there that could not be mounted and flown after they were landed. They just stood there, blades spinning.
- 34 comments
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Would be nice if he responds to the tickets as well though. But ok, will give it a bit more time. Thank you for responding.
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Hi There, I would like to request a refund for a custom map I bought. I logged a support ticket over a week ago, without a response. I added a topis on the discussion page with vague responses. Ticket: Support Ticket Discussion: Discussion What is the next step for me to get a refund? Regards, Swannie
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As I said, I only use BotRespawn. No npc's setup for the snow biome. The APC's are shooting at your bots from your BotReSpawn profile, sniper etc. It even shoots at a Polar Bear is one spawns close to that monument. I am also getting this in console constantly. I think it is better to ask for a refund and move back to a procedural map before I loose any more players.
- 34 comments
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- 34 comments
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- 34 comments
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- 34 comments
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Hi There, Just bought the map and running it on my test server before wipe. Had a few issues but figured out most of them. I still have an issue at Airport when both Bradley's are firing on the NPC's. I looked at BotReSpawn to see if there are settings on the npc but cant find anything. Also the config of BradleyControl but cant see anything there. Can you perhaps suggest how I can fix this issue?
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I managed to fix it. Looks like WipeCucle is not Case Sensitive but SocialLinks is.
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Hi there, Hope you are well. I an getting an error: Plugin "WPSocialLinks" not found. The plugin is there and no error when compiling. But writing this I noticed on your Welcome UI Addons page, you have this: "Addon (plugin name)": "vipranks" "Addon (plugin name)": "wipecycle" "Addon (plugin name)": "sociallinks" "Addon (plugin name)": "kits" Could it maybe be that they HAVE to be in lower case, even if the plugin name is WPSocialLinks.cs? Regards, Swannie
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MRS Crashes after 04/08/22 Update
Gert Swanepoel replied to Gert Swanepoel's Support Request in Support
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MRS Crashes after 04/08/22 Update
Gert Swanepoel replied to Gert Swanepoel's Support Request in Support
All of the above. It started just after the Oxide Update 2.0.5621. I am staring a new server install vanilla settings without oxide and it is starting up. IF i successfully can load into the game them it stands to reason that the issue is the Oxide update. -
- 231 comments
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- #rust server tool
- #rust server management
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(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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Hi there, MRS crashes after latest Facepunch update. Please see below: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.IOException: Could not complete operation on some files and directories. See the Data property of the exception for more details. at Microsoft.VisualBasic.FileIO.FileSystem.FxCopyOrMoveDirectory(CopyOrMove operation, String sourceDirectoryPath, String targetDirectoryPath, Boolean overwrite) at Microsoft.VisualBasic.MyServices.FileSystemProxy.CopyDirectory(String sourceDirectoryName, String destinationDirectoryName, Boolean overwrite) at MyRustServer.Main.Oxide_DownloadCompleted(Object sender, AsyncCompletedEventArgs e) at System.Net.WebClient.OnDownloadFileCompleted(AsyncCompletedEventArgs e) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- MyRustServer Assembly Version: 2.2.4.0 Win32 Version: 2.2.4 CodeBase: file:///G:/Rust/MyRustServer/MyRustServer.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4488.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4515.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- MetroSuite 2.0 Assembly Version: 2.0.2.1 Win32 Version: 2.2.4 CodeBase: file:///G:/Rust/MyRustServer/MyRustServer.exe ---------------------------------------- MetroSet UI Assembly Version: 2.0.0.0 Win32 Version: 2.2.4 CodeBase: file:///G:/Rust/MyRustServer/MyRustServer.exe ---------------------------------------- System.IO.Compression.FileSystem Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll ---------------------------------------- Newtonsoft.Json Assembly Version: 13.0.0.0 Win32 Version: 2.2.4 CodeBase: file:///G:/Rust/MyRustServer/MyRustServer.exe ---------------------------------------- System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.8.4455.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll ---------------------------------------- System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- websocket-sharp Assembly Version: 1.0.2.59611 Win32 Version: 2.2.4 CodeBase: file:///G:/Rust/MyRustServer/MyRustServer.exe ---------------------------------------- System.IO.Compression Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Any ideas?
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Hi There, Is there a way currently to schedule commands for certain times? Like server start or restart or even server messages? If not, will that be considered for future updates?
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- 231 comments
-
- #rust server tool
- #rust server management
-
(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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- 236 comments
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- 2
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Hi there. I am not sure if this question has been asked and answered but is this plugin linked to the Bradley or the Launch Site? I have used this for so long and it works great but using a custom map at the moment that has a Bradley at a custom monument as there is no launch site, so as a result, no guards appear when Bradley is destroyed. I have managed to circumnavigate the issue by using BotReSpawn and it is working well. But I do miss the Chinook delivering the NPC's
- 236 comments
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- 1
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Very true. Actually not a bad idea.
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Ok so, it seems to have been the Economics plugin. I deleted it, redownloaded it and loaded it. Now all is working......Sorry to have bothered you. Should have tested it this way first
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Hi Steen, Economics is installed and loaded. Not sure what happened. Used to work perfectly.
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Greetings, Suddenly the reward currency is scrap, regardless of what I have in the config (as seen below). "RewardCurrency": { "UseScrap": false, "UseEconomics": true, "UseServerRewards": false }, Any idea why this would be? Regards, Swannie
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- 231 comments
-
- #rust server tool
- #rust server management
-
(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update
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Hi there, Just want to say this is an AWESOME tool. Thank you so much. If I may make a suggestion......... How about adding a backup feature to the program to back up the necessary files at a scheduled interval, in case a rollback is needed? I am sure you have thought about this and is possibly coming in a future update lol. Just thought I'd add my 2 cents. Thanks again for the great work.
- 231 comments
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- 2
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-
- #rust server tool
- #rust server management
-
(and 28 more)
Tagged with:
- #rust server tool
- #rust server management
- #server administration
- #game server hosting
- #rust game
- #server creation
- #server installation
- #plugin management
- #server wiping
- #game server tools
- #easy server setup
- #rust gaming community
- #multiplayer server
- #server extensions
- #rust community
- #server modding
- #server hosting
- #rust server hosting
- #rust server setup
- #server automation
- #myrustserver
- #umod
- #carbon
- #wipe
- #rust
- #installer
- #auto update
- #auto restart
- #discord integration
- #plugin update