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Zombieoperation

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Everything posted by Zombieoperation

  1. i had installed image library but it had unloaded without my knowledge! reloaded and all fixed. thank you.
  2. Console continiously spams the following message: [SkinController] Could not load images due to no Image Library Skincontroller also looks like this in game, anyway to fix?
  3. I think i may have fixed the issue. So far, turrets are doing their job slaughtering NPC's
  4. Cancel the above, I figured out what went wrong. The Config Folder refused to create its self Took Multiple Restarts of the plugin until it finally generated
  5. Zombieoperation

    Event wont start

    Event wont start Any Help Appreciated. Failed to call hook 'ChatStartCommand' on plugin 'Sputnik v1.0.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Sputnik.DefineEventConfig (System.String presetName) [0x00043] in <ed1b42494f614320a3c2761ab311c72c>:0 at Oxide.Plugins.Sputnik.StartEvent (System.String presetName, BasePlayer activator) [0x00050] in <ed1b42494f614320a3c2761ab311c72c>:0 at Oxide.Plugins.Sputnik.ChatStartCommand (BasePlayer player, System.String command, System.String[] arg) [0x0002a] in <ed1b42494f614320a3c2761ab311c72c>:0 at Oxide.Plugins.Sputnik.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00ccb] in <ed1b42494f614320a3c2761ab311c72c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  6. done this so far, but not working Image added** Im also now getting an error Failed to call hook 'CmdNextGenPVEGUI' on plugin 'NextGenPVE v1.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.NextGenPVE.GUIEditValue (BasePlayer player, System.String rulesetname, System.String key) [0x008ec] in <70a78208c4db46eda1f75d294d8d11c4>:0 at Oxide.Plugins.NextGenPVE.CmdNextGenPVEGUI (Oxide.Core.Libraries.Covalence.IPlayer iplayer, System.String command, System.String[] args) [0x02019] in <70a78208c4db46eda1f75d294d8d11c4>:0 at Oxide.Plugins.NextGenPVE.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01880] in <70a78208c4db46eda1f75d294d8d11c4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0
  7. Have a random issue upon installing NextgenPVE Turrets target NPC's just fine and shoot.. But NPC'S arent taking any damage from them, at all. Tested this by spawning a scientist using F1 infront of a player turret. He doesnt die. Uninstalled NextGenPVE and tried again, he died. Something on the plugin is making them invunerable to turrets but i cant find what, Any help appreciated
  8. ok, i did a restart all and now its working i have no clue what was preventing me from calling the event
  9. Morning J i have installed everything the plugin requested and im almost 99.9% sure all in the right order too I did the plugin restart and got this [JunkyardEvent] Downloading image Tab_KpucTaJl... Loaded plugin JunkyardEvent v2.0.4 by KpucTaJl [JunkyardEvent] Image Tab_KpucTaJl download is complete [JunkyardEvent] Downloading image Clock_KpucTaJl... [JunkyardEvent] Image Clock_KpucTaJl download is complete But when i type /jstart I still get unknown command
  10. Zombieoperation

    unknown command

    im getting unknown command when typing /jstart
  11. hey there, Just bought the plugin and set everything up in the config Only issue that i cant seem to find a solution for, is how close the animals stand to the player Currently bears for instance stand almost on top of you, meaning most of their body is noclipped through you. Anbyway to increase their standing distance?
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