-
Posts
265 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by saintmichel13
-
when the convoy breaks apart e.g. truck moves away or bradley gets stuck somewhere
-
hi, this issue still happens. after sometime isee the plugin unloaded. no error or logs. Myk
-
o.reload AbandonedBases AbandonedBases was compiled successfully in 3094ms [Abandoned Bases] Data wiped due to plugin not being loaded for 5 day(s). [UpdatesChecker] Codefling has an update available for AbandonedBases. Loaded plugin Abandoned Bases v1.1.4 by nivex i couldn't find any logs. anyway i'll try the new version hopefully it doesnt happen any more
-
does it mean they will have the option to make the base convert as they buy currently my setup is.. EASY is PVE, while the rest is PVP
-
hey how do i make it that FREE or maintained/scheduled raidbases are PVP but the bought raidbases are PVE ? thanks
-
would be great to make it compatible with kits so existing loadouts can be reused
-
i did a pvedrop lets see what will happen tnx
-
Players reporting being insta killed with odd reason
saintmichel13 replied to ZEODE's Support Request in Support
hi - my players experienced this also but with F1 grenade just so youknow -
hmmm that's weird because we're still getting damaged in pve areas
-
hi sorry forgot to get back to you on this - didnt see any error sorry i just notice after sometime or maybe after wiping or restarts that abandoned bases gets unloaded or doesnt get loaded. i'll provide more observations as i see it
-
ok so what rule should i do sorry i'm kinda slow at this
-
this is what i did... 1. killed all scientists in abandoned military 2. loaded mlrs 3. turn on pvelog 4. fire to base that's in PVE 5. see if there's damage (yes there is ) 6. turn off pvelog
-
i tested multiple times but doesnt seem to register mlrs damage Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ScientistNPC attacking ZombieNPC. Checking ruleset default, zone 0 Found exception match for ScientistNPC attacking ZombieNPC No exclusions for ScientistNPC to ZombieNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ScientistNPC attacking ZombieNPC. Checking ruleset default, zone 0 Found exception match for ScientistNPC attacking ZombieNPC No exclusions for ScientistNPC to ZombieNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ScientistNPC attacking ZombieNPC. Checking ruleset default, zone 0 Found exception match for ScientistNPC attacking ZombieNPC No exclusions for ScientistNPC to ZombieNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ScientistNPC attacking ZombieNPC, majority damage type Bullet Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for npc attacking npc. Found ZombieNPC attacking ScientistNPC. Checking ruleset default, zone 0 Found exception match for ZombieNPC attacking ScientistNPC No exclusions for ZombieNPC to ScientistNPC Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for ZombieNPC attacking ScientistNPC, majority damage type Slash Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic Default ruleset query QUERY START READING... Checking ruleset default for player attacking resource. Found BasePlayer attacking BaseCorpse. Checking ruleset default, zone 0 Found exception match for BasePlayer attacking BaseCorpse No exclusions for BasePlayer to BaseCorpse Sanity check foundexception: True, foundexclusion: False Ruleset 'default' exception: Setting damage to True DAMAGE ALLOWED for BasePlayer attacking BaseCorpse, majority damage type Generic
-
correction disable damage against player bases. npc bases are ok as well as bases in pvp zones
-
no problem man take your time
-
not sure if others experience this but sometimes when i wipe or restart the plugin doesnt load but when i reload it its successful thoughts?
-
you're able to work on it? thanks!
-
- 236 comments
-
- 1
-
-
- 236 comments
-
- 1
-
-
- 236 comments
-
- 1
-
-
hi i just discovered players raiding an abandoned base but the turrets are just shooting at them with no damage. went there with god false and its not kiling me. thoughts? i'm using nextgenpve and raidable bases in case it matters. but turrets in raidabablebase zones work as intended ie. has damage both npc and player made