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Everything posted by Fruster
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You just need to set "Attack the place where the signal supply was thrown (attacks only in the area, not aiming at players and NPCs)": true All projectiles will fly where you throw the suplay signal Also lower the setting "Attack accuracy (used only when attacking in an area)" if you want the projectiles to fly with less dispersion
- 68 comments
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did you manage to solve the problem?
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- 68 comments
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Changed Status from Pending to Closed Changed Fixed In to 1.1.3
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Changed Status from Pending to Work in Progress
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Changed Status from Pending to Closed Changed Fixed In to 1.2.5
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if you can't solve the problem, give me the procedural map seed and your config file
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please check "map size", "crash zone center" settings
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Hey, the last update was not related to the movement of the cargo plane. Did it happen once?
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Changed Status from Work in Progress to Closed Changed Fixed In to 1.2.6
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kaffeebohne, I added a setting just for you "The patrol helicopter will not patrol the airfield if it has found a target", just set - False For other questions please test the updated version and let me know the results
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Changed Status from Pending to Closed
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I will try to do this, but it will take time, now there are many other tasks
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Hey there! I think it can be done, but you will need to change the stack size of smoke rockets to a maximum of 1 unit, this is unlikely to suit everyone
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Changed Status from Pending to Work in Progress
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did you manage to fix the problem?
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Hey there! Can you show me how it works please?