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Kk

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File Comments posted by Kk

    Armor Slot Manager

       120    10

    Before making a purchase, I would like to inquire about the quantity of armor slots I want to sell in the store. Is there any way for me to achieve this?

    IQBearRide

       352    52

    Hello, great author. Do you have any plans to add different types of animals, such as leopards, tigers, and polar bears

    JetPack

       3,197    65

    Hello author, can you add a custom project for fuel? For example:

     "Fuel": {
        "Use fuel": true,
        "Fuel period": 1.0,
        "Fuel consumption": 5,
        "Item": "lowgradefuel"
        "Skin": 0,
        "Name": "1122"

    I would greatly appreciate it if you could add them

    Economy Repair

       45    14

    I want to purchase this plugin. Can you add an option to remove the red durable strip? Every time we use economic maintenance, they become a brand new weapon!!

    MiningFarm

       189    37

    I have been following this plugin for a long time and I want to purchase it. Can someone tell me if it can still work properly? Because the author hasn't updated the plugin version for a long time

    No Building Debris

       112    9

    Failed to initialize plugin 'NoBuildingDebris v1.0.2' (ArgumentException: You can only patch implemented methods/constructors. Patch the declared method virtual System.Void BaseNetworkable::OnKilled() instead.)

    at HarmonyLib.PatchProcessor.Patch () [0x00051] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0

    at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0

    at Oxide.Plugins.NoBuildingDebris.Loaded () [0x00099] in <5f271d7e106c4c7db233a4ea98080b73>:0

    at Oxide.Plugins.NoBuildingDebris.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00032] in <5f271d7e106c4c7db233a4ea98080b73>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0

    at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x000cf] in <9c80d821d00a44c9a24497c73ad2d20d>:0

    Space

       3,336    111

    I deleted all files related to data and config in the space station, reinstalled the plugin, but it still reports errors

     

    Failed to call hook 'CanMoveItem' on plugin 'Space v1.4.3' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.Space.CanMoveItem (Item item, PlayerInventory playerLoot, ItemContainerId targetContainer, System.Int32 targetSlot, System.Int32 amount) [0x00004] in <c4b26cbab2d0458e817c7757abc97795>:0

    at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01178] in <c4b26cbab2d0458e817c7757abc97795>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0

    • Like 1

    Space

       3,336    111

    Hello author, I have deleted the previous configuration, but it still reports errors to the backend

    Since this update, this issue has arisen

     

    Failed to call hook 'CanMoveItem' on plugin 'Space v1.4.2' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.Space.CanMoveItem (Item item, PlayerInventory playerLoot, ItemContainerId targetContainer, System.Int32 targetSlot, System.Int32 amount) [0x00004] in <71cad060936440b082f84d33b5883c7e>:0

    at Oxide.Plugins.Space.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01178] in <71cad060936440b082f84d33b5883c7e>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <d82f1fa409f84967ab685a3dbdd116ae>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <2a1b2b9b0c9d45ea87d32bff811299cc>:0

    Raidable Bases

       38,546    3793

    <color=#aff>[rock.entity[13355644]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[rock.entity[5662005]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[snowball.entity[2421044]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[snowball.entity[42475904]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[snowball.entity[13349905]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[snowball.entity[74887199]] SwitchParent Missed player_corpse_new[117502946]</color>

    (18:15:03) | <color=#aff>[snowball.entity[7770480]] SwitchParent Missed player_corpse_new[117502946]</color>

     

    During the raid, the backend kept reporting such junk information

    Convoy Reforged

       21,640    634

    How can I make it drive on the road?? It has been in a static state since the event was generated

     

    "Route Settings": {
        "Type of routes (0 - standard (fast generation), 1 - experimental (multiple roads are used), 2 - custom)": 0,
        "Minimum road length": 200,
        "List of excluded roads (/convoyroadblock)": [],
        "Setting up the standard route type": {
          "If there is a ring road on the map, then the convoy will always spawn here": true
        },
        "Setting up a experimental type": {
          "Always choose the longest route? [true/false]": true,
          "The minimum number of roads in a complex route": 3
        },
        "Setting up a custom route type": {
          "List of presets for custom routes": []
        }
      },

    419a8389-e857-4298-9f96-bd752059cc3c.png

    Raidable Bases

       38,546    3793
    7 hours ago, miniMe_rust said:

    Dears, maybe this is a stupid question, but I wonder whether it is the game itself, another random plugin (like e.g. BoxLooters) or Raidable Bases which is causing this console spam:

    [BoxLooters] Saved Boxlooters data
    ... more lines before ...
    Entity is NULL but is still in saveList - not destroyed properly? m249.entity
    Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
    Entity is NULL but is still in saveList - not destroyed properly? ak47u.entity
    ... more lines after ...
    Saved 99,591 ents, cache(0.32), write(0.07), disk(0.06).
    Saving complete

    My observation is, that it must be somehow related to Raidable Bases. I am running 2 PvE servers where one has the Raidable Bases plugin, the other one not. Both servers use the BoxLooters plugin. Only on my server with the Raidable Bases plugin I see this kind of console spam. This console spam appears to be triggered every time BoxLooters saves.

    A while ago nivex added the "/rb savefix" feature which appears to solve relieve the issue, but sadly does not solve the underlying problem since only a few minutes later the same console spam shows again. Hence the savefix appears to be cosmetics to reduce the noise in the console.

    Is there already any insight, or are we still treating symptoms without knowing the root cause?

    Thanks in advance for sharing your thoughts, and to nivex for this great plugin.

    I have also encountered the same problem, and such messages have covered my entire backend

    Raidable Bases

       38,546    3793

    During the raid, such spam messages were continuously sent to the backend

    <color=#aff>[rock.entity[108735382]] SwitchParent Missed player_corpse_new[108743590]</color>

     <color=#aff>[torch.entity[108735384]] SwitchParent Missed player_corpse_new[108743590]</color>

    I have received hundreds of such messages

    Team Fix

       2,173    34

    Error while compiling TeamFix: 'BasePlayer' does not contain a definition for 'ClientRPCPlayerAndSpectators' and no accessible extension method 'ClientRPCPlayerAndSpectators' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 211, Pos: 28

    Custom Portals

       1,194    131

    | Error while compiling CustomPortals: 'PlayerInventory' does not contain a definition for 'AllItemsNoAlloc' and no accessible extension method 'AllItemsNoAlloc' accepting a first argument of type 'PlayerInventory' could be found (are you missing a using directive or an assembly reference?) | Line: 481, Pos: 50

    Own Casino Premium

       1,377    64

    Failed to run a 0.20 timer in 'OwnCasinoPremium v1.4.5' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.OwnCasinoPremium+WheelComponent.TryPickup (BasePlayer player) [0x0001f] in <e0ede4ee90d14348a9324090aec52ff8>:0

    at Oxide.Plugins.OwnCasinoPremium+<>c__DisplayClass51_0.<CheckHit>b__0 () [0x0001c] in <e0ede4ee90d14348a9324090aec52ff8>:0

    at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <beb2b64691c64e2b95b99491bd85442c>:0

    Deployable Sentry Turrets

       592    65
    On 5/24/2024 at 2:36 PM, Razor said:

    There is no bug you can clearly see you modified the cs file and broke it that is not a bug and why ya can move the locked gun.

    I'm sorry, this is my own problem

    Deployable Sentry Turrets

       592    65

    The above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret pluginsThe above is the plugin bug video I recorded, and there is also an issue with the turret not actively attacking humanoid NPCs. When recording the video above, I have removed all plugins related to the turret and only kept your turret plugins

    Deployable Sentry Turrets

       592    65
    9 hours ago, Razor said:

    Do your normal auto turrets do lots of damage to npc.

    I have resolved the issue of turret damage, but your turret plugin cannot lock the weapons inside the turret. Dragging the weapons into the backpack to replace them can bypass the lock. After that, the weapons inside the gun turret can be easily taken away. Picking up the turret and placing it allows for unlimited brushing of weapons inside the turret

    Deployable Sentry Turrets

       592    65
    9 hours ago, Razor said:

    Do you have any plugins modifying your normal turrets damage? If so witch plugin

    I don't understand what you mean. Do you have any other turret damage plugins to use in conjunction? Could you please let me know

    Deployable Sentry Turrets

       592    65
    On 5/23/2024 at 1:42 PM, Razor said:

    if ya set his aimcone to a lower number say   1.0  he will hit more

    I have made the changes according to your method, and the effect has improved a bit. But my server is in PVE mode with an NPC health of 500000. I want him to play faster and plead for an additional parameter to increase damage

    Virtual Quarries

       4,229    288

    Sorry, my English is not good. It's a virtual quarry.

    My settings are as follows:

    "hq": {
          "Required Permission (empty, if not required)": "virtualquarries.gaojin",
          "Displayed Icon": {
            "Shortname": "hq.metal.ore",
            "Skin": 0,
            "Amount": 1,
            "Display Name": null,
            "Icon URL": ""
          },
          "Survey Type": "survey",
          "Displayed Quarry Title Translation Key": "gjTitle",
          "Chance": 25,
          "Minimal Resources Per Node": 1,
          "Maximal Resources Per Node": 2,
          "Fuel Required Per Tick": {
            "Shortname": "diesel_barrel",
            "Skin": 0,
            "Amount": 1.0,
            "Display Name": null,
            "Icon URL": null
          },
          "Enable Upgrades": true,
          "Items Required To Place": [
            {
              "Shortname": "paper",
              "Skin": 2668981271,
              "Amount": 1,
              "Display Name": "H123",
              "Icon URL": "http://m.qpic.cn/psc?/92950500/bqQfVz5yrrGYSXMvKr.cqQTe6lol2jp2DnZYeOyopAbRLC6YLe6GxPo0kWC*zQCQc1Hw1ycJlqeUA3Krglz.xyHZXzRaJKO9EiRtT2ln45A!/b&bo=LAEsAQAAAAADByI!&rf=viewer_4"
            }
          ],
          "Resources": {
            "hq": {
              "Output Item - Shortname": "metal.refined",
              "Output Item - Skin": 0,
              "Output Item - Display Name": "",
              "Output Item - Icon URL (Required if Skin not 0)": "",
              "Include Always": false,
              "Required Permission (empty if not required)": "",
              "Chance": 10,
              "Minimal Output Per Tick": 0.0,
              "Maximal Output Per Tick": 50.0,
              "Additional Items Required To Place": []
            }
          },

    Virtual Quarries

       4,229    288

    Placing a bucket of diesel in the virtual mining machine generates twice the revenue of the system mining machine. I have tried many changes, but none of them can achieve the same output as the system mining machine.

    Placing 20 barrels produces the same output, but placing 1 barrel of diesel separately and letting it work seems to dig more. So it became twice the profit..

     

    Npc Random Raids

       4,206    346

    I am using default values. Should I remove these NPCs from the entity? Sorry, I'm a rookie

     

    {
          "name": "npcs",
          "members": "ch47scientists.entity, BradleyAPC, HTNAnimal, HTNPlayer, HumanNPC, HumanNPCNew, NPCMurderer, NPCPlayer, Scientist, ScientistNPC, ScientistNPCNew, TunnelDweller, SimpleShark, UnderwaterDweller, Zombie",
          "exclusions": ""
        },

    Buoyant Crates

       2,076    33

    Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    (23:23:29) | NullReferenceException: Object reference not set to an instance of an object

    (23:23:29) | Server Exception: Buoyancy Cycle

    VirtualRecycler

       167    24

    Is this normal? Will constantly refreshing the working state in use affect the performance of the server?

     

     

    [RaidableBases] raideasy2 @ W13 : 30 items

    (09:24:38) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:38) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:38) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:39) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:39) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:39) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:39) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:39) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:41) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:41) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:42) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:42) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:42) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:42) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:45) | Invalid Position: generic_world[109523751] lowgradefuel (world) (-807.32, -500.17, 1317.39) (destroying)

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:46) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:47) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:48) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:51) | Starting recycling for player joisy in recycler 109518571

    (09:24:51) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:51) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:52) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:52) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:52) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:55) | [AmusementRides] Saving data...

    (09:24:55) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:55) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:55) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:56) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:56) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:59) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:59) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:24:59) | Recycling started for player joisy in recycler 109518571 at speed 0.1

    (09:25:52) | Recycling started for player joisy in recycler 109559522 at speed 0.1

    Sky Base

       366    69

    Calling hook CanPickupEntity resulted in a conflict between the following plugins: SkyBase - False (Boolean), IQGuardianDrone (True (Boolean))

    Convoy Reforged

       21,640    634

    Failed to call hook 'OnEntityKill' on plugin 'Convoy v2.4.4' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.)

    at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x000f9] in <47fc8c70fa834cbf8141d7c1a7589125>:0

    at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <47fc8c70fa834cbf8141d7c1a7589125>:0

    at System.String.Format (System.String format, System.Object[] args) [0x00020] in <47fc8c70fa834cbf8141d7c1a7589125>:0

    at Oxide.Plugins.Convoy.GetMessage (System.String langKey, System.String userID, System.Object[] args) [0x0000b] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.Convoy+NotifyManager.SendMessageToPlayer (BasePlayer player, System.String langKey, System.Object[] args) [0x0003f] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.Convoy+NotifyManager.SendMessageToAll (System.String langKey, System.Object[] args) [0x0001e] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.Convoy+ConvoyController.OnConvoyVehicleDie (Oxide.Plugins.Convoy+ConvoyVehicle convoyVehicle) [0x00032] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.Convoy.OnEntityKill (ModularCar entity) [0x00037] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00720] in <ea355d65feca466698c3d65e8d5dd4a1>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

    Shop

       10,599    724

    Failed to call hook 'CmdConsoleShop' on plugin 'Shop v1.3.0' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.Shop+OpenedShop.AddItemToUpdate (Oxide.Plugins.Shop+ShopItem shopItem) [0x00000] in <2ba601396d68404e85c7f985b315b1ed>:0

    at Oxide.Plugins.Shop.CmdConsoleShop (ConsoleSystem+Arg arg) [0x012fe] in <2ba601396d68404e85c7f985b315b1ed>:0

    at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01582] in <2ba601396d68404e85c7f985b315b1ed>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

    Armored Train

       13,185    285

    | Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

    (11:46:44) | Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

    (11:46:44) | Failed to call hook 'CanEntityTakeDamage' on plugin 'ArmoredTrain v1.4.9' (NullReferenceException: Object reference not set to an instance of an object)

    at Oxide.Plugins.ArmoredTrain.CanEntityTakeDamage (SamSite samSite, HitInfo hitinfo) [0x0001b] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x019b5] in <b53c760a1b544759839ebd6605aaea60>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <87ce9ac9776a48658bc55eae6debe38b>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <18d4f19bbc844191b11ed9e69284d09b>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <18d4f19bbc844191b11ed9e69284d09b>:0

    Shark Launcher

       342    50

    Can spawning and shooting be authorized separately?

    I want players to obtain it through a vending machine.

    The previous version can be implemented this way, but after the update, it no longer works。

    Without authorization, players cannot launch shark effects

     

     

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