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NEXT

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Everything posted by NEXT

  1. I feel like raids won't happen in ver.1.9.8 Sorry if I misunderstood
  2. NEXT

    Woodcutting Yield skill bag

    thank you very much
  3. NEXT

    error?

    thank you
  4. NEXT

    error

    I don't have a test server so I can't uninstall all the mods. Leave until next map wipe
  5. NEXT

    error

    ok.thank you I'll check again on the next map wipe.
  6. NEXT

    Woodcutting Yield skill bag

    ok. There's no other way, so I'll leave it
  7. NEXT

    ibag

    Okay. I will inform players that the food in the ibag will not spoil, but it will spoil occasionally. Thank you
  8. NEXT

    error

    All are trees with bees
  9. NEXT

    error

    All are trees with bees
  10. NEXT

    error

    After the event ends, The tree remains and will not disappear
  11. NEXT

    error

    After the event ends, The tree remains and will not disappear
  12. NEXT

    error?

    Failed to call hook 'CmdConsoleShop' on plugin 'Shop v2.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Shop.TryBuyItems (BasePlayer player, System.Boolean again) [0x000f7] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.Shop.CmdConsoleShop (ConsoleSystem+Arg arg) [0x00a95] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.Shop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0245e] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  13. NEXT

    error?

    Is there no choice but to ignore the following error when using carbon? Failed to call hook 'OnItemAction' on plugin 'TreasureMaps v2.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.TreasureMaps+<>c__DisplayClass47_0.b__0 (Oxide.Plugins.TreasureMaps+MapConfiguration c) [0x00006] in <109a0eff365848ba840effb5e94dc7e2>:0 at System.Collections.Generic.List`1[T].Find (System.Predicate`1[T] match) [0x0000d] in :0 at Oxide.Plugins.TreasureMaps.OnItemAction (Item item, System.String action, BasePlayer player) [0x00033] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.TreasureMaps.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00cc8] in <109a0eff365848ba840effb5e94dc7e2>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  14. NEXT

    ibag

    https://www.twitch.tv/tekka_cocomaru/clip/AverageFantasticSwordSoonerLater-1YXu273U7z9JQf5R Rotten meat is inside the iBag.
  15. NEXT

    ibag

    Just to confirm, is it true that "food in an ibag will not spoil"?
  16. NEXT

    ibag

    It would be a good idea to record a video, but I don't want to go that far. It's just a minor bug. Other admins may also have similar inquiries. I'll leave it up to you to decide whether to fix it or not.
  17. NEXT

    ibag

    The meat you put in the ibag is There is a phenomenon in which products spoil before the expiration date.
  18. NEXT

    Woodcutting Yield skill bag

    If you clear the skill, you will be able to cut down trees with bees on them without any problems. If the skill is activated, a bug will occur. This has already been verified with several players. If it's not the effect of a skill mod, is this real PVE?
  19. NEXT

    Woodcutting Yield skill bag

    "There is a bug where, if you increase your Woodcutting Yield skill level and cut down a tree that has bees, the following issues may occur: resources are not collected, you get kicked from the server, and the tree becomes invincible."
  20. NEXT

    2 logs

    thank you
  21. NEXT

    2 logs

    The duplicate logs start from realPve. Does this have anything to do with it? Calling 'OnServerInitialized' on 'PocketDimensions v1.0.17' took 148ms [RaidableBases] Allowed spawn points in 0 zones. [RaidableBases] Blocked spawn points in 11 zones. [Random Trader] Found 3715 valid points to spawn traders. [Random Trader] Loading 0 images into ImageLibrary [Random Trader] Loaded all images for RandomTrader. Calling 'OnServerInitialized' on 'RandomTrader v1.0.12' took 269ms [RealPVE] Economy plugin not found! For enhanced functionality, it is recommended to install it! https://umod.org/plugins/economics [RealPVE] Economy plugin not found! For enhanced functionality, it is recommended to install it! https://umod.org/plugins/economics [RealPVE] AdvancedStatus plugin found, but not ready yet. Waiting for it to load... [RealPVE] AdvancedStatus plugin found, but not ready yet. Waiting for it to load...
  22. NEXT

    error?

    16:43 [Error] Failed to initialize plugin 'ZombieRocks v1.4.0' (ArgumentException: Undefined target method for patch method static System.Collections.Generic.IEnumerable1<HarmonyLib.CodeInstruction> Oxide.Plugins.BaseProjectile_ServerUse_Patch::Transpiler(System.Collections.Generic.IEnumerable1<HarmonyLib.CodeInstruction> instructions, System.Reflection.Emit.ILGenerator generator)) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
  23. NEXT

    Fishing Contest

    lang/en/fishingcontest.json You can edit the comment to alert the player.
  24. NEXT

    Fishing Contest

    I think this MOD developer is very busy. He has created a lot of famous MODs.
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