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UserLeftRust

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Everything posted by UserLeftRust

  1. Version 1.0.8

    3,245 downloads

    Customizable 7th Button. Easy to setup, Default is a backpack image and command Use any command that would usually require a slash e.g. "/Backpack" becomes "Backpack" in the config Permissions TheButton.use << Required to use The Button Command /button << toggles button on or off. Configuration { "GlobalSettings": { "Image Url for The Button": "https://i.imgur.com/7L1uDrs.png", "Command For The Button": "backpack", "Background color of Button RGBA format": "0.3 0.3 0.3 0.8", "Open By Default true/false": true }, "AlignmentSettings": { "AnchorMin": "0.645 0.023", "AnchorMax": "0.688 0.095" } } AnchorMin And Max are set roughly to the position right of the hot-bar but can appear slightly different depending on the players resolution. The default value in the Config is for 16:10.... theres 16:9: AnchorMin": "0.645 0.029", AnchorMax": "0.691 0.104" theres also to the left 16:9: AnchorMin": "0.295 0.029", AnchorMax": "0.341 0.104", Color Examples blackSolid black. RGBA is (0 0 0 1). blueSolid blue. RGBA is (0 0 1 1). clearCompletely transparent. RGBA is (0 0 0 0). cyanCyan. RGBA is (0 1 1 1). grayGray. RGBA is (0.5 0.5 0.5 1). greenSolid green. RGBA is (0 1 0 1). greyEnglish spelling for grey. RGBA is the same (0.5 0.5 0.5 1). magentaMagenta. RGBA is (1 0 1 1). redSolid red. RGBA is (1 0 0 1). whiteSolid white. RGBA is (1 1 1 1). The Last digit dictates Alpha channel... so for an opaque appearance select a value below 1 E.g. 0.7 Updates 1.0.2 Added background color to config, added open or close by default to config, fixed errors on server load, added hook to hide button if using furnace splitter. 1.0.3 Removed Debug message and fixed force load on default being true 1.0.4 error on server load fixed.... for real this time 1.0.5 Loosing the will to live.... Changed red text stuff again, changed methods that call the ui, simplified code, expanded brackets, drank coffee.. if its still broken after this i'm removing the plug and stating again! 1.0.6 Not given up on life yet.. another possible fix for red text spamage. 1.0.7 I just broke everything 1.0.8 Set the permission to the GUI... if the player doesnt have the perm they dont see the button
    Free
  2. Version 1.0.0

    548 downloads

    Take Your Protocol Back To The Carpet! Change the default Protocol mismatch error message to something players can understand. { "ServerUpdateRequired": { "Server Update Required Message": "The Server Need Updating, Please Try Again Later" }, "ClientUpdateRequired": { "Client Update Required Message": "Your Client Needs Updating, Close Client And Reload" } }
    Free
  3. I am very confused.. all the links i've put up are working on my end... what ones are playing up for you? imgur had a moment last night but i hit refresh and it went direct.. my brain hurts
  4. Actually i think imgur is having an issue.
  5. ah bum... i see what i did
  6. Who did a what now? They work for me...
  7. I started with good intentions... then I got stupid https://i.imgur.com/MCjSq33.png Tower https://i.imgur.com/rYwQO6C.png Furnace https://i.imgur.com/J4rvbCJ.png Wolf https://i.imgur.com/d7b2LmJ.png SatAirDrop https://i.imgur.com/1NZyPXl.png Night https://i.imgur.com/UqdQAWL.png RustPoster https://i.imgur.com/m48YGmJ.png Waving https://i.imgur.com/WJ5Qr6w.png Face https://i.imgur.com/XHLySft.png Snoop Hemp https://i.imgur.com/AweYNbi.png MikeHawke https://i.imgur.com/vVye6Wu.png Cobalt Rewards https://i.imgur.com/htVCYhH.png Cobalt Regen
  8. I can stick in a back button if you want.... didnt really want RB to have editable art work... lining stuff up gets annoying ... but i have an update to post up at some point where button colors are selectable so i'll add a back button on to it too
  9. I didn't say that plugins can't.. I said my plugin doesn't. I have reloaded the plugin time and time again with a variety of different value changes. The plugin read the values and only add or remove a values that are not there. It does not overwrite existing values.
  10. I can understand the extremely mild annoyance you may feel updating a config once in over 4 years... however it is impossible that your config is being overwritten.. config is only created if there isn't one.. Thats the only time the saveconfig is called. This has been tested and verified.
  11. UserLeftRust

    Multiple kits

    Changed Status from Pending to Closed
  12. UserLeftRust

    Multiple kits

    started freaking then Kits?.Call($"GiveKit", player, configData.KitName[new System.Random().Next(configData.KitName.Count())]); Random baby yeah
  13. UserLeftRust

    Multiple kits

    Changed Status from Work in Progress to Closed
  14. UserLeftRust

    Multiple kits

    Done... delete Config though.. causes error otherwise.. take note of formatting in the config { "KitName": ["autokit","poop","bum"] }
  15. UserLeftRust

    Multiple kits

    Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
  16. UserLeftRust

    Multiple kits

    I'll do this as a feature tomorrow... Just crawling into bed
  17. South wales Just speak like a pleb on video i can make it randomly select one out of multiple.... but that would be a quest for tomorrow... as i'm crawling into bed
  18. https://codefling.com/files/file/216-juantime/
  19. Awaiting approval ...
  20. Version 1.0.3

    613 downloads

    JuanTime gives players a kit one time per wipe. JuanTime will wipe its data of who has had the kit on map change/Server wipe. Give one Kit, or a random kit from list Dependency Umod Rust Kits Configuration Easy one line config.. place name of kit in config, save and reload. (Case Sensitive) Default: { "KitName": [] } One Kit: { "KitName": ["autokit"] } Multiple (picks one at random): { "KitName": ["autokit","poop","bum"] } Command JuanWipe << will wipe the list of people who have had the kit awarded to them (which is saved in Data) Video (ignore config part.. its changed.. look above)
    Free
  21. don't need to use kits for any other function then.. just get the items you want to give on you then: /kit add name /kit items /kit hide true
  22. no but you could just add items to a kit and award the kit via a plug... one im throwing together now
  23. Why not do it via kits? i mean just the stuff you give as a kit... the plug would be easy enough and i have 100% of it already, would just need juggling into something nice
  24. yeah they are never shot.... just BotSpawn Road Kill
  25. Boom.. steenamaroo.. is your best bet...

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