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Maybe I misunderstood something, please help:

I thought the plugin replaced (override) the normal spraycan behavior and opened the skin menu (instead of the /si command) - but at the moment it doesn't do anything? So I only see the skins I bought.

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17 hours ago, Hanumann said:

Maybe I misunderstood something, please help:

I thought the plugin replaced (override) the normal spraycan behavior and opened the skin menu (instead of the /si command) - but at the moment it doesn't do anything? So I only see the skins I bought.

The plugin doesn't actually have a feature yet to override the spray can behavior, though it has been asked for recently so I can only guess it's coming! If you hold the spray can, and use /si, changing the skins will create the spray can animation and sound, but the plugin doesn't actually change what happens when you use the spray can on its own - and there isn't anything in the description that says it does so don't get confused there!

Again, spray can behavior has been asked for and I would agree that it would make /si a much faster process but for now it is not a feature

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10 hours ago, Hanumann said:

this config entry:
 

  "Override spraycan behaviour": true,


is confusing me 😄

To be honest, I never saw that option in the config so upon testing -- it doesn't nothing for me (unless you and I are missing something?) I would have to assume Skinner used to function like you are wanting with the spray cans

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15 minutes ago, 0g.Ghost.7373 said:

Whats this mean?

[Skinner] Cannot find item definition for id:

Should I remove them?

I also have not experienced that issue. To me, that means whatever skin id you are using for whatever item id, Skinner can't find the item in Rust's item list (definition). I would go through your skins, albeit a tedious task, and figure out which one is causing you issues

Edited by S0TR
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Is there anything added so that admins can remove skins rather than editing the config just /removeskin id number  /sb then click button to edit to then remove it item, makes it quicker with a visual to remove rugs/doors skins for family friendly servers ?

also the command /st - sets all items in your inventory and your teams to your default craft set  - this causes conflict with skill tree that uses /st.

 

Edited by Sean Clare
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3 hours ago, Sean Clare said:

Is there anything added so that admins can remove skins rather than editing the config just /removeskin id number  /sb then click button to edit to then remove it item, makes it quicker with a visual to remove rugs/doors.skins for family friendly servers ?

This. We need this. 

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comment on fait pour avoir plus de page la  on a que 4   merci 

 

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2 hours ago, rex said:

comment on fait pour avoir plus de page la  on a que 4   merci 

 

add more skins and it gets more pages

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When we set it to not rename, it also removes the skin name on the UI to pick a skin. That makes it harder to know the name to search for more in that collection. Anyway to keep the UI the Skins name but not rename when actually skinning?

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On 11/4/2024 at 1:16 AM, Kobani said:

Hello
Is there a server where I can watch this live?

 

DM me and I will get you into my server. I will have to give you perms to use it, and you can test all the features.

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