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Simple Splitter 2.5.2

$9.99
   (11 reviews)

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quietconundrum

Posted

as others have stated, the latest download is actually 2.2.4 and SimpleSplitter is still broken for today's update:

Error while compiling: SimpleSplitter.cs(864,53): error CS1503: Argument `#1' cannot convert `uint' expression to type `ItemContainerId' 

 

quietconundrum

Posted

the latest download just posted a few seconds ago is STILL 2.2.4 and not updated

  • Like 1
shady14u

Posted

Death says to clear your cache.. In the browser press CTRL+F5

 

  • Like 1
quietconundrum

Posted

9 minutes ago, shady14u said:

Death says to clear your cache.. In the browser press CTRL+F5

 

was indeed a cache issue, it persisted across a hard refresh, but a private window in another browser allowed me to grab the latest. thank you.

  • Like 1
Mickey_Green9923

Posted

hey i noticed in your video you have the orange flame when using furnace how did u do this lol great plugin btw 🙂

 

shady14u

Posted

3 hours ago, Mickey_Green9923 said:

hey i noticed in your video you have the orange flame when using furnace how did u do this lol great plugin btw 🙂

 

that video predated the oven changes where they made the icon white

Mickey_Green9923

Posted

59 minutes ago, shady14u said:

that video predated the oven changes where they made the icon white

ahh no worries thankyou!

 

Torzon73

Posted (edited)

Ignore

 

Edited by lomwin8
Kleementin

Posted

So, will it come that the 2nd fuel slot will be filled automatically when needed?

I am waiting for this since this plugin came up. I think it's really necessary.

In the shown case I filled as much resources in the furnace as I can and this would use 20k wood to burn.

But I always have to add 10k to the 2nd slot manually.

20230616171559_1.jpg

Kleementin

Posted

What can I do to make the fireplace burn wood very slowly?

  • Confused 1
The Syndicate

Posted

does anyone have a config of a smooth fast smelting i cant seem to find a balance i have been messing around with it for bout hour and half now any help would be appreciacted

Rust Admin

Posted (edited)

when placing ore into an electric furnace, does it also take wood out of your inventory? 

It does for me...but Electric furnaces do not consume wood. 

Place 100 wood into inventory
Place 1000 ore into inventory
Place down Electric Furnace
Open Electric Furnace
Right click ore to split using plugin  (500 x 500)
See if your wood is still 100.

 

Thanks!


UDPATE: LOOKS TO BE FIXED IN THE LATEST VERSION. THANK YOU!

Edited by Rust Admin
EvilCarnEvil

Posted

Ok so I got everything working great!  Furnaces burn at 2x, fireplaces burn normal, electric furnaces work, producing charcoal as they should, coal stops when furnace is full, everything is great.....EXCEPT....I cant get the electric furnaces to burn at 2x....not a major issue, but curious if you know why....

SlayersRust

Posted

If I want to match the speeds I had in QuickSmelt before I remove it what would this need to be? 0.5 x 100x would be 50 so me assuming 50.0 would match the 100,0 speed multiplier of QuickSmelt? If not how would I do it?

"Smelting Speed (Time Between Ticks 0.5 Default)": 0.5,

  "Speed Multipliers": {
    "furnace": 100.0,

here is my full quicksmelt config I'd love to switch it over on my 8 servers.

{
  "Permission": "quicksmelt.use",
  "Use Permission": false,
  "Speed Multipliers": {
    "furnace": 100.0,
    "electric.furnace": 100.0,
    "furnace.large": 100.0,
    "refinery_small_deployed": 100.0,
    "campfire": 100.0,
    "skull_fire_pit": 100.0,
    "fireplace.deployed": 100.0,
    "bbq.deployed": 100.0
  },
  "Fuel Usage Speed Multipliers": {
    "furnace": 7.0,
    "furnace.large": 7.0,
    "refinery_small_deployed": 1.0,
    "campfire": 1.0,
    "skull_fire_pit": 1.0,
    "fireplace.deployed": 1.0,
    "bbq.deployed": 1.0
  },
  "Fuel Usage Multipliers": {
    "furnace": 1,
    "furnace.large": 1,
    "refinery_small_deployed": 1,
    "campfire": 1,
    "skull_fire_pit": 1,
    "fireplace.deployed": 1,
    "bbq.deployed": 1
  },
  "Output Multipliers": {
    "furnace": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
      "charcoal": 1.0
    },
    "furnace.large": {
      "metal.fragments": 1.0,
      "sulfur": 1.0,
      "metal.refined": 1.0,
      "charcoal": 1.0
    },
    "refinery_small_deployed": {
      "lowgradefuel": 1.0,
      "charcoal": 1.0
    },
    "campfire": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0,
      "charcoal": 1.0
    },
    "skull_fire_pit": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0,
      "charcoal": 1.0
    },
    "fireplace.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0,
      "charcoal": 1.0
    },
    "bbq.deployed": {
      "bearmeat.cooked": 1.0,
      "chicken.cooked": 1.0,
      "deermeat.cooked": 1.0,
      "fish.cooked": 1.0,
      "horsemeat.cooked": 1.0,
      "humanmeat.cooked": 1.0,
      "meat.pork.cooked": 1.0,
      "wolfmeat.cooked": 1.0,
      "charcoal": 1.0
    }
  },
  "Whitelist": {
    "furnace": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "furnace.large": [
      "metal.ore",
      "sulfur.ore",
      "hq.metal.ore",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "small.oil.refinery": [
      "crude.oil"
    ],
    "campfire": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "skull_fire_pit": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "fireplace.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ],
    "bbq.deployed": [
      "bearmeat",
      "chicken.raw",
      "deermeat.raw",
      "fish.raw",
      "horsemeat.raw",
      "humanmeat.raw",
      "meat.boar",
      "wolfmeat.raw",
      "can.tuna.empty",
      "can.beans.empty"
    ]
  },
  "Blacklist": {
    "global": [
      "bearmeat.cooked",
      "chicken.cooked",
      "deermeat.cooked",
      "fish.cooked",
      "horsemeat.cooked",
      "humanmeat.cooked",
      "meat.pork.cooked",
      "wolfmeat.cooked"
    ]
  },
  "Smelting Frequencies (Smelt items every N smelting ticks)": {
    "global": 1
  },
  "Debug": false
}

Elloco

Posted

add legacy furnace please

shady14u

Posted

You can add the shortname to the config to enable it. Its under "Compatible Ovens"

 

  • Love 1
Trippyhaze

Posted

19 hours ago, shady14u said:

You can add the shortname to the config to enable it. Its under "Compatible Ovens"

 

Does not work? I have "legacyfurnace" under Compatible Ovens and it doesn't work?

Elloco

Posted

Add legacy_furnace

  • Like 1
INFINITY-Z

Posted (edited)

In the latest version 2.4.3 the compost splitter doesn't split evenly anymore.
2.4.0 works as intended with it.

Edit: was fixed with 2.4.4 - ty

Edited by INFINITY-Z
TacTicToe

Posted

Getting this spam in my console

 

[Simple Splitter] Object reference not set to an instance of an object

Creating invalid/missing item!

 

Et3rn47

Posted

Yo yoooooo, digging the plugin!


Wondering if you could help me as I'm having an issue where I have the perms disabled, but it's still active globally?

Also curious if there's going to be an establishment of vip tiers/ perms to adjust?
 

Friendly Factions

Posted (edited)

there are inconsistences with the vanilla smelt speeds vs the "default" plugin ones, also the

"Delays Smelting by a Factor 0-25 (Used to reduce speeds below vanilla)": 2

should be separated for each furnace.

I use a stop watch for the vanilla and the results are: 7 seconds for furnace to smelt the first frag and 3.75-3.69 seconds for Large furnace to smelt the first frag, so it is clear that smelting delay must have its own value for each furnace type.

P.S. I was trying to get 2x speed set up. I like the plugin btw just those things need some fixing IMO.
Thank you for your time and effort.

Edited by Friendly Factions
shady14u

Posted

15 hours ago, Friendly Factions said:

there are inconsistences with the vanilla smelt speeds vs the "default" plugin ones, also the

"Delays Smelting by a Factor 0-25 (Used to reduce speeds below vanilla)": 2

should be separated for each furnace.

I use a stop watch for the vanilla and the results are: 7 seconds for furnace to smelt the first frag and 3.75-3.69 seconds for Large furnace to smelt the first frag, so it is clear that smelting delay must have its own value for each furnace type.

P.S. I was trying to get 2x speed set up. I like the plugin btw just those things need some fixing IMO.
Thank you for your time and effort.

Thank you for the feedback.. It is not designed to mimic all the aspects of the vanilla furnaces. That is not the intent. The intent is to provide a performant and simple to use splitter, smelter, and charcoal modifier.. with the correct wood calculations.  

Taracmeden

Posted (edited)

<nvm i had to drag and drop the ore to populate the wood slot...but it only splits the wood not the ore>

Edited by Taracmeden

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