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Raid Time Manager 1.3.7

$14.99
   (6 reviews)

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Flint Monkey

Posted

4 hours ago, AhigaO said:

No

 

Thanks for responding. It was worth asking. 🙏

earlybud

Posted

Hello I downloaded your plugins but the command /rtm does not work the plugins does not load. Thank you in advance

cordially

AhigaO

Posted

On 4/22/2023 at 1:03 PM, earlybud said:

Hello I downloaded your plugins but the command /rtm does not work the plugins does not load. Thank you in advance

cordially

Did you have ImageLibrary plugin?

 

Wajeeh Agbariya

Posted

Would it be Possible to add support for Abandoned bases by nivex ( Abandoned Bases - Plugins - Codefling )? players are repoting they cant raid the abandoned bases during safe time

AhigaO

Posted (edited)

On 4/24/2023 at 8:47 PM, Wajeeh Agbariya said:

Would it be Possible to add support for Abandoned bases by nivex ( Abandoned Bases - Plugins - Codefling )? players are repoting they cant raid the abandoned bases during safe time

I will check plugin, if he has hook for cheking buildings it's will added in next update.

Edited by AhigaO
Aussie_Aussie

Posted

Will there be update for the May Wipe.

  • Like 1
AhigaO

Posted

10 hours ago, Aussie_Aussie said:

Will there be update for the May Wipe.

Plugin works without problems in May Update.

Agustin Volpe

Posted

Failed to compile: RTM.cs(317,58): error CS1540: Cannot access protected member `BaseEntity._name' via a qualifier of type `DecayEntity'. The qualifier must be of type `Oxide.Plugins.RTM' or derived from it problem

nanocoro

Posted

I want to use this plugin on a Japan time server. Do I just rewrite 60 as 9 for the timezone in the confing?

nanocoro

Posted

I am wiping the server on a bi-weekly cycle and would like to ban raiding for the first week. For example, I would like to ban raiding from May 19, 2023 to May 26, 2023 and allow raiding from May 26, 2023 to June 2, 2023. How should I set this up?

DeepLで翻訳しました (https://www.deepl.com/app/?utm_source=ios&utm_medium=app&utm_campaign=share-translation

Kleementin

Posted

(21:36:39) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/dvmwW5c.png_0 - Image URL: https://i.imgur.com/dvmwW5c.png

(21:36:39) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/afJY7cT.png_0 - Image URL: https://i.imgur.com/afJY7cT.png

(21:36:40) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/pO6eVOK.png_0 - Image URL: https://i.imgur.com/pO6eVOK.png

(21:36:40) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/nPqbl6m.png_0 - Image URL: https://i.imgur.com/nPqbl6m.png

(21:36:40) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/Qo14QIG.png_0 - Image URL: https://i.imgur.com/Qo14QIG.png

(21:36:40) | Image failed to download! Error: HTTP/1.1 429 Too Many Requests - Image Name: https://i.imgur.com/mwbQmBO.png_0 - Image URL: https://i.imgur.com/mwbQmBO.png

Kleementin

Posted

On 7/9/2022 at 3:32 PM, Kleementin said:

Would it be possible to give players a command that lets them take away the protection from their own entities?

Would be nice for players that are bored and would like to get raided within the safe time.

I asked for this 1 year ago and you said this wouid come. When?

Wajeeh Agbariya

Posted

1 hour ago, Kleementin said:

I asked for this 1 year ago and you said this wouid come. When?

You can do this with Abandoned Bases by Nivex highly recommend getting that for your case

Reziem

Posted

My friend runs a server with your plugin on it and we have question. How do Tugboats work for non-raid times? Modular vehicles, and boats, are not classified as buildings. While helping my friend / looking at his plugin config file, it does not have a spot to offer protection for these non-building entities. However, it may differ for the tugboat, as it allows the placement of doors. I would think the actual tugboat itself is likely susceptible to damage in non-raid times?

Can a sinked tugboats doors be raided even during non-raid times?

Zajic

Posted

On 7/24/2023 at 10:57 PM, Reziem said:

My friend runs a server with your plugin on it and we have question. How do Tugboats work for non-raid times? Modular vehicles, and boats, are not classified as buildings. While helping my friend / looking at his plugin config file, it does not have a spot to offer protection for these non-building entities. However, it may differ for the tugboat, as it allows the placement of doors. I would think the actual tugboat itself is likely susceptible to damage in non-raid times?

Can a sinked tugboats doors be raided even during non-raid times?

Yes, tugboat will sinked in safe timed. Tested on server (now 😄 ). It should be nice to able forbidden it.

Zajic

Posted (edited)

On 8/20/2023 at 9:35 PM, Zajic said:

Yes, tugboat will sinked in safe timed. Tested on server (now 😄 ). It should be nice to able forbidden it.

But I was think about it. It is still like vehicle. assets/content/vehicles/boats/tugboat/tugboat.prefab

And maybe it will be too OP for tugboat while safe time  The only thing that came to my mind is that the tugboat could have invulnerability only while it's within the safezone during the safe time (during raid time, vulnerable everywhere). This seems the most regular to me, but it would need to be implemented. For now is used: void OnEntityTakeDamage(DecayEntity entity, HitInfo info) but for tugboat is needed object OnEntityTakeDamage(BaseCombatEntity entity, HitInfo hitInfo).

For now, I've left it in vanilla and I've informed people that they might lose the tugboat.

Edited by Zajic
Zajic

Posted

Regarding RaidableBases, I've encountered a collision with ladder settings. If RaidableBases is enabled and ladder blocking is also enabled in RTM, it overrides the RaidableBases settings (having its own settings). In my opinion, ladder blocking for RaidableBases should be disregarded, and the settings should be controlled by RaidableBases configuration.

Delltus

Posted

 

Hello I would need some addition if possible

Add Raid Protection Permission: Implement a permission that provides protection against raids, allowing players to purchase this protection.

Configure Customizable Temporary Protection for Players: Enable the configuration of temporary protection for players, for example, a 24-hour protection that prevents retaliation raids. This protection would automatically deactivate after the specified time, unless the player manually deactivates it with a command. Protection would also deactivate if the player is not active.

Configure Percentage-Based Protection Levels for Online or Offline Raids: Provide the ability to configure percentage-based protection levels based on player availability (online or offline) or time since the last server wipe. For example, you could have a 24-hour, 100% protection at the beginning of a wipe, which then decreases, or 50% protection for offline players and 0% for online players.

Change the Notification System: Modify the notification system to resemble Rust notifications and add support for the "Custom Status Framework" plugin you mentioned.

These features would likely require custom plugin development for your game server. It's advisable to seek the assistance of a developer or a community familiar with game server modding and plugin creation to implement these functionalities. Additionally, ensure that you adhere to any guidelines or rules established by the game's developers and server hosting platform regarding plugin development and usage.

Mikel Rae

Posted

I'm interested in purchasing this plugin, but first, I would like to know: does this plugin stop damage to player vehicles and such when in safe time?

AhigaO

Posted

On 10/10/2023 at 6:12 PM, Mikel Rae said:

I'm interested in purchasing this plugin, but first, I would like to know: does this plugin stop damage to player vehicles and such when in safe time?

Vehicles can be damaged

aaronman1

Posted

im working on a true pve server and looking at using this for purge day will this disable true PVE  durin raid time

AhigaO

Posted

On 11/5/2023 at 5:27 PM, aaronman1 said:

im working on a true pve server and looking at using this for purge day will this disable true PVE  durin raid time

You can change True PvE rules while raid/safe time switcing(check parameter in config)

RNN

Posted

Hello, can I make raid allow from an specific date? Like from 12/1 to 12/27 no raid after that is allowed.

 

rockst3adii

Posted

Seen that you're updating the plugin soon which is really good! Do you know when this would be? 

Will there be any way to block certain items of your choice from being destroyed during the no-raid time? And will there be any UI updates?

AhigaO

Posted

20 hours ago, rockst3adii said:

Seen that you're updating the plugin soon which is really good! Do you know when this would be? 

Will there be any way to block certain items of your choice from being destroyed during the no-raid time? And will there be any UI updates?

I can not say exactly. If we speak in the order of my To-Do list, then the queue is as follows:
Release of a new plugin (almost ready and will be released in the coming days)
Server Hud Update
Release of another plugin
RTM rework.
Regarding the UI, I’m not sure yet about the menu for players (I mean Hud rtm, that is, where the time and current status are shown). The plugin's main menu with the schedule will be completely changed, as will the plugin's capabilities. The plugin will have many times more functionality and will not stop only at raids, so the price of the plugin will be increased after the update

  • Love 1

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