About Night Dome Event | NightDomeEvent for night owls
Description:
The NightDomeEvent is a dynamic event system that transforms the Sphere Tank monument into an exciting PvP arena during nighttime. It spawns elite scientists equipped with various weapons, SAM sites to prevent aerial approaches, flares for illumination, and valuable loot crates including hackable crates. The event now offers three different difficulty modes that change the challenge level and rewards.
Features:
Three difficulty levels: Easy, Medium, and Hard
Automated event that starts at configurable nighttime hours
Multiple NPC scientists strategically positioned across three levels:
Upper Ring (Dome Top)
Middle Ring (2nd Floor)
Lower Level (Ground & Silos)
Defensive Systems:
3 SAM sites with infinite ammo to prevent helicopter camping
Difficulty-based diesel barrel spawns (1 for Easy, 2 for Medium, 3 for Hard)
Hostile Turret System (Hard mode only):
Auto-turrets that target only players, not NPCs
Non-lootable weapons and ammo from destroyed turrets
Illumination System:
Dynamic flare system across multiple levels
Auto-refreshing flares that never burn out during the event
Loot System:
3 Elite crates in strategic positions
Hackable chinook crates at the top (1-3 based on difficulty)
Configuration Options:
Customizable event duration
Configurable start time
Test mode for admin setup
Fully configurable NPC health, weapons, and abilities per difficulty
Permission:
Required for all admin commands
nightdomeevent.admin
Commands
chat commands
/flashnightdome.easy - Schedule the next event on Easy difficulty
/flashnightdome.medium - Schedule the next event on Medium difficulty
/flashnightdome.hard - Schedule the next event on Hard difficulty
/stopnightdome - Stop the current event
console commands
flashnightdome.easy - Schedule the next event on Easy difficulty
flashnightdome.medium - Schedule the next event on Medium difficulty
flashnightdome.hard - Schedule the next event on Hard difficulty
stopnightdome - Stop the current event
Config
{ "EventDurationMinutes": 60, // Duration of each event in minutes "EventStartHour": 20, // Hour of day when event starts (24h format) "DefaultLanguage": "en", // Default language for the plugin "Easy": { "NpcHealth": 250, "NpcWeapons": ["rifle.lr300", "rifle.ak", "pistol.m92"], "NpcVisionRange": 50.0, "NpcAggressionRange": 50.0, "ChinookCrateCount": 1, "NpcCount": 11 }, "Medium": { "NpcHealth": 575, "NpcWeapons": ["rifle.lr300", "rifle.ak"], "NpcVisionRange": 75.0, "NpcAggressionRange": 75.0, "ChinookCrateCount": 2, "NpcCount": 13 }, "Hard": { "NpcHealth": 900, "NpcWeapons": ["rifle.lr300", "rifle.ak"], "NpcVisionRange": 100.0, "NpcAggressionRange": 100.0, "ChinookCrateCount": 3, "NpcCount": 16 } }
Dependencies
MonumentFinder - https://umod.org/plugins/monument-finder
MarkerManager - https://umod.org/plugins/marker-manager NpcSpawn - https://codefling.com/extensions/npc-spawn
Multilingual Support:
The plugin supports multiple languages. Language files are located in the lang folder and can be edited or expanded as needed. Currently supported languages:
default: EN
DE | FR | ES | IT | TR | RU | UK
Please note that the language files were translated using the DeepL Language Tool
Difficulty Information:
Easy Mode
1 Hackable chinook crate
11 NPCs with 250 health
1 Diesel barrel per SAM site
No auto-turrets
Medium Mode
2 Hackable chinook crates
13 NPCs with 575 health
2 Diesel barrels per SAM site
No auto-turrets
Hard Mode
3 Hackable chinook crates
16 NPCs with 900 health
3 Diesel barrels per SAM site
3 Auto-turrets that only target players
load, run, enjoy