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Launch Pad 1.2.6

$5.00
   (4 reviews)

1 Screenshot

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DocNorris

Posted

Yeah all seems to be matching. 
image.png.f34434bf2e3d4e29165ce578eb41f75d.pngimage.png.fb94f9076a5f2a2a3b443fd0eda231a1.png

DocNorris

Posted

seems to be working after servers restarted thanks

NooBlet

Posted

ok  im glad . hope you enjoy

  • Love 1
hid333

Posted

Is it a specification that the parachute opens automatically?
I would like to use it at the height I want if possible.

NooBlet

Posted

im not sure what you asking . bc there is a Hight setting

hid333

Posted

2 hours ago, NooBlet said:

何を質問しているのか分かりません。ハイト設定があります

Instead of the parachute opening automatically, you can open it by pressing the jump key at any time you like, allowing you to reach high or low places quickly. I customize the cs file and use it like that. This setting may not be for everyone, but...

NooBlet

Posted (edited)

14 minutes ago, hid333 said:

I checked the latest version.
The parachute opens automatically even though "1. Max Launch height" is smaller than "9. Quick release Max height".

To set up a launchpad even if you don't have a parachute
Comment out the line below
105-106 lines
116-122 lines

I can create the environment I want by commenting out the following in order to open the parachute at any time I want.
313 line

However, the following error is output to the log. However, the operation itself is what I expected, so I am satisfied with it.

Failed to run a 0.30 timer in 'LaunchPad v1.1.0' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.LaunchPad+<>c__DisplayClass20_0.<InvisibleSit>b__3 () [0x0000b] in <d654937fa8164abcaedfd3ee7243050b>:0

at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <032ab7611607468ebf42c14e3cf9df20>:0

 

Can you please stop changing my code and then want support . I added 2 settings to release when you want . I did what you asked . If you going to continue to change my code . I cant help you

Edited by NooBlet
hid333

Posted

53 分前、NooBlet は次のように言いました。

私のコードの変更をやめて、サポートを受けていただけますか。必要なときに解除できるように2つの設定を追加しました。あなたが頼んだことはやりました。私のコードを変更し続けるつもりならあなたを助けることはできません

That was inconsiderate, and I sincerely apologize.
We will not modify the code.

Because I can't speak English and rely on translation
I was wondering if what I wanted to request was not conveyed.

NooBlet

Posted

You wanted to deploy at any hieght . With setting usequickrelease . True . Then set quickrealesemaxhieght ro 500 . Then in launch click mouse and deploy parachute ant any height before max is reached .... thats the only way code will allow it...... ive spend many hours getting this plugin to work the way i wanted it . And not all is possible with what rust allows us to be able to change

Robis

Posted

so its possible to prevent using placing a pad in monuments/safe zones/building blocked areas ?

Robis

Posted

so its possible to prevent using placing a pad in monuments/safe zones/building blocked areas ?

NooBlet

Posted

it is possible yes, just not with current version

Robis

Posted

6 hours ago, NooBlet said:

it is possible yes, just not with current version

ok then i buy it only when those settings will be added, my server modded heavy, but all mods more or les balanced. ability to escape from anywhere look  over powered. Thanks for info

DocNorris

Posted

Hi , I have had a lot of reports recently of players getting kicked for fly hacking when launching up 

DocNorris

Posted

Hi , I have had a lot of reports recently of players getting kicked for fly hacking when launching up 

NooBlet

Posted

@DocNorris so from after pad to before parachute ..... if thats the case ill try to add in next update a workaround .... 

DocNorris

Posted

13 minutes ago, NooBlet said:

@DocNorris so from after pad to before parachute ..... if thats the case ill try to add in next update a workaround .... 

Hi bro , yeah I have had reports of people getting kicked after they jump on the pad . I have also had reports of it happening when u use the launch pad and release your parachute mid air . Not sure if that helps 

NooBlet

Posted

it does help . but please keep in mind .... that when falling flyhack should not be triggered . witch points to player hanging in air ... and only way (i can think of) is player lagging before chute opens , and flyhack is triggered . .... also try in console lowering flyhack protection with convar " antihack.flyhack_protection" default should be 3   but 1 will work as well

  • Like 1
Captain Tron

Posted

Hi mate, do you have a solution for someone who does PVE servers and is having players just sneak up to people and sending them flying. not a huge issue I like the humor but couple players did not like so we now call it griefing and warning people.

NooBlet

Posted

Ill add a setting for that

  • Like 1
SlayersRust

Posted

Could we have this work with NoEscape plugin? Would it be possible to block usage of pad if Combat or Raid Blocked?

Also a cooldown in the config for only using the pad every so often would be very useful.

NooBlet

Posted

@SlayersRust yes it is possible .... just got to give me sometime , as you can imagine i have a lot on my plate at moment . but will get to it soon

  • Love 1
SlayersRust

Posted

35 minutes ago, NooBlet said:

@SlayersRust yes it is possible .... just got to give me sometime , as you can imagine i have a lot on my plate at moment . but will get to it soon

Yep no worries at all mate! Love your plugins, keep up the great work. Will turn on notifications for this plugin.

  • Love 1
NooBlet

Posted

@SlayersRust done .... hope this is more what you were looking for

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