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Rustverse

Posted

Hi, is this 100% carbon compatible. I have set it up on my server and nothing is happening. No errors, no signs being removed etc, discord posts etc.

Whispers88

Posted

2 hours ago, Rustverse said:

Hi, is this 100% carbon compatible. I have set it up on my server and nothing is happening. No errors, no signs being removed etc, discord posts etc.

Yes it is, Dm me on discord @ Whispers88 and I can help get you set up

SiCkNeSs

Posted

1 hour ago, Whispers88 said:

Yes it is, Dm me on discord @ Whispers88 and I can help get you set up

even had the issue on oxide. looks like its failing the resizeimage step (seems to be failing at

return resizedStream.ToArray();

and failing the CRC comparison check on line 623.

if (signData.sign == null || signData.sign.GetContentCRCs.Length < 1 || signData.sign.GetContentCRCs[signData.textureIndex] != signData.crc)



removing crc comparison and early returning the resize method with just the supplied images bytes and it all works properly

Whispers88

Posted

2 hours ago, SiCkNeSs said:

even had the issue on oxide. looks like its failing the resizeimage step (seems to be failing at

return resizedStream.ToArray();

and failing the CRC comparison check on line 623.

if (signData.sign == null || signData.sign.GetContentCRCs.Length < 1 || signData.sign.GetContentCRCs[signData.textureIndex] != signData.crc)



removing crc comparison and early returning the resize method with just the supplied images bytes and it all works properly

This issue was freeing a pool before sending the content in the resize method

Whispers88

Posted

5 hours ago, Rustverse said:

Hi, is this 100% carbon compatible. I have set it up on my server and nothing is happening. No errors, no signs being removed etc, discord posts etc.

should be fixed in v 1.1.1

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