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Kaj Van der Hallen

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  1. Hi @Steenamaroo, after a reload it's fine for a while, no errors at all. It seems to start happening after a while
  2. I'm on version 1.3.0 and I get this error: Failed to call hook 'CanPopulateLoot' on plugin 'BotReSpawn v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotReSpawn.CanPopulateLoot (ScientistNPC entity, NPCPlayerCorpse corpse) [0x0000a] in :0 at Oxide.Plugins.BotReSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01239] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 Any ideas what might cause this?
  3. Kaj Van der Hallen

    JetPack

    Same issue here, is there a workaround that players can use to get free from this situation when it occurs for when they do not have fuel on them? They cannot un-equip the jetpack
  4. Is there a way to disable the grenades that the NPC's throw?
  5. Is there a way to let the convoy start at a specific place? So it can be spawned near a specific area
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