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Npc Spawn 3.1.5

   (5 reviews)
Message added by KpucTaJl,

⚠️ IMPORTANT: Major Update!
Before installing, carefully read the update instructions included inside the archive.
The archive contains two separate guides: one for users who use BetterNpc, and one for those who do not.

⚠️ If you are using BetterNpc — do not update NpcSpawn separately.
Start the update with BetterNpc and follow its instruction — it already includes the NpcSpawn update steps.

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Dead Nasty

Posted

Such a dumb way to have to update for loot managers dumb plugin api that calls other APIs..

Such a waste of our times. 

  • Like 1
Stark

Posted

No one is trying to use that thing. We already have our loot tables/system. 

Hours, day and months of working on it only for it to become useless to have pretty much useless plugin. 

Then there's no warning no nothing, just drop this useless required crap on everyone. 

  • Like 1
Malkizid

Posted

Oh god no.... why....  goodbye NpcSpawn 🫣  🤢   and everything that depends on Lootmanager 🫥

ZA_Machete

Posted

This is such a dick move to force us to use a loot manager when we already have our own loot tables set up. What a way to kill a plugin

Stark

Posted (edited)

..

Edited by Stark
aimacak

Posted

1 hour ago, Stark said:

No one is trying to use that thing. We already have our loot tables/system. 

Hours, day and months of working on it only for it to become useless to have pretty much useless plugin. 

Then there's no warning no nothing, just drop this useless required crap on everyone. 

 

30 minutes ago, ZA_Machete said:

This is such a dick move to force us to use a loot manager when we already have our own loot tables set up. What a way to kill a plugin

Why do you use other plugins as an example to configure all loot on the server? After all, Loot Manager controls only the loot of events and now NpcSpawn and BetterNpc, it also supports all the main plugins for configuring loot tables on the entire server, just paste the name of the tables from your favorite plugin into Loot Manager and there will be the loot that you have been setting up so hard.
Knowing this information, what repels you from the Loot Manager?

What are the disadvantages and ways to fix them at the moment?
The more constructive criticism and suggestions for corrections you offer, the better it will be for everyone, since in the future all KpucTaJI events will also be transferred to Loot Manager.

Stark

Posted (edited)

44 minutes ago, aimacak said:

 

Why do you use other plugins as an example to configure all loot on the server? After all, Loot Manager controls only the loot of events and now NpcSpawn and BetterNpc, it also supports all the main plugins for configuring loot tables on the entire server, just paste the name of the tables from your favorite plugin into Loot Manager and there will be the loot that you have been setting up so hard.
Knowing this information, what repels you from the Loot Manager?

What are the disadvantages and ways to fix them at the moment?
The more constructive criticism and suggestions for corrections you offer, the better it will be for everyone, since in the future all KpucTaJI events will also be transferred to Loot Manager.

 

"Why do you use other plugins as an example to configure all loot on the server?"

Easy, I don't. I use the loot system within that plugin.

I don't use BetterLoot. I don't use Alpha Loot. Nothing. I use the prefabs and custom items tab. That's it. 

The problem is making this a requirement. No one wants it.

That's it. Don't make this a requirement, very simple. 

My entire loot system is gone. All my Npcs are gone and you have the nerve to be angry that I don't accept all my work being washed down the drain? 

Edited by Stark
  • Like 1
aimacak

Posted

8 minutes ago, Stark said:

 

"Why do you use other plugins as an example to configure all loot on the server?"

Easy, I don't. I use the loot system within that plugin.

I don't use BetterLoot. I don't use Alpha Loot. Nothing. I use the prefabs and custom items tab. That's it. 

The problem is making this a requirement. 

That's it. Don't make this a requirement, very simple. 

My entire loot system is gone. All my Npcs are gone and you have the nerve to be angry that I don't accept all my work being washed down the drain? 

I wasn't angry, I'm just trying to figure out what users don't like and how it can be improved. Are the tables you're talking about missing because of today's NpcSpawn and BetterNpc update? I ask you to be open, I am also the owner of the server, I also need to deal with this, just tell me what exactly you don't like and how would you like it to look?

  • Like 1
Stark

Posted (edited)

...

 

Edited by Stark
  • Haha 1
athlonclub

Posted

[NpcSpawn] Image swimwear_palmleaves_female download is complete
[FileSystem] Not Found: assets/localization/af/phrases.json (UnityEngine.TextAsset)
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aimacak

Posted

10 minutes ago, athlonclub said:

[NpcSpawn] Image swimwear_palmleaves_female download is complete
[FileSystem] Not Found: assets/localization/af/phrases.json (UnityEngine.TextAsset)
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it's more like the errors of the game, have you updated the server?

  • Like 1
athlonclub

Posted

yes also now endless Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh

Malkizid

Posted

 

44 minutes ago, aimacak said:

I wasn't angry, I'm just trying to figure out what users don't like and how it can be improved. Are the tables you're talking about missing because of today's NpcSpawn and BetterNpc update? I ask you to be open, I am also the owner of the server, I also need to deal with this, just tell me what exactly you don't like and how would you like it to look?

It should be pretty obvious by now, everyone who doesn't like, want or need LootManager has given a reason why in their own words or otherwise. 
Its been discussed in many places including of course the LootManager plugin page.

My final feedback and advice is listen to the people who work with, support and use all the plugins that are now being made dependant on LootManager.  Change is not always positive, this apparently unanimous, closed MadMappers decision was a poor one.

aimacak

Posted

23 minutes ago, athlonclub said:

yes also now endless Failed to create agent because it is not close enough to the NavMesh
Failed to create agent because it is not close enough to the NavMesh

try the console command ShowFailedNavMesh, it will point to the coordinate index within the specified preset.

 

20 minutes ago, Malkizid said:

 

It should be pretty obvious by now, everyone who doesn't like, want or need LootManager has given a reason why in their own words or otherwise. 
Its been discussed in many places including of course the LootManager plugin page.

My final feedback and advice is listen to the people who work with, support and use all the plugins that are now being made dependant on LootManager.  Change is not always positive, this apparently unanimous, closed MadMappers decision was a poor one.

I don't want to be some kind of defender of this update, I also didn't like something, but I always try to convey my dissatisfaction constructively, usually with a suggestion, I can't say that I read all the messages related to Loot Manager, but mostly I see only negative messages. like, "damn, they're forcing us," or "I've lost files," or "why should I switch to this plugin with loot," but I don't see any specific suggestions, for example: it's inconvenient for me to use this, for such a reason, I want it to be like this. I heard a very good phrase today, NpcSpawn is liked by everyone, right? Loot Manager is a kind of NpcSpawn, but for loot, it's just that at the moment, after so many years, given the number of release bugs, it shocked everyone. But we all wait for some fixes, adding our wishlist, wishes, suggestions, new plugins for years, but developers sit and fix the same thing in 30 plugins, instead of updating one Loot Manager. Let's try to make the plugin look perfect for our FUTURE use, and not grieve about what has already happened.
There is not a drop of anger and negativity in this message, I really ask you to change your view of this situation a little.

DarkSilver

Posted

im getting this message even when npcspawn is in the plugins folder T_T


image.png.c9be4065e748a92c1192512f070682bc.png

JuJu

Posted

i am so disappointed. Wow I have spent all morning and most of my afternoon trying to fix my situation with the npcspawn. Why at this time did you have to change all of this when we are all dealing with the major Naval update. So much is broken now. I have Convoy, water event, Harbor, Ferry, Boss monster than I can no longer run. I have followed the instructions. I have done everything. Why now?  

I fear to remove one thing to have it really impact my loot tables and I use Alpha Loot. 

Guess I will have to wait and see how the dust settles.

 

  • Like 1
bigchenny

Posted

"NpcSpawn (3.1.2) (5.492 MB), Total Hook Time = 5.175384",

take a lot of time need opti

 

Kapco411

Posted

3 hours ago, JuJu said:

i am so disappointed. Wow I have spent all morning and most of my afternoon trying to fix my situation with the npcspawn. Why at this time did you have to change all of this when we are all dealing with the major Naval update. So much is broken now. I have Convoy, water event, Harbor, Ferry, Boss monster than I can no longer run. I have followed the instructions. I have done everything. Why now?  

I fear to remove one thing to have it really impact my loot tables and I use Alpha Loot. 

Guess I will have to wait and see how the dust settles.

 

I had similar issues. Restart server and make sure your running the latest Oxide build. Use Updater for BetterNPC, Add Data images from NpcSpawn Followed by Npcspawn.cs and then BetterNpc.cs. reboot server again. All other plugins should activate if they are updated. If you're also using HumanNPC it will produce an error as its calling the plugin and not the class. Removed HumanNPC till this is fixed. I had Everything running great after the Npc update until I updated all my servers to the new builds and it broke all of them again. Once your server build is correct the process will work as planned.   

Ram58

Posted

Уважаемый Кристал сделайте русский интерфейс настроек в русскоязычной версии.

N7ws2aseRtohbXXKkG

Posted

I bitch an moan when devs don't support thier work. So I want to complimant and thank you for being so active with the updates during a major patch that is breaking things, I am curious to know though is staging and production that different it causes so many additional issues?

  • Love 1
aimacak

Posted

8 minutes ago, N7ws2aseRtohbXXKkG said:

I bitch an moan when devs don't support thier work. So I want to complimant and thank you for being so active with the updates during a major patch that is breaking things, I am curious to know though is staging and production that different it causes so many additional issues?

Thank you, as far as I understand, Facepunch made a HOTFIX, it broke something, + many situations since the release of the major update have required and require some changes, everything cannot be taken into account at once, it seems to me there are always bugs, but as if it could have been much worse, the main problems since the release of the major update are that users make mistakes when updating.

  • Love 1
Parcinson

Posted

After your unnecessary update, I stopped registering damage to bots further than 80 meters at all events, so to speak. The events have been updated, but there's no point.

aimacak

Posted

16 minutes ago, Parcinson said:

After your unnecessary update, I stopped registering damage to bots further than 80 meters at all events, so to speak. The events have been updated, but there's no point.

Expect updates for NpcSpawn, the default attack range will be changed from 80 meters to unlimited, this value was applied to plugins that have not yet been fully updated for the new NpcSpawn. The update will be released soon.

N7ws2aseRtohbXXKkG

Posted

8 hours ago, JuJu said:

i am so disappointed. Wow I have spent all morning and most of my afternoon trying to fix my situation with the npcspawn. Why at this time did you have to change all of this when we are all dealing with the major Naval update. So much is broken now. I have Convoy, water event, Harbor, Ferry, Boss monster than I can no longer run. I have followed the instructions. I have done everything. Why now?  

I fear to remove one thing to have it really impact my loot tables and I use Alpha Loot. 

Guess I will have to wait and see how the dust settles.

 

Hey mate, 

I think the most important thing is not to panic. I thought I lost the entire wipe in a panic but took it slow and realised it was an oxide version mismatch. There is a lot happening and its not easy when you're always running in a production enviormenent. Hope things work out for you and I totally get what you mean about the lootables I think I messed mine up totally.

 

 

  • Like 1

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