Yaki's Wishlist
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Economy Repair
Let players repairitems with your server’s chosen currency. Economy Repair adds a compact payment option beneath the repair bench controls, using Rust’s native durability handling and vanilla repair materials to calculate the price.
Features
Supports Economics, ServerRewards, TCBank wallet funds, or an inventory item.
Native Rust durability handling
Configurable currency value for every vanilla repair resource.
Compact repair bar showing the selected currency, price and a separate repair button.
Configurable minimum price, VIP discounts, and item/skin blacklists.
Permission, bench-access and payment checks, with refunds if a paid repair fails.
Localized UI and chat messages.
How it works
Open a repair bench, insert a damaged item, check the price and click REPAIR. Rust’s blueprint requirements and native durability rules still apply.
Currency options
Choose Economics, ServerRewards, Item or TCBank in the config. Only the selected currency is used.
Item currency needs no economy plugin. Set its item ID, exact skin ID and optional display name. An empty display name allows any name; a specified name is matched without case sensitivity. Main inventory, belt and clothing slots are checked. The default item is scrap.
Permissions
economyrepair.use - allows currency repairs.
economyrepair.vip - applies the configured VIP discount.
Upgrading to 2.0
The old config and all existing EconomyRepair language files are backed up and replaced automatically on first load. Manual deletion is optional. Reapply your chosen currency, custom prices, discounts, blacklists and translations after migration.
Default configuration
{ "Currency System (Economics, ServerRewards, Item, TCBank)": "Economics", "Currency Item": { "ItemID": -932201673, "SkinID": 0, "Display Name": "" }, "Points Per Resource": 5.0, "Resource Prices": { "bone.fragments": 3.0, "charcoal": 2.0, "cloth": 5.0, "fat.animal": 5.0, "gunpowder": 5.0, "leather": 8.0, "lowgradefuel": 8.0, "metal.fragments": 3.0, "metal.refined": 20.0, "scrap": 10.0, "skull.human": 50.0, "spear.wooden": 50.0, "stones": 2.0, "wood": 2.0 }, "Minimum Repair Price": 25.0, "VIP Discount Percentage": 0.0, "Repair Blacklist": [], "Blacklisted SkinIDs": [], "Config Version": 4, "Language Version": 0 }
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Loading Messages
By Whispers88 in Plugins
Loading Messages is a high-performance plugin that features customizable loading panel messages with adjustable display times and icons.
Custom Messages for Queued and Loading Players Language Support - Display messages in local languages Loading Messages on Respawn and Teleport Loading Screens Configurable Display Time per Message High Performance Plugin!
Loading Messages has three main message types:
Queued - When a player is in the server queue Joining - When a player is joining the server Loading - The loading screen displayed when a player is teleporting or in a pending gamemode state Each custom type allows for options including icon ID, next message display time & message content.
You can also use the placeholder {{PLAYERNAME}} in any message to display the player name inside a loading message.
New Lines - if you want to have text displayed over two lines the only way to achieve this is by using a lot of spaces to split a single line in two.
Loading Messages can use the following rich text tags - color, b, u, and i
To display local languages set: "Use Language Support": true in you configuration. Custom languages will only be displayed after the first time a user connects to the server.
Add multiple languages in the configuration listing:
"Lang Messages": { "es-ES": { "Queue Messages": [ { "iconID": "0", "NextMessageTime": 5.0, "Message": "Estás en la cola" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Por favor espera" }, { "iconID": "0", "NextMessageTime": 5.0, "Message": "Reporta tramposos usando f7" } ] } }
You can see a list of most of the icons by going to https://fontawesome.com/icons.
- #loading messages
- #loading
- (and 15 more)
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Defendable Homes
Defend your home.. well.. defend what's left of it! Welcome to an epic new event where the players will defend their bases against waves of Frankenraiders! They will use any weapons they have available to try to raid your base. Some will come with whatever they can swing at you and your base, some will just try to defend their kin, some have found some heavy weaponry too! I think that one has a rocket launcher?!
Description
To launch the event first you must find a flare bright enough to attract their attention. You'll be able to find flares bright enough to attract an Easy Frankenraid in Bradley, Elite, Military, and Supply crates. When you've found a flare just toss it on or near the base within Tool Cupboard range. Once you successfully defend an Easy Frankenraiding party, you will be rewarded with a flare bright enough for a Medium party. Then upon defending successfully against a Medium raid, well if you really want to risk your wipe being wiped by a full Frankenraider party, then you will have earned a flare bright enough to attract a Hard Frankenraid! When you complete any difficulty level and are able to defend your base, a chinook will be sent to your location with rewards for your service to the island in clearing out the threat!
If your base is destroyed, the event ends, chat notifications are sent, and there you stand in shame. Hopefully you're on a low pop server and not too many people noticed. It's okay champ, happens to the best of us some days! Just keep an eye on the in game UI like the timer and wave information to give yourself the best shot at keeping your base standing!
There are various ways to configure this plugin to customize it for your server, for any level and number of players. The creativity is in your hands with the configuration file as well as your communities wants or needs. The loot table, the flare spawns, the different enemy types and their setups, everything is there for you to customize this if you so choose.
Dependencies (optional, not required)
True PVE GUI Announcements Notify AlphaLoot CustomLoot Base Repair
Chat commands
/defstop - in game command to end event in your current Tool Cupboard range (be near the event you are trying to end) - only for administrators!
/checkfoundations - checks all the foundations of the house for the event (it is necessary to be inside the Cupboard area of the house)
⊘ - you or your friends are not the owner of the foundation ⊝ - the foundation does not match in height/depth ⊛ - the foundation does not match the topology (prohibited topologies: Cliff, Cliffside, Decor, Building, Monument, Clutter, Mountain) ◉ - the foundation is located within a radius of 40 meters from the custom monument
Console commands (RCON only)
giveflare {skinid} {steamid} - Console command to give a custom flare with a Steam Workshop SkinID ({skinid}) to a player using their SteamID ({steamid})
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
Creator of the default configuration – jtedal
Help in creating a plugin description – Jbird
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Spooky Sky [Halloween / Apocalypse]
Halloween is here early!
Spooky Sky turns your server into an eerie blood-red paradise - featuring intensity & cloud coverage options, you can tweak the sky to your liking and give your players a hauntingly unique experience!
Perfect for zombie, roleplay & survival servers or just your yearly Halloween event! 👻
grant permission for panel: spookysky.admin
panel command: /spooky
- #halloween
- #spooky
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Europa Semper
By Ionut Shiro in Maps
Europa is my 6000 custom map project i've been slowly working on for the past 12 months between other projects that i've finally been able to finish and publish , it features the continent layout with no political or religious replication of existing countries in Europe , monument locations have no meaning simply how i've felt placing them based on the terrain layout and feel.
The map has vast infrastracture for roads and railways and tunnels through the mountains to ease transport around the map.
Procedural & Custom monuments are scattered all around the map with build islands off shore and small prefabs here and there to encourage exploration and make players more engaging.
Custom Monuments :
Lumber Yard
Radio Tower
Nuclear Power Plant
City Market
Fallen City
Dam
Weapons Factory
Abandoned City
Custom Lighthouse
Decorated Procedural Monuments
Entity Count : 80000
- #6000 map
- #rust custom map
- (and 14 more)
