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  1. More information about "Skinner"

    $24.99

    Skinner

    Skinner! The unrivaled no.1 performance skinning plugin. Skin any item in the game with a unique skinbox giving you live skinning, auto skinning and skin sets.


    Live Skinning - Skin items in place without moving them Auto import - Automatically import and use all game approved skins Skin Sets - Create a variety of different skin sets for any item Skin Requests - Allows players to request and Admins to accept new skins in game Auto Skins - Automatically apply selected skins to every item that enters your inventory
       


    Skinner 2.0 offeres unrivaled performance in plugin efficiency. Our standard testing shows runtime results were 60x faster and memory usage was 200x more efficient than the closest peforming plugin.

     

    SkinMenu Commands:
    /Skin or /S  - Live skin any item in your inventory by selecting a skin you wish to apply /SkinCraft or /Sc - Create multiple skin sets for use in other functions such as skinauto or skinteam /Skinitem or /Si - Skin a deployable item you are looking at ingame. Args - Spectify 1, 2 or 3 to automatically use a skin set. Automatic Commands:
    /Skincon or /scon - sets all items in a container you are looking at to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. /Skininv or /sinv - sets all items in your inventory to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. /Skinauto or /Sauto - Automatically apply selected skins to every item that enters your inventory based off your skin sets. Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. /Skinteam or /st - sets all items in your inventory and your teams to your default craft set Args - Optional, spectify 1, 2 or 3 to automatically use a skin set. Toggle - Use /skinteam toggle to opt in or out of the team skin set /SkinBase - Allows you to skin all deployables in your base to your default skincraft skins. Args - Optional, specify item name to filter items being skinned example: /Skinbase sleepingbag to only skin sleeping bags. /SkinAll Command - Skin all the items in all the containers in your base. Args - Optional, specify item by shortname example:   /SkinAll rifle.ak to only skin ak47's. Skin Import Commands:
    /Skinimport or /sip - Import custom workshop skins Args - WorkshopID example: /Skinimport 2397648701
      /Colimport or /cip - Import custom workshop collection using /skinimport collectionID Args - Collection ID example: /Colimport 2921147807
      /Skinrequest or /Sr - Request a skin to be added to skinner, requested skins will show in the /Skinrequests UI for approval Args - WorkshopID example: /Skinrequest 2397648701
      /Skinrequests or /Srs - Opens the the skinner menu with a box of skins awating approval Button Usage - Select an option and remove the skin to enact the process
    Try - Recieve a copy of an item with that skin
    Approve - Adds the skin from the menu to the imported skins list
    Deny - Removes the skin Note: All chat commands are universal meaning they can be used via the console, rcon(for import commands) and can be customized via the configuration.

    Player Permissions:
    Skinner.default - enables /skin command Skinner.items - enables /skinitem command Skinner.craft - enables /skincraft command Skinner.skinauto - enables /skinauto command Skinner.skincon -  enables /skincon command Skinner.skininv - enables /skininv command Skinner.skinbase - for use of the /skinbase command Skinner.skinteam - Allows the use of the /skinteam command Skinner.skinall - for the use of the /skinall command Skinner.skinrequest - enables /skinrequest Cooldowns Permissions:
    Cooldown settins can be adjusted via the plugin config. Applying the cooldown permission example skinner.default30 will enforce cooldowns on those with the permission. If no cooldown permission is applied no cooldowns will be enforced. If multiple cooldown perms are assigned to a single player they fastest cooldown will be used.
    "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } Admin Permissions:
    Skinner.import – enables /Skinimport,   /Colimport and /Skinrequests Skinner.bypassauth -   bypasses the building auth requirement when using /Skinitem Skinner.permskintry - enables try feature when using /Skinrequests Warning: trying a skin will make a copy of that item. Only give this perm to admins who are allowed to spawn items. Other Permissions:
    Skinner.skinautotoggled - applied when a player disables skinauto Skinner.skinteamblock - applied when a player disables team skins
    Skinner offers multiple ways of importing skins including via the config and through commands:
    Importing via the config:
    To import skins via the config insert workshopIDs into the imported skins list as per the code snippet below, once finished reload skinner and the shortname and displayname fields will be automatically populated. You can add extra skins at any stage using this method.
    "Imported Skins List": { "861142659": {}, "2617744110": {} },  
    Optionally entire workshop skin collections can be added to conifg, each item skin is automatically imported to your imported skins list on plugin load.
     
    "Import Skin collections (steam workshop ID)": [496517795,2921147807],
    Importing via commands:
    Commands can be used to edit the config options for imported skins and collections via RCON, chat commands and the f1 console.   Commands include:
    /Skinimport WorkshopID /Colimport CollectionID Importing via Skin Requests:
    Players can requests skins to be added to the game using the skinrequests feature. By using the command /skinrequest WorkshoID a skin gets automatically uploaded to the skin requests box. Admins with the skinner.import permission can open the requests box with the /skinrequests command.
    Skins from the request box can then be "tried" approved or denied.

    Each skin requested can be logged to discord using the webhook   in the config.



    Importing from other plugins:

    Skinner now has a tool for windows to import data from skinbox, xskins and skincontroller. Simply select your json data file with imported skins into the tool and copy the new imported skins list into the skinner config.
    https://github.com/Whispers88/SkinDataConverter/releases/tag/Main
     

    Note: The  "Imported Skins (skinid : 'shortnamestring', skinid2 : 'shortnamestring2'": {}" is now redundant and automatically converted to imported skins list.
    { "Skin Commands (skin items in you inventory": [ "skin", "s", "skinbox", "sb" ], "Skin Items Commands (skin items you have already placed": [ "skinitem", "si", "skindeployed", "sd" ], "Set default items to be skinned": [ "skincraft", "sc" ], "Automatically set all items in you inventory to your default skins": [ "skininv", "sinv" ], "Automatically set all items a container to your default skins": [ "skincon", "scon" ], "Automatically skin all deployables in your base": [ "skinbase", "skinbuilding" ], "Automatically skin all items in your base": [ "skinall", "sa" ], "Automatically skin all items that are moved into you inventory": [ "skinauto", "sauto" ], "Skin your teams inventories with your skin set": [ "skinteam", "st" ], "Request workshop skins via workshop ID": [ "skinrequest", "sr" ], "Approve workshop skin requests": [ "skinrequests", "srs" ], "Set your selected skin set": [ "skinset", "ss" ], "Import Custom Skins": [ "skinimport", "sip" ], "Import Workshop Collection Command": [ "colimport", "cip" ], "Skin Request Notification Discord Webhook": "", "Custom Page Change UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "198 60", "400 97" ], "Custom Searchbar UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "410 635", "572 660" ], "Custom Set Selection UI Positon anchor/offset 'min x, min y', 'max x', max y'": [ "0.5 0.0", "0.5 0.0", "250 610", "573 633" ], "Auto import approved skins": true, "Remove player data after inactivity (days)": 14, "Apply names of skins to skinned items": true, "Add Search Bar UI": true, "Use on itemcraft hook (skin items after crafting - not required when using skinauto)": false, "Override spraycan behaviour": false, "Use spraycan effect when holding spraycan and skinning deployables": true, "Blacklisted Skins (skinID)": [], "Blacklisted Itemms (itemID)": [], "Import Skin collections (steam workshop ID)": [], "Command based cooldowns ('permission' : 'command' seconds": { "Default30CD": { "skin": 30.0, "skinitem": 30.0, "skincraft": 30.0, "skincon": 30.0, "skininv": 30.0, "skinteam": 30.0, "skinbase": 60.0, "skinall": 60.0 } }, "Imported Skins List": {} }
    //Get all Cached skins public Dictionary<int, List<ulong>> GetAllCachedSkins() { return _cachedSkins; } //Check if skin is a Redirect item public bool IsRedirectID(ulong uID) { return HasMask(uID); } //Convert Redirect ID to item ID public int RedirectIDtoItemID(ulong uID) { return (int)UnsetMask(uID); } //Get a list of skins for a particular item public List<ulong>? GetSkinsItemList(int itemid) { _cachedSkins.TryGetValue(itemid, out List<ulong>? cachedSkins); return cachedSkins; }  
     
     
  2. More information about "Balloon Heist Event"

    $24.99

    Balloon Heist Event

    The Balloon Bandits are trying to escape the island in hot air balloons after being spotted stealing treasure from the monuments. They’re heavily armed, so players need to plan carefully, taking out the ringleader first will make it harder, as the other bandits will scatter. When a bandit is killed or a balloon is destroyed, the electromagnet deactivates and releases the loot crate, causing it to fall to the ground. Once the main loot is secured, jets will be called in to eliminate the remaining bandits.

     
     
    Key Features:
    AutoLaunch: Set intervals for automatic event triggers.
    Dynamic Balloon Formation: Outer balloons follow the central balloon and scatter when the leader is killed.

    Dynamic Movement:  Balloons adjust to changing wind speeds and directions, creating a realistic flight pattern.

    Customizable Loot & NPCs: Adjust items, health, and NPC equipment.

    High-Risk Airstrike Finale: Jets and rockets add a thrilling climax.

    Admin Commands: Quick control for starting and stopping the event.
    Compatible with Oxide & Carbon Servers

     
    Permissions:
    balloonheist.use — Grants admins permission to control event commands.
    Commands:
    Chat Command:
    /startballoon — Admin only
     Console Command:
    startballoon — Admin only
     
    { "AutoLaunch": { "AutoLaunchEvent": 5400.0, "EnableAutoLaunch": true }, "ChristmasSettings": { "EnableXmasLights": true, "EnableXmasPresentDrop": true, "DropInterval": 300.0, "CustomLootEnabled": true, "EnableRandomizedLoot": true, "MinItems": 1, "MaxItems": 5, "LootTables": [ { "ShortName": "santabeard", "Amount": 1, "SkinID": 0 }, { "ShortName": "supply.signal", "Amount": 1, "SkinID": 0 }, { "ShortName": "easter.goldegg", "Amount": 1, "SkinID": 0 }, { "ShortName": "easter.silveregg", "Amount": 1, "SkinID": 0 }, { "ShortName": "easter.bronzeegg", "Amount": 1, "SkinID": 0 }, { "ShortName": "xmas.present.large", "Amount": 1, "SkinID": 0 }, { "ShortName": "xmas.present.medium", "Amount": 1, "SkinID": 0 }, { "ShortName": "xmas.present.small", "Amount": 1, "SkinID": 0 } ] }, "Wind": { "WindSpeed": 4.0, "WindChangeIntervalMin": 120.0, "WindChangeIntervalMax": 240.0 }, "Dynamics": { "EnableDynamicMovement": true, "VerticalMovementAmplitude": 10.0, "VerticalMovementFrequency": 1.0 }, "Flight": { "FixedHeight": 150.0, "FlightPathRadius": 2000.0 }, "Samsites": { "TargetBalloons": false }, "CenterBalloon": { "BalloonHealth": 3000.0, "hackableCrateHackingTime": 900.0, "TurnOffBalloonOnNpcDeath": true, "RequireNpcKillForLoot": true, "EnableFlares": true, "NpcHealthMultiplier": 1.0, "RemoveCratesOnEventEnd": false, "CustomLootEnabled": false, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "LootTables": [ { "ShortName": "wood", "Amount": 1500, "SkinID": 0 }, { "ShortName": "supply.signal", "Amount": 1, "SkinID": 0 }, { "ShortName": "rifle.ak", "Amount": 1, "SkinID": 0 }, { "ShortName": "cloth", "Amount": 50, "SkinID": 0 } ] }, "OuterBalloons": { "BalloonHealth": 2000.0, "EnableBalloon": true, "FollowCenterBalloon": true, "BalloonCount": 6, "BalloonRadius": 100.0, "TurnOffBalloonOnNpcDeath": true, "RequireNpcKillForLoot": true, "EnableFlares": true, "NpcHealthMultiplier": 1.0, "RemoveCratesOnEventEnd": false, "CustomLootEnabled": false, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "LootTables": [ { "ShortName": "metal.refined", "Amount": 75, "SkinID": 0 }, { "ShortName": "hazmatsuit", "Amount": 1, "SkinID": 0 }, { "ShortName": "lowgradefuel", "Amount": 10, "SkinID": 0 } ] }, "CenterBalloonNpcLoadout": { "NpcNames": [ "Cpt.Bandit Bill" ], "Attire": [ { "ItemShortName": "santahat", "SkinID": 0 }, { "ItemShortName": "santabeard", "SkinID": 0 }, { "ItemShortName": "metal.plate.torso", "SkinID": 3106983511 }, { "ItemShortName": "hoodie", "SkinID": 1587744366 }, { "ItemShortName": "pants", "SkinID": 1587846022 }, { "ItemShortName": "roadsign.gloves", "SkinID": 2867945048 }, { "ItemShortName": "shoes.boots", "SkinID": 2490448596 } ], "Weapon": "minigun", "Ammo": "minigunammopack", "WeaponSkinID": 0, "NpcCustomLoot": { "EnableCustomLoot": false, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "CustomLoot": [ { "ShortName": "supply.signal", "Amount": 1, "SkinID": 0 }, { "ShortName": "rifle.ak", "Amount": 1, "SkinID": 0 }, { "ShortName": "ammo.rifle", "Amount": 30, "SkinID": 0 } ] } }, "OuterBalloonsNpcLoadout": { "NpcNames": [ "Scrappy Steve", "Stinky Pete", "Rusty Rick", "Breezy Bob", "Decay Dave", "Raider Ron" ], "Attire": [ { "ItemShortName": "attire.snowman.helmet", "SkinID": 0 }, { "ItemShortName": "metal.plate.torso", "SkinID": 2833391256 }, { "ItemShortName": "hoodie", "SkinID": 2899815283 }, { "ItemShortName": "pants", "SkinID": 2899814576 }, { "ItemShortName": "roadsign.gloves", "SkinID": 2867945048 }, { "ItemShortName": "shoes.boots", "SkinID": 2490448596 } ], "Weapon": "rifle.ak", "Ammo": "ammo.rifle", "WeaponSkinID": 0, "NpcCustomLoot": { "EnableCustomLoot": false, "EnableRandomizedLoot": false, "MinItems": 1, "MaxItems": 3, "CustomLoot": [ { "ShortName": "supply.signal", "Amount": 1, "SkinID": 0 }, { "ShortName": "pistol.eoka", "Amount": 1, "SkinID": 0 }, { "ShortName": "ammo.handmade.shell", "Amount": 10, "SkinID": 0 } ] } }, "EventMessages": { "StartMessage": "<color=red>Warning!</color> The Balloon Bandits have been spotted near grid <color=red>{grid}</color>. They were stealing treasures from the monuments! Stop them and reclaim the loot before they escape!", "NpcDeathMessage": "<color=red>{playerName}</color> has eliminated the bandit leader at grid <color=red>{grid}</color>. Stop the remaining bandits before they escape with the loot!", "LootCompleteMessage": "<color=red>{playerName}</color> has recovered the main treasure at grid <color=red>{grid}</color> and called in air support to take down the remaining balloons! You have 5 minutes to retrieve the remaining loot before it is lost forever!", "JetsInboundMessage": "<color=red>Jets incoming!</color> T-minus 30 seconds. Take cover!", "AllBalloonsDestroyedMessage": "The balloon bandits are down!", "EndEventMessage": "The balloon bandits escaped! The stolen goods remain unaccounted for.", "JetsEndMessage": "<color=red>Targets have been eliminated!</color>" }, "JetSettings": { "AirStrikeTimer": 300.0, "JetsInboundMessageDelay": 270.0 }, "EndEvent": { "AutoEndEvent": 3600.0 } }
     
  3. More information about "Raidable Bases Pack (110 Bases)"

    $48.99 $36.99

    Raidable Bases Pack (110 Bases)

    This is a custom package created by us, featuring 110 handcrafted bases across five difficulty levels, ranging from Easy to Nightmare.
    Note:  The building skins in the package showcase images may differ from the spawned bases or use the default building skin.

    (This package does not include loot tables. If you need bases + loot tables, you may want to check out the higher-tier package:    110 Raibable Bases + Loot Tables package)


    Warning: The Raidable Bases plugin requires the Copy Paste plugin to function. You must install both for this bases pack to work.
    🔗Raidable Bases (Paid): https://codefling.com/plugins/raidable-bases
    🔗Copy Paste (Free): https://umod.org/plugins/copy-paste
     
    This Raidable Bases package includes:
    (In addition to the bases, it includes a well-configured config file that can be uploaded to 📁/serverfiles/oxide/config, but its usage is optional.
    It also contains 5 different profile configs that can be uploaded to 📁/oxide/data/RaidableBases/Profiles. These are also well-configured and optional to use.
    The usage of both is entirely up to you.)
    🏡30 Easy Bases
    🏡30 Medium Bases
    🏡30 Hard Bases
    🏡10 Expert Bases
    🏡10 Nightmare Bases
     
    WARNING: TWO DIFFERENT INSTALLATION METHODS
    (PLEASE READ BOTH AND APPLY ONLY THE ONE THAT FITS YOUR NEEDS)
    INSTALLATION GUIDE 1
    (If you do not have a custom configuration and are not a professional in server configurations, choose this option. However, if you already have your own configuration and profile settings and do not wish to use the optional configs we provide—in other words, if you only need the bases—use the second installation guide instead.)
    ▶ Step 1: Place the Config File
    From the extracted ZIP files, locate the config folder and find the RaidableBases.json file. Move it to the following directory:
    📁 /serverfiles/oxide/config
    ▶ Step 2: Place the Bases
    From the extracted ZIP files, locate the copypaste folder and move it to the following directory:
    📁 /serverfiles/oxide/data
    ▶ Step 3: Place the Profiles Folder
    From the extracted ZIP files, locate the profiles folder and move it to the following directory:
    📁 /serverfiles/oxide/data/RaidableBases
    Why Are Profiles Important?
    The profiles folder contains crucial settings that allow you to:
    ✔️ Enable/disable the dome
    ✔️ Enable/disable NPCs
    ✔️ Adjust the number of lootable items

    These are just a few examples—there are dozens of important settings that directly affect how raid bases function. The config file alone is not enough—these files play a major role in customizing your raid bases.
    I strongly recommend reviewing each difficulty setting (Easy to Nightmare) inside the profiles folder and adjusting them based on your needs.
    ▶ Step 4: Restart the plugin via RCON:  
    o.reload RaidableBases  
    INSTALLATION GUIDE 2
    (Use this installation method if you do not want to use our configurations and instead prefer to use your own config files and your own 📁/oxide/data/RaidableBases/Profiles configurations.)
    In this case, you only need to add the bases. To do this, use the following commands in RCON:
    ▶ Step 1:
    You can add bases one by one or in bulk.
    After executing the commands in RCON, the bases will be registered inside the Profiles configuration.

    Note: If you do not want to deal with these adjustments, it is recommended to use Installation Guide 1 instead.
    A- Example RCON commands:
    rb.config add "Easy Bases" fullwipedeasy1 rb.config add "Hard Bases" fullwipedhard1 B- Commands to Integrate Raid Bases in Bulk via RCON:
    rb.config add "Easy Bases" fullwipedeasy1 fullwipedeasy2 fullwipedeasy3 fullwipedeasy4 fullwipedeasy5 fullwipedeasy6 fullwipedeasy7 fullwipedeasy8 fullwipedeasy9 fullwipedeasy10 fullwipedeasy11 fullwipedeasy12 fullwipedeasy13 fullwipedeasy14 fullwipedeasy15 fullwipedeasy16 fullwipedeasy17 fullwipedeasy18 fullwipedeasy19 fullwipedeasy20 fullwipedeasy21 fullwipedeasy22 fullwipedeasy23 fullwipedeasy24 fullwipedeasy25 fullwipedeasy26 fullwipedeasy27 fullwipedeasy28 fullwipedeasy29 fullwipedeasy30 rb.config add "Medium Bases" fullwipedmed1 fullwipedmed2 fullwipedmed3 fullwipedmed4 fullwipedmed5 fullwipedmed6 fullwipedmed7 fullwipedmed8 fullwipedmed9 fullwipedmed10 fullwipedmed11 fullwipedmed12 fullwipedmed13 fullwipedmed14 fullwipedmed15 fullwipedmed16 fullwipedmed17 fullwipedmed18 fullwipedmed19 fullwipedmed20 fullwipedmed21 fullwipedmed22 fullwipedmed23 fullwipedmed24 fullwipedmed25 fullwipedmed26 fullwipedmed27 fullwipedmed28 fullwipedmed29 fullwipedmed30 rb.config add "Hard Bases" fullwipedhard1 fullwipedhard2 fullwipedhard3 fullwipedhard4 fullwipedhard5 fullwipedhard6 fullwipedhard7 fullwipedhard8 fullwipedhard9 fullwipedhard10 fullwipedhard11 fullwipedhard12 fullwipedhard13 fullwipedhard14 fullwipedhard15 fullwipedhard16 fullwipedhard17 fullwipedhard18 fullwipedhard19 fullwipedhard20 fullwipedhard21 fullwipedhard22 fullwipedhard23 fullwipedhard24 fullwipedhard25 fullwipedhard26 fullwipedhard27 fullwipedhard28 fullwipedhard29 fullwipedhard30 rb.config add "Expert Bases" fullwipedexp1 fullwipedexp2 fullwipedexp3 fullwipedexp4 fullwipedexp5 fullwipedexp6 fullwipedexp7 fullwipedexp8 fullwipedexp9 fullwipedexp10 rb.config add "Nightmare Bases" fullwipednight1 fullwipednight2 fullwipednight3 fullwipednight4 fullwipednight5 fullwipednight6 fullwipednight7 fullwipednight8 fullwipednight9 fullwipednight10 ▶ Step 2: Restart the plugin via RCON:
     o.reload RaidableBases  
     EXTRA IMPORTANT INFORMATIONS:
    We do not use a dome, NPCs, or arena walls around raid bases on our servers, and in the ZIP file we provided, these features are also disabled by default. If you want to enable them, you will need to adjust the settings accordingly.

    For example, to enable the dome, follow the steps below:
    Navigate to:
    📁/oxide/data/RaidableBases/Profiles
    Open the files inside the Profiles folder with a text editor.
    Locate the following settings:
    (This is already set to false because it is required for markers to appear on the map.)
    "Spawn Silently (No Notification, No Dome, No Map Marker)": false,
    "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
    Change the value from 0 to 5 as shown below:
    "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,  
    In our setup:
    - Timed events and purchasable events are disabled.
    - After a wipe, easy bases will start spawning 30 minutes later.
    - Nightmare bases will begin spawning 48 hours (2 days) later.

    Imagine starting the game with just a torch in hand and immediately encountering a nightmare base on the shore.
    You’d likely quit the game right away—this setting is crucial for us to avoid such scenarios.
    Configuration Example: 📁/serverfiles/oxide/config

    "Maintained Events": {
    "Always Maintain Max Events": true,
    "Max Maintained Events": 30,
    "Enable X Hours After Wipe (0 = immediately)": {
    "Easy": 0.5,
    "Medium": 1.0,
    "Hard": 3.0,
    "Expert": 24.0,
    "Nightmare": 48.0
    If you need not only these bases but also the loot tables for the items that will spawn inside them, check out our one-of-a-kind, exceptional Raidable Base Loot Tables at the link below:
    🔗 https://codefling.com/customizations/raidable-bases-loot-tables-pack
    (Our loot tables are designed to cater to different server types, including Vanilla (1x) servers as well as 2x, 3x, 5x, 10x, and higher multipliers to match various loot requirements.)
     
    If you are satisfied with this package, you can support us by leaving a 5-star review on the site where you purchased it. Your feedback motivates us to continue improving and providing even better configurations for dedicated server owners like you.

    Please leave a review here:  https://codefling.com/bases/raidable-bases-pack-110-bases?tab=reviews

    Thank you!  ❤️

    Support:  FULLWIPED DISCORD
     
  4. More information about "Raidable Shelters 50+ |"

    $35.00

    Raidable Shelters 50+ |

    Raidable base shelters the perfect solution for an fast exciting and dynamic raiding experience! These compact bases are designed to be blown up and enjoyed, offering endless fun and tactical opportunities for players.

    Total 40 Bases  

    10 easy  
    10 medium
    10 hard
    5 Expert
    5 Nightmare
     
    The bases are good for adding to your rotation something different ! players will love to see them spawn .

    Bases include:
    Strange placements of boxes, traps,tc  
    Traps
    NO hidden loot or TC  
    Lockers
    Furnace
    Fridge
    Large box
    Small box
    Teslacoil
    Flame trowers
    Neartraps
    Mines  
    ( everything you need in a raidable bases )


    Include Readme  
    Base names for easy start up  

     
     
  5. More information about "75 raidable bases Pack 2"

    $30.00

    75 raidable bases Pack 2

    75 custom made Raidable Bases, All tested and working on our server which the players love. This is our second pack of Raidable Rases. Most made out of the building skins.
    15 - Easy
    17 - Medium
    15 - Hard
    10 - Expert
    18 - Nightmare
     
    To install, put in "oxide/data/copypaste" and rename the files to whatever you wish and in your profile settings.
     
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