Tanki's Wishlist
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Ferry Terminal Event
Want to spice up the Ferry Terminal location on your map? Look no further! Captors have taken hostages and are going to execute them if they cannot enslave them. Liberate the hostages while waves of backup arrive Johnny Blaze style on their motorcycles. They will be relentless and merciless. It's recommended that you bring a friend or two for this one!
Description
The event will begin with a notification that captors have taken hostages and will be trying to take them away to enslave them from the Ferry Terminal monument.
First you will want to dispatch as many of the enemies on site as possible without alerting them of your intent or presence. Once you are ready though, alarms will be sounded and they will attempt to call for backup.
Once the backup begins coming on motorcycle they will continue to send units to keep you from liberating the hostages, or execute them as opposed to letting you get them to freedom!
Each hostage will have a small radius and a configurable countdown will begin as you work on releasing them from their shackles. Once freed you will still need to escort them to a ferry nearby, and they will thank you by opening a hackable crate for you.
There are indicators that help highlight important event items such as the hostages. The configuration file gives plenty of options to customize the event, from NPCs, timers, rewards, and plenty of other options like integration with plugins you already own, in game UI, and more!
Dependencies (optional, not required)
True PVE Pve Mode GUI Announcements Notify Discord Messages Alpha Loot Custom Loot NTeleportation Economics Server Rewards IQEconomic XPerience Kits Better Npc Monument Owner
Chat commands (only for administrators)
/ftstart - start the event
/ftstop - end the event
/ftpos - determining the position coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the monument is read)
Console commands (RCON only)
ftstart - start the event
ftstop - end the event
Plugin Config
en - example of plugin configuration in English ru - example of plugin configuration in Russian
Hooks
void OnFerryTerminalEventStart(Vector3 pos, float radius) – called when the event starts
void OnFerryTerminalEventEnd() – called when the event ends
void OnFerryTerminalEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
My Discord: kpuctajl
Join the Mad Mappers Discord here!
Check out more of my work here!
- #ferry terminal
- #ch47
- (and 25 more)
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Quest System
XDQuest: A comprehensive and customizable quest system for your RUST server!
XDQuest is a powerful and flexible plugin that introduces a comprehensive and dynamic quest system into your game world.
With 31 different types of missions available for players, the possibilities are almost limitless.
Players receive various rewards for completing missions, adding even more incentive to accomplish tasks.
At the moment, this is the largest and only quest system available!
XDQuest is your key to creating endless adventures in the world of RUST.
List of features:
(The description briefly outlines the functionality and includes screenshots.)
Interactive website for creating quests:
XDQuest-Creater - On my website, you can easily and quickly create quests. Forget about manually editing JSON files — my user-friendly interface will make the quest creation process simple and enjoyable!
The plugin offers four types of rewards:
Items Blueprints Custom items Commands It integrates perfectly with various economic systems, and also supports Skill Tree and ZLevels.
List of missions
Mission setup
Reward setup Detailed instructions and settings on the website:
XDQuest-Creater - My website features clear and informative instructions that will help you configure the plugin and master all types of missions.
You will gain access to it immediately after purchasing the plugin.
Discover the simplest and most effective way to configure using my guide!
Beautiful and modern UI:
The stylish and intuitive interface makes using XDQuest simple and enjoyable.
There is a mini-quest list that allows your players to remotely track the progress of their missions.
UI
UI
Mini quest list
Example of UI customization
(Rusty Wasteland PvE)
Capabilities and NPC settings:
NPCs have their own voice-overs; currently, they can respond to the user on 4 triggers:
1.Greetings
2.Farewells
3.Task acceptance
4.Task completion You can also upload and use your own sounds for any of these 4 triggers, and the website will assist you with this as well. Dress your NPC however you like and create a unique appearance for them. There is an option to change the location of the NPC. Your NPC resides in a unique dwelling created in accordance with their character and backstory. Available types of missions:
Currently, there are 24 different types of tasks available:
(The types of missions are constantly being updated)
(16 pre-set quests included)
Command:
Chat commands: /quest.saveposition - saves a custom position (available only to administrators). /quest.saveposition.outpost - saves a custom position within the bounds of a peaceful town (available only to administrators). /quest.tphouse - teleport to a building (available only to administrators). Console commands: xdquest.stat - publishes statistics. xdquest.player.reset [steamid64] - Clears all of a player's missions and everything associated with them. Configuration:
Discord - DezLife
Website editor - xdquest.skyplugins.ru
- #customizablequests
- #dezlife
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(and 5 more)
Tagged with:
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My Homes
MyHomes is a plugin that provides a convenient user interface for the NTeleportation plugin.
Streamline your players' experience on your server by eliminating the need to remember multiple different chat commands for just one plugin.
With this plugin, all your players need to remember is the "/homes" command to open the interface where they can manage their teleports. MyHomes is fully plug & play; no configuration needed.
Just load it on your server and start using.
Latest version comes with:
- option for Easy Home button, which makes accessing MyHomes interface just with a button, no command needed, button appears upon opening Inventory situated next to "Missions" button
- Extra buttons for TP Outpost, Tp Bandit, TP Town and TP Island which off course support multiple island teleports
- Optionable Screen Blur, You can disable in config
- Off course also work with permissions
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Instant Airdrop
By rogder dodger in Plugins
Are your players tired of waiting for Airdrops? This little plugin makes them appear almost instantly, no cargo plane, no parachutes. Airdrop will spawn wherever the supply signal lands. The delay can be modified in the config file. The default is 5 seconds to allow the supply signal to land and smoke briefly.
Config File
{ "Delay Before Spawn": 5.0, "Use Permission": false, "Prevent Deploying Inside (Players will only be able to deploy supply signals outside)": false, "Skin IDs To Ignore": [] }
if "Use Permission" is set true then permission to be set is
instantairdrop.use
If "Prevent Deploying Inside" the Airdrop will be cancelled, the supply signal will be refunded to the player and a message will inform the player that supply signals can only be deployed outside. This is to prevent instant airdrops spawning inside of bases and is optional.
Developer Integration
1. IsInstantAirdrop(SupplyDrop supplyDrop) - Takes a SupplyDrop object and returns true if it's an instant airdrop 2. IsInstantAirdropByEntity(BaseEntity entity) - Takes any BaseEntity and returns true if it's an instant airdrop Usage Examples for Other Plugins: // Check if a supply drop is an instant airdrop var instantAirdrop = plugins.Find("InstantAirdrop"); if (instantAirdrop != null) { bool isInstant = (bool)instantAirdrop.Call("IsInstantAirdrop", supplyDrop); if (isInstant) { // Handle instant airdrop differently Puts("This is an instant airdrop!"); } } // Or using BaseEntity bool isInstantByEntity = (bool)instantAirdrop.Call("IsInstantAirdropByEntity", entity); This integration allows other plugins to: - Prevent their plugin from calling in more airdrops - Apply different loot rules to instant vs regular airdrops - Show different notifications for instant airdrops - Track instant airdrop statistics separately - Apply special effects only to instant airdrops - Modify damage/protection rules for instant drops
Tested to work nicely along side other plugins such as:
Heli Signals
Bradley Drops
Fancy Drop
Loot Defender
Signal Cooldown
Helpful Supply
Supply Lock
Vehicle Airdrops (fix coming soon)
Note: The plugin is designed to operate without causing issues when used with these plugins. However, it does not integrate or alter the functionality of these plugins.
- #rust
- #supply drop
- (and 20 more)
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Gathering Clothes
By imthenewguy in Plugins
Gathering clothes adds 6x default gathering sets to your server, which increase the yield/luck when harvesting resources.
The plugin also allows for you o add additional pieces to the set, or create your own sets entirely with different bonus values.
The one thing that set's this plugin apart from others is that each set can qualify for a "Set Bonus" if the target amount of items worn is met.
For example the Mining set will give you:
Hat: +10% yield Hoodie: +25% yield Pants: +15% yield Normally this would give the wearer a yield of 50% extra resources if all 3 pieces are worn, but since there is a set bonus for wearing all 3 pieces, the wearer receives an additional +50% yield on top, bringing their total yield to +100%.
Sets and set bonuses are fully customizable in the config.
Default sets:
Miner's set (3 pieces) Farmer's set (3 pieces) Angler's set (3 pieces) Hunter's set (3 pieces) Lumberjack's set (3 pieces) Scavenger's set (3 pieces)
All sets (except for the scavengers set) increase the yield received when harvesting resources. This value is rounded up where applicable.
The Scavenger's set is a luck based modifier, giving the wearer a chance to receive additional scrap when destroying barrels or looting crates.
These clothing items can be found inside of normal, military and elite crates by default (with varying chances depending on the crate), and are added as additional loot to the container, rather than replacing an existing loot item. Additional crate types can easily be added using the same formula.
The plugin is also optimized to unsubscribe from hooks when no players are wearing the clothes.
Chat Commands
Command: giveitem <skin ID> - Gives you an individual piece of gathering attire.
Command: giveset <set name> - Gives you the entire set of the desired gathering attire (you can type /giveset without parameters into chat to see the set names)
Command: bonus or bonuses - Prints out the players current gather bonus based on what they are wearing.
Click here to see an example of the config
Always looking for feedback on this so feel free to suggest away.
Showcase by SHADOWFRAX