RedBeard's Wishlist
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Roam Bubble
Roam Bubble is a plugin that will enhance clans/teams gameplay by bringing stat based roam events. Roam Bubble is a zone that is created at any grid the admin specifies, and the team that ends with the most kills wins. Admins can call as many roams as they want at any grid, there is support to have multiple zones going on at once.
Commands:
/roam {time} {grid} - This command is the main command to call roams, this command requires the permission below. For the time, it is either {time}s for seconds or {time}m for minutes.
Permissions:
roambubble.callroam - This permission is required to call a roam.
Language:
Plugin is coded using language file, all text for messages can be edited there to support any language.
Config:
{ "Use Clans": true, "Sphere Radius": 150, "Amount of Spheres (More = Darker, although creates multiple sphere ents)": 7, "Message Settings": { "Display Name for Chat Messages": "Billy Joe's Roams", "Display Name Color for Chat Messages": "#d4af37", "Steam ID Avatar for Chat Messages": 76561198194158447, "Send Global Chat Message when roam is created?": true, "Send Discord Message when roam is created?": true, "Send End Result to Global Chat?": true, "Send End Result to Discord?": true }, "UI Settings": { "Use UI": true, "UI Title": "Billy Joe's Roams", "UI Title Color": "0 0.5988035 0.7529412 1", "UI Title Font Size": 30, "UI Timer Color": "1 1 1 1", "UI Timer Font Size": 22 }, "Discord Settings": { "Use Discord Output?": true, "Discord Webhook URL": "", "Roam Winners Embed Title": "{0} Roam has finished, {1} have won the roam", "Roam Winners Embed Color": 3066993, "Roam No Winners Embed Title": "{0} Roam has finished, there were no winners", "Roam No Winners Embed Color": 15158332, "Roam Called Embed Color": 10181046 } }
- #roam
- #roam bubble
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SkillTree: XP Event
By imthenewguy in Plugins
Skill Tree: XP Event is a plugin that creates an event that will randomly select a task, providing players with bonus XP for performing the task while the event is running.
Events are started automatically on interval (default every 30 minutes), and will select 1 of 38 tasks for the event. This could be chopping down trees, skinning animals, killing scientists or looting crates.
The plugin will also roll a random duration for the event to run for, and a random bonus to the XP (all of which is configurable).
Additional XP gained with this plugin will stack with xp bonuses from Skill Tree. The stacking works in the following order:
Default xp value is calculated. Skill Tree will check if Skill Tree: XP Event is loaded, and will ask for any bonuses if applicable Skill Tree continues on with its additional modifiers (other plugins, permission overrides, rested xp etc) This event will provide an incentive for players to engage with content on your server that they might otherwise avoid.
SkillTreeXPEvent.use - required for players to participate in the events.
SkillTreeXPEvent.admin - required to use the below commands if running them from player console.
Console command: startxpevent <optional: task>
Description: This command will manually start an XP event. If the task is not specified, it will roll the event randomly. Running this command resets the interval timer.
Console command: stopxpevent
Description: This command ends the current xp event.
Chat command: stemoveui
Description: Brings up an interface to reposition the UI.
NodeHit NodeHitFinal TreeHit TreeHitFinal SkinHit SkinHitFinal CollectWildEntities CollectWildBerries CollectWildHemp CollectWildPumpkin CollectWildPotato CollectWildCorn CollectMushrooms CollectOreNodes CollectGrownEntities CollectGrownBerries CollectGrownHemp CollectGrownCorn CollectGrownPotato CollectGrownPumpkin SkinWolfFinal SkinBearFinal SkinChickenFinal SkinBoarFinal SkinStagFinal SkinPolarBearFinal CatchAnyFish KillScientist KillTunnelDweller KillUnderwaterDweller KillAnyAnimal KillBear KillStag KillBoar KillChicken KillWolf KillPolarBear LootCrate BreakBarrel BreakRoadSign SwipeCard All
- #skilltree
- #event
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(and 4 more)
Tagged with:
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NoSkins
By Whispers88 in Plugins
NoSkins gives your players the power to control if they want to see skins or not. By removing clothing skins with the /noskin command players can disable clothing skins of other players.
Ability to remove other players clothing skins Keeps visuals of your own skins Deployables are not effected! Instant results! Using the command will instantly disable or enable other players clothing skins Light weight and performance based.
/noskin - will instantly toggle clothing skins on and off Multiple command aliases can be added via the config.
noskins.allow - allows a player to use the noskin command noskins.on - sets the default toggle of noskins being toggle on
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ExtendedStats - Web Leaderboard
ExtendedStats - The Ultimate Web Leaderboard
Elevate your server with ExtendedStats, the next evolution of our popular SimpleStats leaderboard add-on. Packed with expanded tracking capabilities and advanced features, ExtendedStats is designed to offer a deeper insight into player activity and engagement on your Rust servers!
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Features
Track an Unmatched Range of Player Statistics
ExtendedStats takes server tracking to the next level by monitoring an extensive list of player activities across various categories:
Combat:
- Kills, Deaths, K/D Ratio
- Arrows Shot, Bullets Fired
- APC Kills, Heli Kills
Gather:
- Resources: Wood, Stone, Metal, HQ, Sulfur
- Barrels Farmed, Animals Hunted, NPCs Killed
Raid:
- Explosives Used: Molotovs, Beancans, Grenades, Satchels, C4, Rockets, MLRS Launches
- Traps Destroyed, TCs Raided
Other:
- Items Crafted, Items Deployed, Structures Built
- Airdrops Looted, Crates Hacked
Custom Stat Resets
With ExtendedStats, server owners now have the option to reset stats automatically after a wipe. This feature is fully configurable, ensuring smooth leaderboard management aligned with your server's schedule.
Make Your Server Stand Out
Utilize stats tracking to engage your community! Offer prizes for top performers in unique categories—reward the best gatherer, fiercest raider, or deadliest combatant. The flexibility to reset leaderboards keeps your community dynamic and competitive.
Comes with a Powerful Plugin
ExtendedStats includes its own dedicated Oxide plugin for seamless data tracking. Built from the ground up, it avoids reliance on outdated solutions. A huge thanks to CASHR#6906 (Discord) for the foundation of our expanded plugin!
Multi-Server Ready
Manage multiple servers with ease! ExtendedStats allows you to compare player stats across servers and maintain continuity even through wipes.
Fully Customizable and Includes 3 Free Designs
ExtendedStats offers full customization, letting players sort and filter stats by any tracked category. It comes with three free designs, and integrating it into your existing website or custom design is effortless.
Built for Performance
Tested with up to 100,000 players tracked, ExtendedStats is optimized for speed and reliability. No matter the size of your community, this leaderboard can handle it!
Universal Compatibility
Whether you use the Rust Outpost Template or a custom website (including WordPress), ExtendedStats fits seamlessly into your setup. Its modular design ensures an easy integration process.
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See ExtendedStats in Action
Explore our demo: [RC Servers]
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Requirements & Support
- Webspace Requirements: Detailed requirements are outlined in our documentation.
- Recommended Hosting: We recommend Hetzner for affordable and reliable hosting with all the necessary features. Their basic plan works perfectly!
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Installation & Troubleshooting
Comprehensive installation instructions and troubleshooting guides are included in the documentation.
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Need Help? Contact Us!
Got questions or need support? Join our community on Discord: [Promeus Discord]
Installation and Documentation can be found on our website: [Promeus Dev]
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Upgrade to ExtendedStats today and give your server a competitive edge!
*Product images are from this addon being used with our Rust Outpost Template
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Tiered Electricity
Tiered Electricity allows players with permission to be granted increased power output and other properties from all available electricity power source entities in the game:
Small Battery Medium Battery Large Battery Solar Panels Wind Turbines Fuel Generators Test Generators Simply grant permissions to players and all their electric power sources will inherit the property of that Tier immediately, as set in the config.
Works excellently with any Shop/Reward Shop that can issue commands and/or permissions.
There are 3 basic Tiers which will probably suit most people, but server owners can create as many tiers as they like by cloning an existing tier in the config and editing to suit, the number of tiers is infinite!
PLEASE NOTE:
Due to limitations within the game, the modified power output and will not be displayed on the UI panel. Only the maximum default values can be displayed. But the output will be modified and you will see this modified value when using the wire tool when you take the output and connect it to the input of a IO Entity.
Quantum Batteries:
There is also an option to enable Quantum Batteries for players with permission. All batteries owned/placed by a player with this permission will have infinite power!
NOTE: Tier order in the config is IMPORTANT. The lowest tier must be at the top of the list in the config, with the highest tier at the bottom. If you don't do this, f players are in more than one group with multiple permissions for this plugin, the values may be undesirable!
PERMISSIONS DO NOT STACK.
Permissions:
tieredelectricity.admin (needed for the reload command) tieredelectricity.quantum (all players batteries will be quantum type) tieredelectricity.tier1 tieredelectricity..tier2 tieredelectricity..tier3 etc (Permissions will be set for each tier you create and will be named after the tier name in the config.)
Commands (prefix with / for use in chat):
reload <batteries|solar|turbine|fuelgen|testgen|all> Note: Reloading can cause heavy load, depending on how many IOEntities are on the map, high pop will obviously be higher load. You can mitigate this by only reloading the config you need to if you have made changes, without reloading the whole plugin or all types.
Config is very easy with clear instructions and Rust default values available, but very customisable.
Default Config: