Jump to content

MortuusVivensX's Wishlist

  1. More information about "Static Lootables"

    $12.69

    Static Lootables

    Ever wondered why Rust has so many desks, toilets, boxes and even washing machines but you've never been able to see the hidden secrets inside? Now you can!
    With Static Lootables you can turn those boring props into loot containers filled with all sorts of goodies. Loot containers that aren't normally supposed to be looted. For best experience, have the UI scale set to 1.
    Lootables are being refilled based on each individual configuration set.
     
    Compatible with Static Lootables:


    Lootables.Ext
    $5.26
    Prefab creator that directly works with  Static Lootables  in order to create custom lootable definitions for your servers!
    This plugin provides more than there already is.
     
    See it in action  here.
      or get it as a bundle! ->  
     
     
     
    Editor
    This plugin now has an integrated editor that allows anyone with the permission to customize the loot that can be found in-game in defined static lootables.
    Scroll to the bottom of this page to see it in action.
             
    Modify lootables using all the tools in-game.                                                                  Update global settings to your liking on the fly.      
     
     
    Dependencies
    ImageLibrary  (Required) QuickSort ZoneManager  
    Permissions
    StaticLootables.admin: Use the MMB when not holding any item to privately print the name of the object in front of you to chat. StaticLootables.editor: Allows players with the permission to use the  /sledit  command, which gives them the power to create/update/delete lootables using the editor.  
    Features
    Highly customizable and intuitive system. ZoneManager inclusion / exclusion (per lootable prefab OR global settings). Parented filtering. Locked container system. Hacking system. Interaction icons (with template), customized text and opening container effects. Individual lootable container refilling rates. Consistent support & open to suggestions. Very user-friendly editor for server owners to modify or customize lootables. Unique System: create lootables that only apply on one or more prefabs. Integrated API for manipulating lootable definitions.  
    Get the default loot-tables
    They will be updated in the future. Add  StaticLootables.json  to your oxide/config folder.
    Updated on 23th of October, 2021 #13 (OLD):  StaticLootables.json
    Updated on 9th of July, 2023 (NEW):  StaticLootables.json
    To create your own custom icons, you can use this template:  staticlootables_template.zip  
    Please make sure you maintain the margins as weird artifacts will show up if the icons are touching the edges of the icon, in-game.
    Lootable Objects
    Supermarket Cash Register  (locked, 500 HP) Toilets Cardboard Boxes Lockers (closed models are locked, 50 HP) File Cabinets (locked, 50 HP) Desks (locked, 250 HP) Kitchen Fridges Electrical Boxes Washing Machine Trash Bag Gas Pumps Toolboxes (locked, 100 HP) Plant Pots Type-writers Kitchen Cooker (Underwater Labs) Pickup Truck (Rusty), Sedan A (Junkyard), Compact Car C  (all locked, 75 HP), can be accessed anywhere but Junkyard Barge Coal Metal Crate (B) (locked, 500 HP; hackable, 120s, code resets every 300m) NEW  Pallet Stacks (A-through-C) NEW  Bin   NEW  Vodka Bottle Your suggestions are welcome!
    If there are any ideas in regards to prefabs or possible loot to find in them, use the Discussion tab to let me know about it so I add it for everyone to use.
     
    Hacking
    This is how Hackable containers work and why they're an OP mini-game:
    Hacking one will give you the PIN which will allow you to use with the container for a couple of hours 'till it becomes obsolete and resets. If one has hacked a container, the next hack will double in the amount of time taken. X3 for the third hack, and so on. The PIN can be shared within the team so they can come back every a couple a minutes and loot the hacked box. Press R when looking at an unlocked hacked container to pull up the PIN dialog.  
    API
    Be creative!
     
    Information
    Here's to clarify how config properties work and what they mean.
    General Settings
    Distance: The maximum distance between the player and container. ItemAmountMultiplier: The multiplier for the amount of the items found in containers. LootableHealthMultiplier: The multiplier of the (maximum) health of locked lootable containers. ShadowOpacity: The white glow behind the text which highlights the text more in the dark. ShowLockedLootableApproximateCount: Shows the amount next to the health bar of containers. (e.g ~2 ITEMS APPX.) DamageMultiplierMinimum: The minimum damage dealt to the locked containers by melee weapons. Maximum does the same but for maximum. DamageCUIRefreshRate: The refresh rate for the CUI when containers are being hit at a high rate (with a jackhammer for example). Recommended 0.5. EnforcedFilters: It disallows all definitions from being lootable if their path contain the parent names in this array. EnforcedInZone: It only allows definitions to be lootable only within the zone(s) defined in this array. EnforcedNotInZone: It only allows definitions to be lootable when they're out of the zone(s) defined in this array. Interaction Settings
    Icon: The icon of the interaction definition. Text: The text of the interaction definition. OpenEffect: The (usually sound) effect of the interaction definition. Definition Settings
    PrefabFilter: The prefab name used by the definition to set this definition as lootable. InteractionIndex: The index of the interaction defined in the Interactions array. It starts at 0. ContainerSize: The slot count of the container non-relative to the contents defined in the contents array. AllowStack: Can items in the container stacked. Mainly used if you have 2 or more slots that have the same kind of item. Liquid: Marks the container as liquid. If this is set to true, no matter the contents defined, only liquid objects (water, salt water, blood?) can get in. Lock: Health: The maximum health of a container. Set to null if you wanna disable it. (e.g "Lock": null) Hack: Wait Time: The time in seconds!  players have to wait for the initial hacking attempt. Code Resetting Rate:  The time in minutes!  until the hack resets the PIN and goes down an increment for how many times has been hacked used for the  Wait Time  multiplier. Rule: Refill Rate: The rate in minutes!  until the container gets wiped from the server & memory is being freed for server resource reasons. OnlyIfParentFilter:  It allows all definitions to be lootable if their path contain the parent names in this array. OnlyIfNotParentFilter: It disallows all definitions from being lootable if their path contain the parent names in this array. OnlyIfInZone:  It only allows definitions to be lootable only within the zone(s) defined in this array. OnlyIfNotInZone: It only allows definitions to be lootable when they're out of the zone(s) defined in this array. Contents: ShortName: The short name of the item definition. CustomName: The in-game name of the item. SkinId: The skin of the ID. UseRandomSkins: Use the  RandomSkins  array to create more variety on what skinned items are used. SkinId: The skin of the ID. RandomSkins: The skin ID array used in replacement of SkinID  when UseRandomSkins is true. MinimumAmount: The minimum range used for the item amount randomisation. MaximumAmount: The maximum range used for the item amount randomisation. ConditionMinimumAmount: The minimum range used for the item condition / durability randomisation. ConditionMaximumAmount: The maximum range used for the item condition / durability randomisation. SpawnChanceTimes: How many times in the  SpawnChanceScale  will it be likely for the item to be spawned. SpawnChanceScale: The scale of the odds for the item to be spawned. Contents: It's recursive, has the exact same content structure as this property.  
    Installation
    Download the config which can be found above on this page. Put it in the oxide/config folder. Put StaticLootables.cs file in oxide/plugins. You're good to go! FOR BEST ENTERTAINMENT, USE THE DEFAULT SETTINGS OF THE PLUGIN.
     
     
     
    Screenshots
             


     
     
    Videos
    *  The annoying flicker has been fixed in the live version, this was recorded while testing.
     
     
     
     
  2. More information about "Weather"

    $14.99

    Weather

    FEATURES:
    Customize the weather the way you want it Real time weather presets from any location in the world Setup your config with UI Weather presets (defaults included) Smooth transition between presets Set day or night chat command Automatically skip nights SkipNight vote Schedule using rust time  

       
       
    Commands:
    permission for use commands - weather.use
    /wsetup - open setup UI   /setday - set day /setnight - set night  
    Q&A:
    Q: If i set schedule time for a preset at 3 but 4 - 9 is empty what happen?
    A:  The preset duration will lasts till new preset so you can set Rain at 4 and Dust at 9 so The rain will be from 4 to 9 and from 9 to 4 for Dust
    Q: How can i now which one is active?
    A:  In the UI you can see all presets and when you open it you can see the current active preset (its name will be green) (if the preset is just selected, it will be white)
    Q: What happens when the current preset is over?
    A: New one will randomly start.
     
    Hooks:
    string API_GetCurrentWeatherPreset() void OnNewPresetStart(string presetName) - called when new preset start  
    Example of plugin config
    My Discord Profile
  3. More information about "Whitelist"

    $21.95 $11.95

    Whitelist

    Plugin Description:
    Our Rust Whitelist Plugin is the ultimate solution for maintaining control over your server. This plugin offers a user-friendly graphical user interface (GUI) that allows you to easily add or remove players from the whitelist, provided they've been on your server before. In addition, you can configure the plugin to send notifications to your Discord server when players are added to or removed from the whitelist.
     
    Key Features:
    -  Intuitive GUI: Our plugin features a clear and visually appealing user interface. Here, you can add or remove players with a simple button press.
    -  Whitelist by SteamID: You have the ability to directly add users to the whitelist via the GUI.
    -  Toggle On/Off: With a straightforward click, you can enable or disable the whitelist. The user interface makes it exceptionally easy.
    -  Automatic Activation/Deactivation: You can configure the whitelist to automatically activate or deactivate at specific times, based on your defined time intervals.
    -  Discord Notifications: You can opt to receive notifications on your Discord server whenever a player is added to or removed from the whitelist. This feature can be easily enabled or disabled in the plugin's configuration.
    -  Configurable Whitelist Messages:
     You can customize the whitelist messages in the plugin's configuration to provide your players with a personalized experience.
     
    Permissions:
    whitelist.add: Grants the ability to add players to the whitelist.
    whitelist.remove: Allows for the removal of players from the whitelist.
    whitelist.admin: Provides full access to whitelist management.
    whitelist.enable: Activates the whitelist.
    whitelist.disable: Deactivates the whitelist.
    whitelist.ui: Permits the use of the graphical user interface (UI).
    Commands:
    Chat Commands:
    /whitelist: Opens the graphical user interface (GUI). The whitelist.ui permission is required.
     
    With our Rust Whitelist Plugin, you'll maintain full control over your server and simplify whitelist management. Manage your player list, enable or disable the whitelist as needed, enjoy the user-friendly GUI, and opt for Discord notifications if you desire. Get our plugin now to enhance the security and manageability of your Rust server.


     
    { "Enable 'add' discord message?": true, "Enable 'remove' discord message?": true, "Discord webhook (for added to whitelist players)": "webhook", "Discord webhook (for removed from whitelist players)": "webhook", "Kick message": "You are not on this server's whitelist" }  
  4. More information about "Quest System"

    $33.99

    Quest System

    XDQuest: A comprehensive and customizable quest system for your RUST server!
    XDQuest is a powerful and flexible plugin that introduces a comprehensive and dynamic quest system into your game world.
    With 31 different types of missions available for players, the possibilities are almost limitless.
    Players receive various rewards for completing missions, adding even more incentive to accomplish tasks.
    At the moment, this is the largest and only quest system available!
    XDQuest is your key to creating endless adventures in the world of RUST.
    List of features:
    (The description briefly outlines the functionality and includes screenshots.)

    Interactive website for creating quests:
    XDQuest-Creater - On my website, you can easily and quickly create quests. Forget about manually editing JSON files — my user-friendly interface will make the quest creation process simple and enjoyable!
    The plugin offers four types of rewards:
    Items Blueprints Custom items Commands It integrates perfectly with various economic systems, and also supports Skill Tree and ZLevels.

    List of missions
    Mission setup
    Reward setup Detailed instructions and settings on the website:
    XDQuest-Creater - My website features clear and informative instructions that will help you configure the plugin and master all types of missions.
    You will gain access to it immediately after purchasing the plugin.

    Discover the simplest and most effective way to configure using my guide!
    Beautiful and modern UI:
    The stylish and intuitive interface makes using XDQuest simple and enjoyable.
    There is a mini-quest list that allows your players to remotely track the progress of their missions.

    UI
    UI
    Mini quest list
    Example of UI customization
    (Rusty Wasteland PvE)
    Capabilities and NPC settings:
    NPCs have their own voice-overs; currently, they can respond to the user on 4 triggers:
    1.Greetings
    2.Farewells
    3.Task acceptance
    4.Task completion You can also upload and use your own sounds for any of these 4 triggers, and the website will assist you with this as well. Dress your NPC however you like and create a unique appearance for them. There is an option to change the location of the NPC. Your NPC resides in a unique dwelling created in accordance with their character and backstory. Available types of missions:
    Currently, there are 24 different types of tasks available:
    (The types of missions are constantly being updated)
    (16 pre-set quests included)
    Command:
    Chat commands: /quest.saveposition - saves a custom position (available only to administrators). /quest.saveposition.outpost - saves a custom position within the bounds of a peaceful town (available only to administrators). /quest.tphouse - teleport to a building (available only to administrators). Console commands: xdquest.stat - publishes statistics. xdquest.player.reset [steamid64] - Clears all of a player's missions and everything associated with them. Configuration:

    Discord  -  DezLife
    Website editor  -  xdquest.skyplugins.ru

  5. More information about "The Offering"

    $29.99

    The Offering

    Get your Entire Server to Grind towards a Common Goal.
    With The Offering, Set Item Requirement amounts, either custom or vanilla.
    REQUIRED FOR UI - IMAGELIBRARY
    REQUIRED FOR MAPMARKER - MARKERMANAGER
    Top Contributors can now be rewarded via Commands in Config.
    What will you reward your Players with?
    Skill Points? Unload TruePVE and let a purge play out? Or just run a command for Economics deposit and fill everyone's account to congratulate everyone's hard work.
    At Offering Fulfilled you can run as many commands as you like to reward your Players.
    You can also Utilize The Offering to get rid of excess items. Maybe Players have too much scrap at the end of the wipe, add scrap as a requirement and let the excess scrap serve a purpose.
    Upon Valid Item Deposit, The Box shoots a flame and accepts The Offering, Invalid Items get tossed back out of the Box for the player to recollect.
    Players can utilize an optional UI to track resources that are needed towards completion.
    It can be toggled on via /OUI or disabled by clicking the x on the UI Tab.
    UI position can be easily set via UI Location Config Option.
    Update interval for multiple item requirements can be set, to update the UI to show the other unfulfilled items.
    If there is a placeholder image and it doesn't retrieve, you can use the custom URL for a PNG as well. This is also useful for custom items.
    Skin for the box can be set in config.
    Discord Tracking of the Offering Box Status can be set in config.
    If an Offering is complete, you have the option to respawn the box at a certain time frame, or disable the respawn completely and have it a one off event, or an event whenever you feel like holding it.
     
    MULTIPLIER INFORMATION
    Default Multiplier in config can be used to quick modify your requirement amounts.  
    You can have this dynamically increase on Offering Completions by enabling this option.
    Default Multiplier of 1 is a 1:1 of your current requirements.
    If you increment by .5, Your multiplier becomes 1.5 on the next offering.  
    Keep in mind giving items with 1 value, you can't issue half of an AK.
    Requirements will round up or down depending on the amount when the math is done.
    Max Multiplier will never be passed, and will always reset to this value upon it being hit.
    A multiplier can dynamically effect your Global Commands and Top Contributor Rewards.  
    Use {x} to modify the amount, for example - a command for economics. "deposit * 1000{x}"
    Use {x}{d} or {x}{u} to round a decimal value if needed. Some commands will not parse a float.
    This will multiply that integer value by your current multiplier, More info can be seen in default config below.  
    This can also be used in your  Rewards Description field, if you want to say, Everyone will get 100{x} SP.  
    Multiplier does not apply towards Rush Mode.
    Multiplier Demonstration
     
    Rush Mode Info
    Rush is an optional mode, it uses separate reward methods and requirements for a condensed version of The Offering for small events.
    The player with the highest score (If point mode is on) Or Deposits.
    Will win x Commands you issue.
    If the plugin unloads an early end will trigger and issue commands to the winners you specify in config.
    If the plugin is unloading during a server reboot, the plugin will save those commands to run on next boot due to some plugins being unloaded, by the time The Offering is unloaded.
    The Item Amount in the Rush Requirement is a field you can ignore. Since highest deposits are what counts, item deposits are unlimited.
    If discord logging is enabled, it will log your top contributors, and will also notify if an event ended during a shutdown.
    NEW COMMANDS FOR RUSH MODE ARE FOUND BELOW IN THE COMMANDS SECTION
    Video Demos
     

    clip_1,739,245,073,739.mp4  
     
     
     
    https://youtube.com/clip/Ugkxz8_UG6AqGRZSrwF5JVippAvCPIgWfIHs?si=IKL6D46gwn5MHDrw
     
     
    COMMANDS
    CONSOLE COMMAND - RESETMULTIPLIER - RESETS YOUR MULTIPLIER TO YOUR DEFAULT VALUE
    /OUI - Toggles the UI on or off
    /beginoffering - console or chat,  To start an offering if one isnt pending respawn, or if one isnt ongoing in the world, only Works with Dynamic Spawn.
    /ConvertToOffering - Allows you to convert an already placed Large Wooden Box, To an Offering Box - THEOFFERING.ADMIN - PERMISSION REQUIRED
    /RemoveOffering - Removes The Offering Box you are looking at - THEOFFERING.ADMIN - PERMISSION REQUIRED
    /givebox - Gives the player a placeable box that will convert to an offering box on placement - THEOFFERING.ADMIN - PERMISSION REQUIRED
    /offeringstatus - Will print the offering status to the executing player
    /offeringtop - Will print the top offering contributors to the executing player
    /giveofferingitems - Will Send all your offering items to your inventory - admin
    /myofferingstats - Will show the players current standings if any.
    /offeringleaderboard - Will show the top standings via UI,, with different banner text depending on point mode or regular mode.
    /rush on - Will reload the plugin with rush enabled, use beginoffering or place a box if you don't have a dynamic pos enabled.  
    /rush off- Will reload with regular offering mode enabled
    NOTE - IF RUSH ON / OFF IS RAN WHILE IT IS IN THAT MODE, IT WONT SWAP MODES
    /offeringwhere - If an offering is active, it will ping the location to the player.
    HOOKS
    OnOfferingActive - Void
    OnOfferingInactive - Void
    OnOfferingSatisfied - Returns a StorageContainer to run custom code at container at end.
    OnOfferingRushModeStarted - Void
    OnOfferingRushModeEnded - Void
    Support for ServerPanel by Mevent - To Set up - Type - "Plugin" - Hook - "OpenOfferingLeaderboard"
    CONFIG
    { "Box Options": { "Enable Incrementing Requirements on Regular Offering Completions?": true, "Starting Multiplier - Default 1 - This Value is used even if Increment Requirements is Disabled, it can be used to Quick Increase each needed Item totals": 1.0, "Increase Multiplier by This Value on Completion, A Starting Multiplier of 1 Incremented by 0.5 will be a 1.5 multiplier resulting in a 50% Requirement Increase": 0.5, "Maximum Offering Multiplier to Reach by Incrementing": 5.5, "Allow Multiplier to Multiply Global Commands? (Int Value must be followed with {x} - Ex:10{x})": true, "Allow Multiplier to Multiply Top Contributor Commands? (Int Value must be followed with {x} - Ex:10{x})": true, "Enable UI on Offering Box Open?": true, "Path for Image on Offering Box Opened": "https://www.dropbox.com/scl/fi/2zkykpsa05q2nn9xfhxlg/OfferingBox.png?rlkey=dmmropc8u5x2wqo1ot7ad00l1&st=qldojnor&dl=1", "Enable Effect on Box Open?": true, "Path for Effect on Offering Box Opened": "assets/content/vehicles/attackhelicopter/effects/pfx_flares_attackhelicopter.prefab", "Enable Point Mode for Leaderboard?": false, "Enable The Offering Rush Mode? (This mode does not Data Track, Is meant for quick, Contribution Competitions)": false, "Rush Mode Duration?": 600, "Dynamic Spawn Of The Box Enabled?": false, "Dynamic Spawn at this Monument (Requires your Position Input to be set to match Monument if Changing from Default.)": "assets/bundled/prefabs/autospawn/monument/medium/compound.prefab", "Dynamic Spawn Point (Relative to Monument)": { "x": -18.17, "y": 0.42, "z": 20.64 }, "Dynamic Spawn Rotation Correction": 90.0, "Offering Box Skin Id": 1900496901, "Placeholder SkinID for /givebox Command, Box Reverts to the above skin on placement.": 3174587477, "Respawn Offering Box a Few Seconds after Previous Box Completion?": true, "Respawn Delay in Seconds": 10, "Clear Data on Wipe?": false }, "Rush Mode Options": { "Item Requirements": [ { "Item Shortname": "blood", "Amount Of This Item Required": 0, "Point Value": 1, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" }, { "Item Shortname": "sticks", "Amount Of This Item Required": 0, "Point Value": 1, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" } ], "Contributor Rewards": [ { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 1, "Commands to Run for this Contributor": [ "inventory.giveto {id} rifle.ak 1" ] }, { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 2, "Commands to Run for this Contributor": [ "inventory.giveto {id} rifle.ak 1" ] }, { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 3, "Commands to Run for this Contributor": [ "inventory.giveto {id} rifle.ak 1" ] } ], "Rush Mode Rewards Description": "Top Players Will Receive x Commands Upon Offering Rush Win" }, "Items Needed For Fulfillment Message Cooldown Time in Seconds?": 30, "Items Added to Box Message Cooldown Time in Seconds?": 5, "Item Fulfilled Message Cooldown Time in Seconds?": 30, "Enable UI?": true, "UI Location (top right, lower top right, bottom right, top left, lower top left, bottom left": "lower top right", "UI Update Interval In Seconds": 30, "Announcement Interval In Seconds": 600, "Use Announcement FX?": false, "Broadcast Updates on Status To Discord?": false, "Broadcast Top Contributors To Chat?": false, "Amount of Players to Announce on Top Contributors?": 5, "Discord Webhook URL?": "", "Item Requirements": [ { "Item Shortname": "blood", "Amount Of This Item Required": 100, "Point Value": 1, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" }, { "Item Shortname": "sticks", "Amount Of This Item Required": 100, "Point Value": 1, "Custom SkinID": 0, "Item Custom Name": "", "Item Image URL (For UI)": "" } ], "Commands To Run On Offering Satisfied": { "Commands List": [ "say The offering has been satisfied!", "say Another command goes here", "say Yet another command", "here you can unload TruePve", "say The Current Offering Multiplier is 1{x}", "say depositing 1000{x} to all", "deposit * 1000{x}" ] }, "Rewards Description": "The server will award 1000{x} XP Upon Offering Satisfied", "Enable Top Contributor Rewards?": true, "Top Contributor Rewards": [ { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 1, "Commands to Run for this Contributor": [ "inventory.giveto {id} sulfur 10{x}" ] }, { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 2, "Commands to Run for this Contributor": [ "inventory.giveto {id} rifle.ak 1{x}" ] }, { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 3, "Commands to Run for this Contributor": [ "inventory.giveto {id} rifle.ak 1{x}" ] }, { "Rank Rewards (1 for 1st place, 2 for 2nd, etc.)": 4, "Commands to Run for this Contributor": [ "say Add More Like Me!", "say You can Run Multiple Commands!", "say Target players id with {id}", "say you can use 1{x} to multiply your reward by your multiplier" ] } ] }  
     
    Thank you to @Chill Roleplay  for the help testing.
    ATTRIBUTION FOR GIF - https://www.vecteezy.com/free-videos/money-on-fire

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
2.4m
Total downloads
Customers
10.8k
Customers served
Files Sold
155.9k
Marketplace sales
Payments
3.3m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.