MARKUS's Wishlist
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Chernobyl Exclusion zone map by TuToFire5 (Early access)
Rust Chernobyl Exclusion zone
EARLY ACCESS - Some places still not finished!!
Hello everyone
I would like to present you my Chernobyl exclusion map in Rust.
This map was created almost 1 by 1 to real life exclusion zone in Chernobyl. It took me about a years to work on this map and now it is in playeble phase like early access. This map is include many custom monument and special places. On this map you will also fing a large fields and very deep forest with a lots of bushes and also contains a railway and roads, small roads, panel roads and dirt roads.
I tryed optimalized this map as i can but now this map has almost 180k prefabs so when you start your server you can have around 200k entitys.
Monuments
Chernobyl Nuclear Powerplant Duga radar Many villages Stone, Sulfur and HQM quarry Water wells Ranch Caves Lake Shopping safe zone Farms Unfinished reactor number 5 and 6 Pripyat town Lot of small and tiny monuments
Chernobyl Nuclear Powerplant
Main map monument created 1 by 1 to real life powerplant. This monument include unloading station for trains and lots of loot. There is lots of NPCs you can fight with and many custom puzzles with green, blue and red cards with best loots. Also this monument is a most radioactive place on the map. There is alsa a airwolf shop in the water side of this monument.
Duga Radar
Duga radar (Chernbyl 2) is a massive Soviet radar system based on exclusion zone of Chernobyl. This monument have a little bit of NPCs and green puzzle.
Shopping safe zone
This is like normal Outpost but little bit differen. This is custom safe zone with wending machines like you can normaly found on outposts but there is a one machine where you can buy you own quarry and Survey Charge.
Map Features
There is railway track on this map. it is no circle but you can take a train and wagons and unload items in Chernobyl Nuclear Powerplant in unloading station. Some monument have a custom puzzles and npc scientist This map is have a default quarry types thet you can use or you can buy your own quarry in safe zone and deployed it near your base. Radiation levels. In nuclear powerplant there is lot of radiation levels and if you are closer and closer to exploded reactor number 4 you have more and more radiation and in extreamly close range it have a very high heat level. This map is not build on normal sea level. everything around this map is lakes so you MUST disable cargo ship event in your server There is a lot of zones where players spawn and this zones must include beach topology. This mean you MUST disable boad spawning on your server (motorrowboat.population 0)
Wanna try this map ?
Official server : Chernobyl Exclusion zone in Rust
client.connect 185.172.175.236:28105
This map is still in progression
This map is stil in progress so you can found this signs on the map (Powerplant interior)
I try to make map updates every month (fixes and add more things or rebalance)
Full map
- #stalker
- #chernobyl
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Custom Vehicle Admin Tools
Custom Vehicle Admin Tools
CustomVehicleAdminTools is a collection of admin utilities designed specifically for Karuza Custom Vehicles in Rust.
It gives server admins additonal features such as visibility of player owned vehicled, access and recovery tools for custom vehicles.
Built for real moderation needs: ownership checks, vehicle relocation and recovery, repairs and drowned vehicle detection.
CustomVehicleAdminTools is built with safety and compatibility in mind: it only targets Karuza Custom Vehicles, never interfering with vanilla Rust vehicles, and all admin actions are non-destructive to prevent accidental damage or permanent changes. Every feature is fully permission-based, allowing precise control over who can use each tool, and all visual debugging elements automatically expire after a short duration to avoid client clutter or long-term visual noise.
Features:
🚗 Vehicle Ownership & Inspection
🔓 Lock Bypass
🤏 Vehicle Move/Relocate Tool
🛠️ Instant Vehicle Repair
🌊 Underwater Vehicle Detection
👤 List Vehicles Owned by a Player
♾️List all vehicles
🔐 Separate permission for each function
Commands:
/kowner
Shows the owner (name and SteamID) of the Karuza custom vehicle you are looking at.
/klockbypass
Bypass the codelock on the vehicle you are looking at. This authorises you on the vehicle. Run command again to de-authorise yourself.
/kmove
Moves a Karuza custom vehicle in two steps:
Look at a vehicle and run /kmove to select it.
Look at a destination point and run /kmove again to move the vehicle there.
/krepair
Instantly repairs the Karuza custom vehicle you are looking at to full health
/kunderwater
Detects Karuza custom vehicles that are underwater, draws visual markers (sphere, arrow, and label) showing their location and prints their positions to chat.
/kplayerveh <player name or SteamID> (OPTIONAL: radius)
Lists and visually marks all Karuza custom vehicles owned by a specific player. Optionally limits results to a radius around the admin. Each matching vehicle is highlighted with a temporary sphere and label.
/kvehall (OPTIONAL: radius)
Lists and visually marks all Karuza custom vehicles owned by a specific player. Optionally limits results to a radius around the admin. Each matching vehicle is highlighted with a temporary sphere and label.
Permissions:
customvehicleadmintools.owner - required for /kowner
customvehicleadmintools.bypass - required for /klockbypass
customvehicleadmintools.move - required for /kmove
customvehicleadmintools.repair - required for /krepair
customvehicleadmintools.underwater - required for /kunderwater
customvehicleadmintools.listbyowner - required for /kplayerveh
customvehicleadmintools.listall - required for /kvehall