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  1. More information about "Death Effects"

    $9.99

    Death Effects

    Death effects is a plugin that adds different effects when a player, npc or animal dies. The effects are customizable and it is easy to add your own via the configuration.
    The plugin comes with 99 unique death effects!
    There is no permissions or commands required, simply add it to your server, configure the trigger entities and the effects that you would like enabled/disabled!
     
    Players with the deatheffects.select permission can now select the effects that they want to trigger when they kill something. A random effect from their chosen effects will be selected each time.
    Only effects that are enabled in the config can be selected.
    Command: /deatheffects

     
    Chat command
    deatheffects - brings up the ui.
    detoggle - toggles effects on/off
    detoggleclient - toggles the effects to be server-side/client-side
     
    Permission
    deatheffects.select - allows the player to use the UI.
    deatheffects.use - required to trigger a death effect
     
    Effects table
    0: EffectSpawn, 1: EffectStack, 2: EffectCircle, 3: EffectSpiral, 4: PrefabSpawn, 5: PrefabStack, 6: PrefabCircle, 7: PrefabElectrical, 8: ItemStack  
    Default effects
    spiral underwater explosion spiral dig spiral gold egg open spiral gold bag open spiral egg explode spiral splash spiral tree bonus spiral tree marking spiral codelock fail spiral bradley shell explosion spiral reskin effect spiral plug effect spiral blood effect spiral landmine circle underwater explosion circle dig circle gold egg open circle gold bag open circle egg explode circle splash circle tree bonus circle mlrs explosion circle kayak splash circle tree marking circle crossbreed blue circle crossbreed yellow circle 40mm explosion circle code lock fail circle bradley shell explosion circle sam launch circle reskin effect circle blood effect circle landmine stacked underwater explosion stacked dig stacked car collision stacked underwater fireball stacked tree impact stacked tree marking stacked train barricade stacked splash stacked mrls backfire stacked mrls explosion stacked 40mm explosion stacked codelock fail stacked gold egg open stacked gold bag open stacked egg explode stacked ore finished stacked bradley shell explosion stacked reskin effect stacked blood effect stacked landmine single underwater explosion single dig single car collision single crossbreed blue single crossbreed yellow single underwater fireball single tree impact single train barricade single splash single debris single airburst single mrls backfire single mrls explosion single 40mm explosion single gold egg open single gold bag open single egg explode single junk despawn single bradley explosion single bradley shell explosion single heli rocket explosion single heli rocket explosion 2 single sam launch single c4 launch single reskin effect single grenade explosion single scream single landmine single stone gravestone single wood gravestone single chicken single skull spike candle single skull spike pumpkin single skull spike skulls single fireball single beach parasol single firecrackers stacked chicken stacked firecrackers circle skull spike candle circle skull spike skulls discoball teslacoil siren light siren light orange item stack skulls  
    Config example: https://pastebin.com/BPUV9PvA
  2. More information about "Quest System"

    $33.99

    Quest System

    XDQuest: A comprehensive and customizable quest system for your RUST server!
    XDQuest is a powerful and flexible plugin that introduces a comprehensive and dynamic quest system into your game world.
    With 31 different types of missions available for players, the possibilities are almost limitless.
    Players receive various rewards for completing missions, adding even more incentive to accomplish tasks.
    At the moment, this is the largest and only quest system available!
    XDQuest is your key to creating endless adventures in the world of RUST.
     
    List of features:
    (The description briefly outlines the functionality and includes screenshots.)

    Interactive website for creating quests:
    XDQuest-Creater - On my website, you can easily and quickly create quests. Forget about manually editing JSON files — my user-friendly interface will make the quest creation process simple and enjoyable!
    The plugin offers four types of rewards:
    Items Blueprints Custom items Commands It integrates perfectly with various economic systems, and also supports Skill Tree and ZLevels.

    List of missions
    Mission setup
    Reward setup Detailed instructions and settings on the website:
    XDQuest-Creater - My website features clear and informative instructions that will help you configure the plugin and master all types of missions.
    You will gain access to it immediately after purchasing the plugin.

    Discover the simplest and most effective way to configure using my guide!
    Beautiful and modern UI:
    The stylish and intuitive interface makes using XDQuest simple and enjoyable.
    There is a mini-quest list that allows your players to remotely track the progress of their missions.

    UI
    UI
    Mini quest list
    Example of UI customization
    (Rusty Wasteland PvE)
    Capabilities and NPC settings:
    NPCs have their own voice-overs; currently, they can respond to the user on 4 triggers:
    1.Greetings
    2.Farewells
    3.Task acceptance
    4.Task completion You can also upload and use your own sounds for any of these 4 triggers, and the website will assist you with this as well. Dress your NPC however you like and create a unique appearance for them. There is an option to change the location of the NPC. Your NPC resides in a unique dwelling created in accordance with their character and backstory. Available types of missions:
    Currently, there are 24 different types of tasks available:
    (The types of missions are constantly being updated)
    (16 pre-set quests included)
    Command:
    Chat commands: /quest.saveposition - saves a custom position (available only to administrators). /quest.saveposition.outpost - saves a custom position within the bounds of a peaceful town (available only to administrators). /quest.tphouse - teleport to a building (available only to administrators). Console commands: xdquest.stat - publishes statistics. xdquest.player.reset [steamid64] - Clears all of a player's missions and everything associated with them. Configuration:

    Discord  -  DezLife
    Website editor  -  xdquest.skyplugins.ru

  3. More information about "Cases"

    $25.95 $17.95

    Cases

    Revolutionary cases, the juiciest interface, scroll animations and much more!
     

     
     
    Features
    Beautiful user interface Opening animation Performance Each case is configured separately  
    Commands
    cases (open cases interface) givecase <steamid> <caseid> <amount>   (give a case to the player) givecase * <caseid> <amount>   (give a case to all online players)  
    FAQ
    Q: Where can I see an example of a config?
    A:    Config
    Q:  How do I use Economics to pay for cases?
    A:  
    "Economy": { "Show Balance": true, "Type (Plugin/Item)": "Plugin", "Plugin name": "Economics", "Balance add hook": "Deposit", "Balance remove hook": "Withdraw", "Balance show hook": "Balance", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, Q:  How do I use ServerRewards to pay for cases?
    A:  
    "Economy": { "Show Balance": true, "Type (Plugin/Item)": "Plugin", "Plugin name": "ServerRewards", "Balance add hook": "AddPoints", "Balance remove hook": "TakePoints", "Balance show hook": "CheckPoints", "ShortName": "scrap", "Display Name (empty - default)": "", "Skin": 0 }, Q: I have a question/problem. What should I do?
    A: You can write to me in a PM on the site, create a ticket. Or write me in Discord: mevent
    Q:  How does a player give out Skill Tree XP?
    A:  
    { "Type": "Command", "ID": 7, "Image": "", "Title": "Give 1K XP from SkillTree", "Command (%steamid%)": "givexp %username% 1000", "Plugin": { "Hook": null, "Plugin name": null, "Amount": 0 }, "Display Name (empty - default)": "", "ShortName": "", "Skin": 0, "Amount": 1, "Chance": 65.0 }, Q: How can I add cases not for purchase, but just to have them?
    A: For example, if you give cases with the "givecase" command:  
    givecase <steamid> <caseid> <amount>  give a case to the player givecase * <caseid> <amount>  give a case to all online players
  4. More information about "Action Turret"

    $7.77

    Action Turret

    Function:
    When wearing a specific item (requires permission), it automatically summons a turret above your head that attacks any opponent that has damaged the player (victim) or is within range of the turret.
    To be added:
    Sentry turret
    Shotgun turret
    Flamethrower
    (If added, the test would look like this)
    Permissions:
    Config:
    { "General Settings": { "Turret Cloth Settings": { "Cloth Shortname": "hat.rabbitmask", "Cloth Skinid": 0 }, "Prefix": "[Action-Turret]", "SteamID": "0", "Commands": [], "Debug": false }, "Turret Settings": { "vip": { "Turret Max Health": 1000.0, "Turret Prefabs": "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", < Only auto turrets are available at the moment. > "Turret Height (At least 2.5 - lower than this is difficult to jump)": 2.5, < Jumping may be difficult if the height is lower than 2.5. > "Turret Friends, Clan Exceptions": true, <Approve your team, clan to the turret.> "Attacks only NPCs (animals, scientists) [if false attack players]": true, "Weapon Settings": { "Weapon Shortname": "rifle.ak", "Weapon SkinID": 0, "Weapon Max Ammo": 300, < -1 If used, uses the weapon's default maximum ammo. > "Weapon Parts": [ "weapon.mod.lasersight" ] }, "Ammo Settings": { "Ammo Type Shortname": "ammo.rifle", "Ammo Amount": 9999999 } }, "vvip": { "Turret Max Health": 1000.0, "Turret Prefabs": "assets/prefabs/npc/autoturret/autoturret_deployed.prefab", < Only auto turrets are available at the moment. > "Turret Height (At least 2.5 - lower than this is difficult to jump)": 2.5, < Jumping may be difficult if the height is lower than 2.5. > "Turret Friends, Clan Exceptions": true, <Approve your team, clan to the turret.> "Attacks only NPCs (animals, scientists) [if false attack players]": true, "Weapon Settings": { "Weapon Shortname": "rifle.ak", "Weapon SkinID": 0, "Weapon Max Ammo": -1, < -1 If used, uses the weapon's default maximum ammo.> "Weapon Parts": [ "weapon.mod.lasersight" ] }, "Ammo Settings": { "Ammo Type Shortname": "ammo.rifle", "Ammo Amount": 9999999 } } }, "Version": { "Major": 1, "Minor": 0, "Patch": 0 } } This plugin was inspired by Action Camera!.
  5. More information about "Auto Demo Recorder - Premium"

    $19.99

    Auto Demo Recorder - Premium

    Records players automatically that have been reported X amount of times, with the ability to automatically upload the combat logs & Demo files to a discord webhook.
    Disk usage whilst recording: +- 1MB per 1 minute. Discord has an 8mb upload limit and 100mb for nitro.
    Chat Commands:
    /record - Chat: This will initiate a self-recording.
    Console Commands
    autodemorecord.record  [steam64id] [minutes] - Console: Usefull to record a player on demand, or a schedule from another plugin.
    autodemorecord.blacklist add [steam64id] [recordingMinutes] [intervalMinutes] - Console: Add a player to the blacklist, which will record them for [recordingMinutes] every [intervalMinutes]
    autodemorecord.blacklist remove [steam64id] - Console: Removes a player from the blacklist.
     
    Permissions:
    Permission autodemorecord.record is required for a player to initiate a recording of themselves. Useful for streamers, to provide them with footage at wipe end, or tournaments. The recording length will be "Auto record for X minutes"
    Config explanations:  
    "Auto record after X reports":
    Will start recording the player when these many reports have been received.
    "Only record when reports within X seconds":
    Only record when the number of reports above, are received in this timeframe. 0 to record always when the above value is reached.
    "Save/Load reports to datafile on reload":
    Useful when you aren't using the above config, if you do it might not be necessary to save data overhead.
    "Auto record for X minutes":
    the number of minutes the player should be recorded for.
    "Discord MSG Color":
    Color for the embed message, see here https://gist.github.com/thomasbnt/b6f455e2c7d743b796917fa3c205f812
    "Discord Webhook":
    You discord webhook all information should be sent to.
    "Discord: Notify if recording is started":
    Should a message be sent to the discord webhook when the recording starts?
    "Discord: Include report with start message?":
    Should the player's report be added to the recording start message?
    "Discord: Notify if recording is stopped":
    Should a message be sent to the discord webhook when the recording ends?
    "Discord: Include report with end message?":
    Should the player's report be added to the recording end message?
    "Upload Combat Log to discord webhook?":
    Should the player's combat log be upload to the above discord webhook as a txt file?
    "Upload DEMO file to discord webhook?":
    Should the player's demo file be uploaded to the above discord webhook?
    "Split DEMO files for non nitro discord (8mb chunks)?":
    This will split files and upload multiple files to discord for non-nitro discord servers. If you have nitro with an upload limit of 100mb, then you can turn this off.
    "Discord Webhook - Self Record"
    All self-initiated recordings will post to this webhook, if not set it will go to the main one.
    "Record if FlyHacked in last X seconds"
    This will initiate a recording when a player rejoins the server after kicked for flyhacking.
    "Save recording to server?"
    If set to false, it will not save to the HDD, to save space. Make sure you have a webhook setup, otherwise it will still save as to not lose any demos.
    API:
    If you want to trigger a recording from your plugin, you can do the following:
    AutoDemoRecord.Call("API_StartRecording", BasePlayer player, string Reason, int LengthInMin);  All suggestions welcomed!
1.9m

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