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  1. More information about "Land of fantasy"

    $25.00

    Land of fantasy

    "Land of fantasy” size 4000 with a magnificent landscape made in world Creator 2 is one of those maps where the name speaks for itself. Its main components, of course, are the island and the mapper’s fantasy… The map is famous for its beautiful caves, atmospheric monuments, and evergreen forests. These unusually beautiful monuments are the main "feature” of the map, which looks like a Paradise on the planet.
    Beautiful landscapes and places to build bases remind players of another planet — located far from the hustle and bustle of rust, the map has lakes where you can relax under the rustle of trees and look at the calm blue sea. The beauty of some of the monuments is 100% determined by the crystal clarity and colorful coral Kingdom. The map consists of many monuments for lootspawn, building bases and just exploring this fantastic world.
    – 38к prefabs
    Custom monuments:
     Floating castle with waterfalls;
     Gorge of strange plants;
     Dragon canyon;
     Glade of the gods;
     Underground pedestal;
     Ice gorge with an ice wagon;
     Roadside monuments;
     Hermit camp;
     Golden Scorpion;
     The skull of a giant;
     Underwater laboratory with the ability to build a base;
     location from the game Horison;
     Bunker Tarkov;
     and many small fantastic locations and decorations.
    Custom places for building bases:
    – Islands with a glass roof;
    – forest clearings surrounded by trees;
    – azure caves with ornamental trees;
    – the project "Turtle”;
    Monuments FP:
    – Launch Site
    - Radtown
    - Nuclear Missile Silo
    –   Train Tunnels
    – Outpost
    – Train Yard
    – Sewer Branch
    – Water Treatment
    – Bandit camp
    – Sphere
    – Excavator
    – Harbor
    – Military tunnels
    – OilRig
    – Fishing Village
    - Water Well
    – Stables
  2. More information about "Property Buying"

    $19.99

    Property Buying

    Put in sale properties (house, building, etc) so that players can buy them, rented.
    Work with all doors that can include a lock code,  Works with Economics
     
     
    Permissions
     
    propertybuying.manager.use - Gives access to the (creates, suprimed ) properties propertybuying.manager.admin - See all properties created and (creates , suprimed ) properties Commands
    /property -  Accesses the property management ( added, removed )
    How to add a property ?
     
    CopyPaste
    Decay
    Config
    Payment Time Model
    Lang
     
  3. More information about "Profession"

    $25.00

    Profession

    This Plugin is made for Roleplay servers in order to block researching crafting and reparing for players without a profession granted.
    There are a few Professions included with this file which can be modyfied in the config file like i show in my showcase video below.
    If you like to have more professions included create a new support request and i will add more professions to it.
     
     
     
    Permission
    forester.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    electrician.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    weaponengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    miner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    oilextractor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    vehicleengineer.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    tailor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    graphicdesigner.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
    doctor.use - gives the player the profession and allowing him to craft, research and repair all the items specified in the config listed under this name.
     
    Chat Commands
    /diesel (ammount) - gives the player with the permission oilextractor.use the possibility to exchange diesel to lowgradefuel.
    /profession - if config parameter (Use player can grand Profession with chatcommand) is set to true, players get a list of all available Professions
    /profession (profession name) - if config parameter (Use player can grand Profession with chatcommand) is set to true players can grand the permission to a profession them selfes (ONLY ONE PROFESSION PER PLAYER THROUGH CHATCOMMAND!) (NOTE: admins still have to revoke permissions in order to handle abusing this feature. players should choose wisely )
    Lang Files
    German and Englisch translation included
     
    Config File
    { "Forester": [ "chainsaw", "wall.graveyard.fence" ], "Graphic_Designer": [ "sign.neon.xl", "sign.neon.125x215.animated", "sign.neon.125x215", "sign.neon.xl.animated", "sign.neon.125x125" ], "Doctor": [ "syringe.medical", "largemedkit", "Basic Healing Tea", "maxhealthtea", "healingtea.advanced", "maxhealthtea.advanced", "healingtea.pure", "maxhealthtea.pure" ], "Tailor": [ "shoes.boots", "diving.mask", "hat.gas.mask", "heavy.plate.helmet", "tshirt.long", "roadsign.jacket", "jacket.snow", "tshirt", "diving.wetsuit", "hat.cap", "bucket.helmet", "coffeecan.helmet", "diving.tank", "heavy.plate.jacket", "metal.plate.torso", "roadsign.kilt", "tactical.gloves", "heavy.plate.pants", "jacket", "metal.facemask", "pants", "roadsign.gloves", "shirt.collared", "hat.beenie", "hat.boonie", "diving.fins", "hazmatsuit", "hoodie", "riot.helmet" ], "Electrician": [ "electric.andswitch", "electric.button", "ceilinglight", "electric.counter", "electric.doorcontroller", "electrical.branch", "electric.solarpanel.large", "electric.battery.rechargable.medium", "electric.random.switch", "electrical.combiner", "electric.fuelgenerator.small", "electric.battery.rechargable.small", "smart.switch", "electric.switch", "electric.blocker", "elevator", "electric.hbhfsensor", "electric.battery.rechargable.large", "electrical.memorycell", "electric.orswitch", "searchlight", "electric.splitter", "electric.teslacoil", "electric.timer", "generator.wind.scrap", "electric.xorswitch" ], "Weapon_Engineer": [ "weapon.mod.small.scope", "knife.combat", "shotgun.double", "weapon.mod.holosight", "smg.mp5", "weapon.mod.muzzleboost", "rocket.launcher", "rifle.semiauto", "smg.thompson", "weapon.mod.lasersight", "pistol.semiauto", "flamethrower", "smg.2", "rifle.bolt", "rifle.ak", "weapon.mod.muzzlebrake", "shotgun.pump", "weapon.mod.silencer", "weapon.mod.flashlight", "grenade.f1", "pistol.python", "explosive.timed", "ammo.shotgun", "ammo.grenadelauncher.buckshot", "ammo.rifle.explosive", "ammo.pistol.fire", "ammo.shotgun.fire", "ammo.grenadelauncher.smoke", "ammo.rocket.fire", "ammo.rocket.basic", "submarine.torpedo.straight", "ammo.shotgun.slug", "ammo.rifle", "ammo.rifle.hv", "ammo.rocket.hv", "ammo.rocket.sam", "ammo.grenadelauncher.he", "ammo.pistol.hv", "ammo.rifle.incendiary", "ammo.pistol", "rifle.lr300", "lmg.m249", "rifle.l96", "pistol.m92", "rifle.m39", "shotgun.spas12", "multiplegrenadelauncher", "weapon.mod.8x.scope" ], "Miner": [ "furnace.large", "jackhammer" ], "Oil_Extractor": [ "small.oil.refinery" ], "Vehicle_Engineer": [ "vehicle.1mod.cockpit.armored", "vehicle.1mod.cockpit", "piston3", "carburetor1", "valve1", "piston2", "vehicle.1mod.storage", "vehicle.1mod.passengers.armored", "vehicle.1mod.cockpit.with.engine", "vehicle.1mod.engine", "sparkplug3", "crankshaft1", "sparkplug2", "vehicle.1mod.flatbed", "carburetor3", "valve3", "piston1", "carburetor2", "valve2", "vehicle.2mod.passengers", "vehicle.1mod.taxi", "vehicle.2mod.camper", "vehicle.2mod.fuel.tank", "crankshaft3", "vehicle.2mod.flatbed", "sparkplug1", "crankshaft2", "vehicle.1mod.rear.seats", "modularcarlift" ], "Vehicle_Engineer_Prefab_List": [ "1module_cockpit_armored", "1module_cockpit", "1module_storage", "1module_passengers_armored", "1module_cockpit_with_engine", "1module_engine", "1module_flatbed", "2module_flatbed", "2module_passengers", "1module_taxi", "2module_camper", "2module_fuel_tank", "1module_rear_seats", "car_chassis_2module.entity", "car_chassis_3module.entity", "car_chassis_4module.entity" ], "Use only Oilextractor can place Refinery": true, "Use only Miner can place Furnace": true, "Use only Oilextractor can start Refinery": true, "Use only Miner can start Furnace": true, "Use Oilextractor can exchange diesel to lowgradefuel": true, "Exchange rate for diesel (multiplier only integers)": 300, "Use only Forester can repair Forester items": true, "Use only Miner can repair Miner items": true, "Use only Weaponengineer can repair Weaponengineer items": true, "Use only Vehicleengineer can repair vehicles": true }  
  4. More information about "Phone Core"

    $2.00

    Phone Core

    PhoneCore is a Grand Theft Auto Style GUI that is easy to setup and customise.

    UPDATE?  Go To Bottom

    PhoneCore is a zip file with 4  variations to the code, images and psd/afphoto allowing you all the options you could think of.
    Code included is a 2x3 Phone, 3x4 phone and now 2x3 with 4 pages and 3x4 with 4 pages!
    Fire off any command that would usually be used with a "/" via this tasty little ui (e.g. /kits /backpack /dis)
     
    Configuration
    Configuration is simple, Drop in the urls for the image you want (list in image folder of default URLS) and add a command,Save, Reload and enjoy.
    Both the configs follow the same setup, just one is longer than the other.
    The use of a JSON editor or validation site such as  jsonlint.com  is recommended to avoid formatting issues and syntax errors.
    { "Use Permission phonecore2x4.show": false, "Background Image Url": "https://i.imgur.com/GY90fRP.png", "Image Url in place One": "https://i.imgur.com/bQGcmWL.png", "Command For Place One": "", "Image Url in place Two": "https://i.imgur.com/WAY6j4A.png", "Command For Place Two": "", "Image Url in place Three": "https://i.imgur.com/rOLnNiY.png", "Command For Place Three": "", "Image Url in place Four": "https://i.imgur.com/EbBRqT5.png", "Command For Place Four": "", "Image Url in place Five": "https://i.imgur.com/3mLH0mP.png", "Command For Place Five": "", "Image Url in place Six": "https://i.imgur.com/6RjWdNd.png", "Command For Place Six": "" } Command
     /Phone << opens the phone GUI
    Permission
    Each of the codes has an option to use permissions in the config.. the permission is pluginname.show and is required to open the PhoneUI is the config value is set to true  
    e.g. PhoneCore3x4.show
    Update
    Version 1.0.1... Added 2 Extra codes to the zip, These "multi" versions have 4 pages.. Watch the video Below.
    Version 1.0.1... Code 2x3 had an error that prevented compiling.. this has been rectified.
    Version 1.0.2... Added Rules so that blank unused buttons are no longer clickable.
    Version 1.0.3... Added option in config to require a permission to open the UI

    Images
    These are images that are included & random things I've added to hosting that you can use on with PhoneCore
    Icons:
    https://i.imgur.com/6RjWdNd.png Blank
    https://i.imgur.com/EbBRqT5.png Backpack
    https://i.imgur.com/0o3q7BC.png Close
    https://i.imgur.com/3mLH0mP.png Discord
    https://i.imgur.com/Vz4vVaw.png Hammer
    https://i.imgur.com/rOLnNiY.png Info
    https://i.imgur.com/bQGcmWL.png Facemask/Kits
    https://i.imgur.com/mnBkYwB.png Message
    https://i.imgur.com/WAY6j4A.png Minicopter
    https://i.imgur.com/cMjS34N.png WorkBench
    https://i.imgur.com/eRN5lCU.png Door
    https://i.imgur.com/uKCyxev.png House/Teleport
    https://i.imgur.com/cclUBi3.png Kit/Present
    https://i.imgur.com/62Tu4HV.png Lift/Elevator
    https://i.imgur.com/ldwvf7L.png Wolf/Pet
    https://i.imgur.com/IqvuMKd.png Stats
    https://i.imgur.com/1Of9ltc.png Skin/Hoodie
    https://i.imgur.com/8DJoUQT.png Rocket Turret
    https://i.imgur.com/9Yom8S9.png Brush
    https://i.imgur.com/rUlh3Qk.png Portal  
    Backgrounds:
    https://i.imgur.com/GY90fRP.png Default/Phone GUI
    https://i.imgur.com/MCjSq33.png Tower
    https://i.imgur.com/rYwQO6C.png Furnace
    https://i.imgur.com/J4rvbCJ.png Wolf
    https://i.imgur.com/d7b2LmJ.png SatAirDrop
    https://i.imgur.com/1NZyPXl.png Night
    https://i.imgur.com/UqdQAWL.png RustPoster
    https://i.imgur.com/m48YGmJ.png Waving
    https://i.imgur.com/WJ5Qr6w.png Face
    https://i.imgur.com/XHLySft.png Hemp
    https://i.imgur.com/AweYNbi.png MikeHawke
    https://i.imgur.com/vVye6Wu.png Cobalt Rewards
    https://i.imgur.com/htVCYhH.png Cobalt Regen
  5. More information about "Air Convoy"

    $30.00 $15.00

    Air Convoy

    The goal of this event is to take down the cargo helicopter carrying a container filled with valuable loot. The helicopter is protected by 1-4 patrol helicopters. The patrol helicopters can be destroyed with special anti-air rockets.  
    Features:
    NPCs parachute out of the helicopters when they are destroyed Configurable loot The convoy does not attack players unless they attack the convoy Patrol Helicopters shoot homing missiles to defend the convoy Fully customizable  
    Anti Air Rocket:
    This is a special rocket designed to take down helicopters. They can be fired both from the ground or from a player attack helicopter and travel 4x faster than a normal HV rocket. To take down a helicopter (with default health) 5 Anti Air Rockets are needed.  
    Shortname:  ammo.rocket.smoke
    Skin ID:  3020346473
     
    Loot Api:
    This plugin supports the Loot Api of https://codefling.com/plugins/loot-table-stacksize-gui.  This means that the loot of every crate can be configured directly in the Loottable UI - no need to edit config files!
     
    Commands:
    airconvoy start - Start the air convoy airconvoy stop  - Stop the air convoy aarocket.give <amount> <optional player> - Give anti-air rockets to the specified player or yourself  
    Permissions:
    airconvoy.admin - Required to use start/stop commands airconvoy.give  - Required to use aarocket.give  
    Hooks:
    void OnAirConvoyStart(); void OnAirConvoyEnd();  

     
    Default Configuration:
    { "Time between events (minutes; set to -1 to disable scheduled events)": 60, "Event duration (minutes)": 30, "Patrol Helicopter count (0 - 4)": 4, "Custom chat prefix": null, "Patrol Helicopter options": { "Health multiplier": 1.0, "Crate count": 2, "Turret range": 80.0, "Time between homing missiles (seconds)": 5, "Time after which a player is not considered hostile anymore (seconds)": 60 }, "Pilot NPC configuration": { "name": "Pilot", "health": 100.0, "enableRadio": true, "roamRange": 10.0, "chaseRange": 20.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "hazmatsuit_scientist", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "pistol.prototype17", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Soldier NPC configuration": { "name": "Soldier", "health": 200.0, "enableRadio": true, "roamRange": 40.0, "chaseRange": 40.0, "senseRange": 50.0, "visionCone": 135.0, "damageScale": 1.0, "memoryDuration": 60.0, "removeCorpseAfterDeath": true, "kit": "", "Clothing items": [ { "shortName": "scientistsuit_heavy", "amount": 1, "skinId": 0 } ], "Belt items": [ { "shortName": "lmg.m249", "amount": 1, "skinId": 0 } ], "lootTable": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, "Container Loot Configuration (Max. 6 Crates)": [ { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab", "Loot preset name (requires Loottable plugin)": "Container Military Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab", "Loot preset name (requires Loottable plugin)": "Container Locked Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab", "Loot preset name (requires Loottable plugin)": "Container Elite Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/dmloot/dm ammo.prefab", "Loot preset name (requires Loottable plugin)": "Container Ammo Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } }, { "Crate prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "Loot preset name (requires Loottable plugin)": "Container Normal Crate", "Custom loot table": { "Enabled": false, "Item list": [ { "Short name": "scrap", "Min amount": 10, "Max amount": 20, "Chance (1 = 100%)": 1.0, "Skin id": 0, "Custom name": "" } ] } } ] }  
1.9m

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8.7k

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129.9k

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