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  1. More information about "OPERATION FORTRESS"

    $41.95 $31.95

    OPERATION FORTRESS

    Introducing OperationFortress, the ultimate PvE base assault event plugin for Rust servers! Experience intense tactical combat as you and your team infiltrate a heavily fortified enemy base at the Airfield monument. With dynamic NPC encounters, strategic tower captures, and epic boss battles, OperationFortress delivers an immersive military operation experience that will challenge even the most skilled players.
     

     
    ⭐ Features of Operation Fortress
    Epic Base Assault: Infiltrate a heavily fortified enemy base at the Airfield monument with multiple defensive towers and strategic positions. Dynamic Tower System: Capture 6 strategically placed guard towers, each with unique NPC defenders and electric switches to disable the base's security system. Intelligent NPC Combat: Face off against elite enemy forces with advanced AI, including snipers, assault troops, machine gunners, and grenadiers. Boss Battle: Confront the powerful "Fortress" commander in the main base with enhanced health and elite weaponry. Reinforcement System: Experience dynamic combat as enemy reinforcements spawn after capturing towers, adding intensity to the operation. Rich Loot System: Collect valuable rewards from captured towers, defeated NPCs, and the commander's personal safe. PvE Mode Integration: Seamless integration with PvE mode systems for fair loot distribution and team-based gameplay. Customizable Difficulty: Adjust the number of required towers to access the main base, event duration, and NPC configurations. Visual Markers: Clear map markers show tower status, base location, and event progress for easy navigation. Automatic Scheduling: Set up automatic event scheduling with customizable intervals and preparation times. Team Support: Full support for team-based gameplay with shared loot rights and coordinated assaults. Performance Optimized: Efficient NPC spawning and cleanup systems ensure smooth gameplay even with large player bases.  
    📊 Event Overview
    Operation Fortress transforms the Airfield monument into a hostile military installation controlled by the "Fortress" faction. Players must work together to:
    Capture Guard Towers: Infiltrate and secure 6 strategically positioned guard towers, each defended by elite NPC forces. Disable Security System: Activate electric switches in captured towers to disable the base's security system and gain access to the main facility. Assault Main Base: Breach the heavily fortified main base located in one of the Airfield's large hangars. Eliminate Commander: Face off against the powerful "Fortress" commander and his elite bodyguards in an epic final battle. Secure Rewards: Collect valuable loot from defeated enemies, captured positions, and the commander's personal safe.  
    🖼️ Showcase
              
    🎮 Commands
    operation.start - Manually start the Operation Fortress event (requires admin permissions) operation.stop - Stop the current Operation Fortress event (requires admin permissions)  
    🛡️ Permissions
    operationfortress.start - Permission to start Operation Fortress events operationfortress.stop - Permission to stop Operation Fortress events  
    📚 FAQ
    Q: Can players use their own weapons and equipment?
    A: Yes! Players use their own weapons, armor, and equipment during the event. No special gear is provided, making it a true test of player preparation and skill.
    Q: How does the loot system work?
    A: Loot is collected manually from defeated NPCs, captured towers, and the commander's safe. The PvE mode integration ensures fair loot distribution among team members based on damage contribution.
    Q: Can the event be played solo?
    A: Yes! The event is designed to scale with player count. Solo players can complete the operation, though it will be more challenging. Team play is recommended for optimal experience.
    Q: How often does the event occur?
    A: The event can be configured to run automatically at customizable intervals, or it can be started manually by administrators using the provided commands.
    Q: What happens if players fail to complete the event?
    A: If the event timer expires or all players are eliminated, the event ends automatically. Players can attempt the operation again when it becomes available.
    Q: Does the event interfere with other Airfield activities?
    A: The plugin includes options to disable other NPCs and events at the Airfield during Operation Fortress to prevent conflicts and ensure smooth gameplay.
    Q: Can I customize the NPC types and weapons?
    A: Yes! The plugin includes extensive NPC configuration options, allowing you to customize health, weapons, behavior patterns, and reinforcement types for each tower and the main base.
    Q: How does the PvE mode integration work?
    A: The plugin integrates with PvE mode systems to ensure fair loot distribution among team members. Players who contribute more damage to NPCs have priority access to loot, while still allowing team coordination.
     
    📡 Plugin Integration
    OperationFortress is designed to work seamlessly with other popular Rust plugins:
    PvE Mode: Full integration for fair loot distribution and team-based gameplay NpcSpawn: Utilizes advanced NPC spawning and AI systems for realistic enemy encounters Notify/UINotify: Integrated notification system for event announcements and player updates BetterNpc: Compatible with enhanced NPC systems for improved AI behavior MonumentOwner: Integration with monument ownership systems for enhanced gameplay  
    🧪 TEST SERVER
    Join our test server to experience Operation Fortress firsthand!
    Copy the IP Address below to start playing!
     
    connect 194.147.90.239:28015  
    🛠️ API / Hooks
    OnOperationFortressStart()
    Triggered when the Operation Fortress event starts. OnOperationFortressStop()
    Triggered when the Operation Fortress event stops (ends or is canceled). OnOperationFortressEnter(BasePlayer player)
    Triggered when a player enters the event zone. OnOperationFortressLeave(BasePlayer player)
    Triggered when a player leaves the event zone or dies inside it. OnOperationFortressWin(BasePlayer player)
    Triggered when the boss is defeated and the victory chest is opened. player is the boss killer/owner.
  2. More information about "Underwater cave"

    $2.00

    Underwater cave

    Underwater cave under construction. There are all the necessary triggers for being underwater. There is cave lighting for comfortable underwater play. It does not require game modifiers. The height of the placement above the water is indicated in the last photo (it is necessary that half of the blue barrels were under water).
  3. More information about "Death Tracker"

    $14.99

    Death Tracker

    Death tracker is an administration tool that allows server admins to restore player items via rcon or in-game, in the event a player dies for reasons beyond their control.
    The plugin will detail:
    The location of the death (grid + coordinate). The damage type that the player took. Whether they were connected to the server or not. Who killed them (along with the userid). The date and time of the death. The players inventory, item backpack contents, and their backpack plugin contents (if they dropped).
     
     
    Admins can select items from the UI to see more details about the item such as the items condition, amount, ammo, armor slots and other parameters (such as buffs from ItemPerks).
    You can also toggle whether the item will be restored from this menu, allowing you to exclude certain items from being restored if required.
     
     

    In order to use the following commands in game, you must have the deathtracker.admin permission.
    Command: dt
    Use: Access the DeathTracker restore menu in-game.
    Command: dt.,rcon deaths <userid>
    Use: Returns information for each death stored for the specified player.
    Command: dt.rcon query <userid> <index>
    Use: Returns detailed information about the specified death for the player at the specified index (item lists etc).
    Command: dt.rcon restore <userid> <index>
    Use: Restores the items to the specified player from the specified index.
     

  4. More information about "NPC ISLAND 💀"

    $20.00

    NPC ISLAND 💀

    What is it?
    A unique island for both PvE and PvP servers.
    ✨ The Idea:
    To create a truly challenging and exciting island, tougher than the Oil Rig, but with worthy rewards! In the main room, you’ll find a lot of valuable loot and 4 shops 🛒 where you can set up trading for any resources, especially rare ones.
    🎯 Why players will love it:
    Rich loot for the brave
    Vending machines for buying and selling rare resources
    Great opportunities to trade unwanted items
    🚪 Three unique entrances to the main room:
    Underwater passage 🌊 — the fastest, but only possible with a diving tank and suit. Scientists are waiting at the entrance and there’s room for a submarine.
    Cave route 🕳️ — medium difficulty, with bots and lots of valuable loot along the way, but you can only enter the bunker with a blue keycard 🔵.
    Elevator from the office 🏢 — leads to the red keycard room with elite crates. You can’t go back this way — the door only works one way.
    💼 Main Room:
    Plenty of loot and 4 shops for trading. I recommend offering something unique — it will draw extra interest!
    🤩 Why choose this island?
    If you’re tired of standard monuments and want something new, this island is for you!
    Highly detailed (3778 objects)
    Constantly evolving and updated
    Attention to every detail
    🛠️ About the project:
    This is one of my first major projects, which I worked on for a long time, constantly changing and rearranging everything. In my opinion, this version is the most successful one. I truly love this island, and it will keep getting better!

    Height: -49,849
    Around 30 scientists and 193 different spawners.
    You can add or remove scientist spawners as you wish.

    Please make sure to test this prefab before installing it on your server — sometimes RustEdit may transfer alpha textures incorrectly.
    I would really appreciate any feedback or activity from you!

  5. More information about "Farm Island Omega[Temp]"

    $7.49

    Farm Island Omega[Temp]

    A high-quality custom farm island at the 500 size. This farm island is perfect for intense farming and PvP activity.
    Type: Farm island
    Prefab count: 3,927
    CUSTOM MONUMENTS
    Scrap junk -  mini version of junkyard Rad point - mini version of rad town Geo rig - mini version of small oil rig Signal dish - mini version of satellite dish Ruined sphere - mini version of sphere tank Loot:
    Ore nodes (random): 711 Military & Normal crates: 34 Elite crates: 6 Barrels: 42 Oil barrels: 14 Diesel barrels: 3
1.9m

Downloads

Total number of downloads.

9k

Customers

Total customers served.

132.1k

Files Sold

Total number of files sold.

2.8m

Payments Processed

Total payments processed.

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