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  1. More information about "Custom Item Vending"

    $19.99

    Custom Item Vending

    This plugin allows your players to list and sell custom items through their vending machines.
    By creating a store via the back of the vending machine, players can list any item (custom or vanilla) for sale through their machines.
    Players can then interact with the players vending machine to purchase their wares, just like vanilla rust.
    This is ideal for any server, but especially for servers with heavy role play elements, or servers that use a lot of custom items.
    Custom Item Vending can receive data from other plugins for both a currency and an item properties.

    Custom items can be added manually through the config, or sent via an API directly from another plugin.

     

    Allows players to sell items for vanilla items, custom items, economics and server rewards. Customizable limit on how many listings each vending machine can have. A map marker that will display what is currently being sold (and is in stock) in the machine. Floating text at the front of each custom item machine indicating what is being sold and its stock level. Supports almost every custom item, identifying them uniquely based on skin, name, text field, slot count and condition. Economics and Server rewards are withdrawn from the back of the machine.  
    The only requirement to use this plugin is the permission: customitemvending.create.
    This is require to turn a regular vending machine into a Custom Item Vending machine.
    Please note that due to the nature of the plugin and the way the map's vending listings are handled via client side, it is not possible to use market drones to obtain items using this plugin.
     
     

     
  2. More information about "Buttons"

    $4.99

    Buttons

    Buttons is a Rust plugin that allows server owners to add customizable buttons to the in-game user interface.
    These buttons can be used to trigger commands, open menus, send messages, or execute any server-side action, offering a more interactive and user-friendly experience for players. With support for custom positioning, styling, and permissions, Buttons makes it easy to enhance gameplay and streamline interactions through intuitive UI elements.

    Permissions:
    buttons.use - Allows group/player to use the buttons. buttons.toggle - Allows group/player to toggle the buttons. Chat Commands:
    /buttons - Toggle the buttons (require buttons.toggle). Console Commands:
    buttons.open <index> - Execute the button command.  
    Configuration:
     
    { "Settings": { "Buttons": [ { "Image Url": "https://i.ibb.co/Gv8YKB8g/info.png", "Local Image (oxide/data/Buttons/images - eg: image.png)": "", "Command": "info", "Background Color": "0.65 0.65 0.65 0.3", "Only Show Buttons In Looting": false, "Display Type (Hud/Overlay)": "Overlay", "Enable Hybrid Display Type When Display Type Is Overlay": false, "Use This Display Type While Not Looting When Hybrid Is Enabled (Hud/Under)": "Hud", "Alignment": { "Anchor Min": "0 1", "Anchor Max": "0 1", "Offset Min": "18 -60", "Offset Max": "56 -22" } }, { "Image Url": "https://i.ibb.co/VYz1NcLL/leaderboard.png", "Local Image (oxide/data/Buttons/images - eg: image.png)": "", "Command": "leaderboard", "Background Color": "0.65 0.65 0.65 0.3", "Only Show Buttons In Looting": false, "Display Type (Hud/Overlay)": "Overlay", "Enable Hybrid Display Type When Display Type Is Overlay": false, "Use This Display Type While Not Looting When Hybrid Is Enabled (Hud/Under)": "Hud", "Alignment": { "Anchor Min": "0 1", "Anchor Max": "0 1", "Offset Min": "58 -60", "Offset Max": "96 -22" } }, { "Image Url": "https://i.ibb.co/V06FLK38/shop.png", "Local Image (oxide/data/Buttons/images - eg: image.png)": "", "Command": "shop", "Background Color": "0.65 0.65 0.65 0.3", "Only Show Buttons In Looting": false, "Display Type (Hud/Overlay)": "Overlay", "Enable Hybrid Display Type When Display Type Is Overlay": false, "Use This Display Type While Not Looting When Hybrid Is Enabled (Hud/Under)": "Hud", "Alignment": { "Anchor Min": "0 1", "Anchor Max": "0 1", "Offset Min": "98 -60", "Offset Max": "136 -22" } }, { "Image Url": "https://i.ibb.co/ksjLcnx5/kits.png", "Local Image (oxide/data/Buttons/images - eg: image.png)": "", "Command": "kits", "Background Color": "0.65 0.65 0.65 0.3", "Only Show Buttons In Looting": false, "Display Type (Hud/Overlay)": "Overlay", "Enable Hybrid Display Type When Display Type Is Overlay": false, "Use This Display Type While Not Looting When Hybrid Is Enabled (Hud/Under)": "Hud", "Alignment": { "Anchor Min": "0 1", "Anchor Max": "0 1", "Offset Min": "138 -60", "Offset Max": "176 -22" } } ], "Open By Default": true } }  
    Languages:
    Buttons have two languages by default (English and Romanian), but you can add more in Oxide lang folder.
  3. More information about "BGrade"

    $14.99 $9.99

    BGrade

    Built from the ground up with pure performance as a drop in replacement for umods bgrade. Players can Auto Build with there Specified Grade when using the building planner or simply tap with the hammer!
     
    Features:
    BGrade supports using both the Planner & Hammer.
    Native Game Popups to indicate missing resources.
    Supports Rust Backpacks.
    Works well with 3rd party plugins, like remover tools, etc


    Chat & Console Commands:
    /bg /bgrade Grades 0 - 4 ( Wood > Stone > Metal > Armored )  
    Configuration
    { "Enable On Active Item Changed Notification": false, "Console & Chat Commands": [ "bg", "bgrade" ], "Sound Effects: Set Empty string to disable": { "Ok": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab", "Ko": "assets/prefabs/weapons/toolgun/effects/repairerror.prefab" } }
    Included Languages:
    English > French > German > Simplified Chinese > Russian
    //Default English { "ToggledGrade": "Toggled Grade to {0}.", "NoAccess": "You do not have permission to use {0} level of BGrade.", "Off": "Toggled BGrade Off.", "GradePerm": "You do not have permission for grade: {0}", "NoEscape": "NoEscape Blocked: BGrade Disabled.", "Notify": "BGrade is available using {0}" }  
  4. More information about "CustomC4&RocketTiers"

    $9.99

    CustomC4&RocketTiers

    🚀 CustomC4 & RocketTiers
    CustomC4 & RocketTiers is a Rust plugin that expands explosive gameplay with fully configurable C4, Rocket Launcher, Rocket Tier and Prototype systems.
    Each tier can have its own damage values, skins, magazine size, condition loss and upgrade progression.

    ⚠️ Important Notice
    The showcase video is outdated.

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    🆕 NEW in v 1.1.0
    * Fixed SkillTree Extended_Mag compatibility.
    * Prototype Rocketlauncher and Rocketlauncher Tiers magazine size is now also re-applied on equip and fire.
    * If you experience any issues with magazine size or magazine behavior, please set ForceMagazineOverride to true in the config.
    * More information about my Rust projects, free releases, and other Blackmatic projects can be found on my official website: blackmatic.de
     
    🆕 NEW in v1.0.9
    ✅ Added: Visual Raid Rank System
    Players can now earn visual raid XP by using plugin explosives.
    The Raid Rank System is visual only.
    It does not unlock items or gameplay advantages and can be disabled in the config.

    Player Commands:
    /raidrank
    Shows the player’s current raid rank, level, XP and personal statistics.
    /raidtop
    Shows the top raiders list.

    ✅ Added: Admin Balance Stats
    Admins can now view global and player-specific raid statistics.

    Admin Chat Commands:
    /c4rtstats
    Shows global raid statistics.
    /c4rtstats <player/steamid>
    Shows statistics for a specific player.
    /c4rtxp add <player> <amount>
    Adds XP to a player.
    /c4rtxp remove <player> <amount>
    Removes XP from a player.
    /c4rtxp reset <player>
    Resets a player’s XP.
    /c4rtstatsreset
    Resets all raid statistics.

    Admin Console Commands:
    c4rtstats
    Shows global raid statistics.
    c4rtstats <player/steamid>
    Shows statistics for a specific player.
    c4rtxp add <player> <amount>
    Adds XP to a player.
    c4rtxp remove <player> <amount>
    Removes XP from a player.
    c4rtxp reset <player>
    Resets a player’s XP.

    ✅ Fixed: Normal Rocket Damage Fallback
    Fixed an issue where normal rockets or HV rockets could incorrectly use the last stored rocket tier damage.

    ✅ Fixed: Weapons Turbo Compatibility
    Fixed a compatibility issue with Weapons Turbo where excess rockets could be consumed when reloading Rocketlauncher Tier or Prototype Rocketlauncher weapons.

    ⚙️ Config Notice
    This update adds new config options for the Raid Rank System and Admin Balance Stats.
    The existing config should update automatically when the plugin is loaded.
    If any new settings are missing or something does not work correctly, please back up your config and let the plugin generate a fresh one.

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    🆕 NEW in v1.0.5
    ✅ Added: Prototype Rocket Launcher System
    Added 5 Prototype Rocket Launcher tiers:
    proto0 → proto4
    Features:
    Independent prototype tier config and progression
    Separate damage system per prototype tier
    Basic rocket damage per tier
    HV rocket damage per tier, if enabled
    Configurable upgrade path
    Configurable upgrade costs
    Optional stack upgrades
    Optional conversion from normal Rocket Launcher to proto0

    ✅ Added: Prototype C4 System
    Added 5 Prototype C4 tiers:
    proto_c4_0 → proto_c4_4
    Features:
    Independent prototype C4 config and progression
    Separate from normal C4 tiers
    Configurable damage values per prototype tier
    Configurable upgrade path
    Configurable upgrade costs
    Optional stack upgrades
    Optional conversion from normal C4 to proto_c4_0

    🖥 Added: Prototype Upgrade UI
    Open the UI with:
    /prototype
    /proto
    UI Features:
    Prototype Launcher tab
    Prototype C4 tab
    Shows Current → Next preview
    Shows stats and upgrade costs
    Upgrade buttons perform upgrades directly
    Supports paging for multiple items

    🎁 Added: Loot Spawns / Spawn Table Support
    Added LootSpawnsConfig to allow tier items and prototype items to spawn in loot containers with a chance.
    Features:
    Optional loot spawn system
    Optional container whitelist via ContainerPrefabs
    Empty container list = all loot containers
    Safety limit with MaxExtraItemsPerContainer
    Configurable spawn rules with LootSpawnRule

    Supported ItemTypes:
    c4
    rocketlauncher
    proto_launcher
    proto_c4

    Example Tiers:
    c4_tier1
    rocket_tier1
    proto0
    proto_c4_0

    Each loot rule supports:
    Chance
    MinAmount
    MaxAmount

    Added: Optional Damage Display in Item Names
    The plugin can show damage values directly in item names.
    Supported regular tier items:
    C4 tiers
    Rocketlauncher tiers
    Prototype items are not affected by this feature.

    Name Formats:
    C4_TIERX [DMG:####]
    Rocketlauncher TierX [DMG:#### | HV:####]
    HV damage is only shown if EnableHvRocketTiers is enabled.
    If HV rocket tiers are disabled, the HV value is not shown.

    Config Toggles:
    ShowDamageInC4TierName
    ShowDamageInRocketLauncherTierName

    🧰 Console Give Commands / Shop / RCON Support
    customc4rockettiers.giverocket <player|steamid> <tier1|tier2|tier3>
    customc4rockettiers.givec4 <player|steamid> <tier1|tier2|tier3> [amount]
    c4rt.give.proto.launcher <player|steamid> <0|1|2|3|4|proto0-proto4>
    c4rt.give.proto.c4 <player|steamid> <0|1|2|3|4|proto_c4_0..proto_c4_4> [amount]

    Examples:
    customc4rockettiers.giverocket Blackmatic tier1
    customc4rockettiers.givec4 Blackmatic tier3 5
    c4rt.give.proto.launcher Blackmatic proto0
    c4rt.give.proto.c4 Blackmatic proto_c4_0 5

    🔁 Optional Convert: Normal → Prototype 0
    If enabled in the config:
    Normal Rocket Launcher → proto0
    Normal C4 → proto_c4_0
    Both conversions use configurable costs.

    ⚙️ Config Overhaul: Categorized & Cleaner Layout
    The configuration is grouped into cleaner categories:
    General
    Name Display
    Base C4
    Base Rockets
    Normal Launcher
    Prototype Launcher
    Prototype C4
    Loot Spawns
    UI
    Raid Rank System

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    📌 Main Features
    ✅ C4 Tiers
    Multiple configurable C4 tiers
    Custom explosion damage per tier
    Optional skins per tier

    ✅ Basic Rocket Tiers
    Configurable damage for normal rockets
    Separate damage values per tier

    ✅ HV Rocket Tiers
    Configurable damage for High Velocity rockets
    Can be enabled or disabled in the config

    ✅ Rocket Launcher Tiers
    Custom Rocketlauncher tiers
    Custom magazine size per tier
    Custom wear / condition loss per shot
    Optional damage display in item names

    ✅ Prototype Rocketlaunchers
    Separate prototype launcher progression
    Separate Basic and HV damage values
    Configurable magazine size per prototype tier
    Configurable condition loss per prototype tier
    Configurable upgrade costs
    Optional stack upgrades
    Optional conversion system

    ✅ Prototype C4
    Separate prototype C4 progression
    Custom damage per prototype tier
    Configurable upgrade costs
    Optional stack upgrades
    Optional conversion system

    ✅ Loot Spawn Support
    Optional spawning of tier and prototype items inside loot containers
    Configurable chances
    Configurable min/max amounts
    Optional container whitelist

    ✅ Visual Raid Rank System
    Visual player progression based on plugin explosive usage
    Player rank, level, XP and stats
    Top raider list
    Can be disabled in the config

    ✅ Admin Balance Stats
    Global raid statistics
    Player-specific raid statistics
    Tracks plugin C4 tier usage
    Tracks plugin Rocketlauncher tier usage
    Tracks Prototype C4 usage
    Tracks Prototype Rocketlauncher usage
    Tracks total plugin raid damage
    Tracks damage to buildings
    Tracks damage to Bradley
    Tracks damage to Patrol Heli

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    🧰 Admin Chat Commands
    /givec4 [tier1|tier2|tier3]
    Gives a tiered C4.
    /giverocket [tier1|tier2|tier3]
    Gives a tiered Rocket Launcher.
    /giveproto
    Gives a Prototype Rocketlauncher 0.
    /c4rtstats
    Shows global raid statistics.
    /c4rtstats <player/steamid>
    Shows statistics for a specific player.
    /c4rtxp add <player> <amount>
    Adds XP to a player.
    /c4rtxp remove <player> <amount>
    Removes XP from a player.
    /c4rtxp reset <player>
    Resets a player’s XP.
    /c4rtstatsreset
    Resets all raid statistics.

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    🧰 Player Commands
    /raidrank
    Shows the player’s current raid rank, level, XP and personal statistics.
    /raidtop
    Shows the top raiders list.
    /prototype
    Opens the Prototype Upgrade UI.
    /proto
    Opens the Prototype Upgrade UI.

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    🧰 Console Commands
    customc4rockettiers.giverocket <player|steamid> <tier1|tier2|tier3> [amount]
    Gives a tiered Rocket Launcher.
    customc4rockettiers.givec4 <player|steamid> <tier1|tier2|tier3> [amount]
    Gives tiered C4.
    customc4rockettiers.giveproto <player|steamid>
    Gives a Prototype Rocketlauncher 0.
    c4rt.give.proto.launcher <player|steamid> <0|1|2|3|4|proto0-proto4>
    Gives a specific Prototype Rocketlauncher tier.
    c4rt.give.proto.c4 <player|steamid> <0|1|2|3|4|proto_c4_0..proto_c4_4> [amount]
    Gives a specific Prototype C4 tier.
    c4rtstats
    Shows global raid statistics.
    c4rtstats <player/steamid>
    Shows statistics for a specific player.
    c4rtxp add <player> <amount>
    Adds XP to a player.
    c4rtxp remove <player> <amount>
    Removes XP from a player.
    c4rtxp reset <player>
    Resets a player’s XP.

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    🔐 Permission
    customc4rockettiers.admin
    Required for admin commands and management features.
    Players do not need this permission to use tiered or prototype items once they have them.
     
  5. More information about "Simple Kits"

    $9.99

    Simple Kits

    Simple Kits is a Kits plugin for Rust that offers a simple and easy to navigate UI while maintaining good server performance.
    Key Features
    UI for Kit Management: A custom, in-game user interface for players to view and redeem available kits. Admins can also use the UI to create and edit kits without manually editing the config file. Highly Customizable: Each kit can be configured with a specific name, short name, description, image, and items. It also supports item attachments, allowing for pre-modded weapons and tools, and autokit support. Built-in Cooldown and Usage Limits: You can define cooldown periods (global and per-player) and set a maximum number of uses for each kit, providing a balanced experience. There is also an option to automatically clear all cooldowns and use counts upon a server wipe. Permission Restricted Access: Kits can be restricted to specific players or groups using permissions, allowing for VIP kits or donor perks. API: The plugin exposes a comprehensive API that is compatible with the uMod Kits plugin's API. It allows other plugins to interact with the kit system, including giving kits, checking their existence, retrieving kit data, and managing player cooldowns and uses. Lightweight: stripped down features and more  optimized to guarantee good performance.   
    Performance Overview

     
    Commands and Permissions
    /kit - Open the kits menu. /kit {shortname} - Redeem any kit via it's shortname without opening the menu.
      No admin permission required, ownerid and moderatorid gain access the admin menu hassle free.
    Config
    { "VIP Store URL (Wthout https://)": "", "Enable Auto-Kits": true, "Clear Cooldowns and Redeem Limits on wipe": true, "Main Color RGBA (Use https://colors.misticos.dev/ (RUST Color))": "0 1 1 1", "Kits": { "starter": { "Name": "STARTER", "ShortName": "starter", "Description": "A simple kit to get your <color=#00ceff>base</color> going! \n24 Hour cooldown between redeems.", "Image": "https://files.tryhard.cloud/s/RygdtjDamAXHKwQ/preview", "Cooldown": 86400.0, "WipeCooldown": 0.0, "MaxUses": -1, "Perm": "", "Items": [ { "Id": 1079279582, "ShortName": "medkit", "Amount": 2, "SkinId": 0, "Slot": 1, "Container": 1, "Attachments": null }, { "Id": 1079279582, "ShortName": "bandage", "Amount": 2, "SkinId": 0, "Slot": 2, "Container": 1, "Attachments": null } ], "Hide": false } } }  
    API (for developers)
    // Attempts to give a kit to the specified player. // Returns a string containing a failure message, otherwise returns the result of the internal GiveLoadout method. object GiveKit(BasePlayer player, string name); // Checks if a kit with the given name exists. // Returns a boolean value. bool IsKit(string name); // Populates a provided list with the names of all available kits. // This method does not return a value. void GetKitNames(List<string> list); // Retrieves the image URL for the specified kit. // Returns an empty string if no URL is set. string GetKitImage(string name); // Retrieves the description text for the specified kit. // Returns an empty string if no description is set. string GetKitDescription(string name); // Returns the maximum number of uses for a kit per player. // Returns 0 if no maximum is set. int GetKitMaxUses(string name); // Returns the cooldown period (in seconds) for a kit. // Returns 0 if there is no cooldown. int GetKitCooldown(string name); // Gets the number of times a specific player has used a specific kit. // Returns 0 if the player or kit data is not found. int GetPlayerKitUses(ulong playerId, string name); // Sets the number of uses for a specific kit for the given player. // This method does not return a value. void SetPlayerKitUses(ulong playerId, string name, int amount); // Retrieves the remaining cooldown time (in seconds) for a player's kit. // Returns 0 if the kit is not on cooldown. double GetPlayerKitCooldown(ulong playerId, string name); // Sets a new cooldown time (in seconds) for the specified kit for a player. // This method does not return a value. void SetPlayerCooldown(ulong playerId, string name, double seconds); Support and More
    Checkout my discord server here.
    Showcase Video
     

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