BetterDeadThanZed's Wishlist
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Item Insurance
Allow players can insure lost items to be retrieved for a price. This is a feature that is present in many extraction and survival multiplayer games like Escape from Tarkov, Dark and Darker and now you can bring it to your Rust server as well! If an item is insured and you drop it (from death or otherwise) then as long as no one else loots it - you can request to have it "retrieved" by your insurer and returned to you. A UI that matches seamlessly with vanilla rust is included and many configuration options are available to balance and fine-tune this plugin for your server. Please refer to the documentation section as that will likely answer most of your questions!
Documentation:
A full readme including permissions, commands, and config options is available in this google doc link.
Disclaimer:
Like all of my plugins - this plugin is sold as is. I will be happy to take feature requests into consideration but make no guarantees about which ones get implemented. Please refer to the feature list before you make your purchase!
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Ostankino: heli tower
This is not just a tower - it is a fully realized and meticulously crafted monument inspired by the Ostankino Tower, designed specifically for taking down the patrol helicopter. It fits seamlessly into Rust’s style and atmosphere, staying perfectly within the game’s visual and thematic boundaries.
There are no blurry textures, no flickering - every element is built with care and precision.
The shooting range lights are turned on using a switch.
The tower features four dedicated levels for engaging the helicopter:
- Lower level
- Middle level
- Two upper levels
The structure is visible from an impressive distance, becoming a true landmark on the map. And despite containing around five thousand prefabs, the monument remains well-optimized and runs smoothly.
A high level of detail, thoughtful structure, and clean execution make this monument feel like an authentic part of Rust’s world.
Rust - 2025-11-19 20-58-51.mp4- #heli
- #heli tower
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(and 7 more)
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Blueprint Trailers📘
If you also find the new blueprint update a bit strange or unbalanced, this pack can help your players progress a bit faster by offering alternate ways to find blueprint fragments.
These trailers can be placed both at Tier 1 monuments or along roadside locations.
Each trailer has built-in lighting that can be toggled using a switch — just like in standard Rust monuments.
Trailer Variations:
🔴 Red Card Trailer
– Contains 2 blueprints
– Requires a blue keycard and a battery
– Guarded by 5 scientists
– Triggers a light-only alarm when activated (no sound)
🔵 Blue Card Trailer
– Contains 1 blueprint
– Requires a green keycard
– Small loot inside + a blue keycard
– The blueprint is used for Workbench Level 2
🟢 Green Card Trailer (Variant 1)
– Requires a green keycard
– Light loot
– Contains 1 basic blueprint
🟢 Green Card Trailer (Variant 2)
– Easiest version
– Requires only a battery
– Ideal for placement at ports or ferry terminals
If you have any questions or run into issues — feel free to reach out!
Rust - 2025-10-20 12-26-19.mp4- #blueprints
- #pvp
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Rust Wipe Info Plus
By DarkSilver in Plugins
🧭 RustWipeInfoPlus
A complete wipe tracking and server information plugin for Rust — automatically updates your hostname, map name, and Discord announcements whenever a wipe occurs.
🧩 Main Features
🔁 Automatic wipe detection (detects map, seed, or level changes)
🕒 “Time since wipe” counter for hostname and map name
⚙️ Manual override system (ManualStartISO or ManualStartUnix)
🗺️ Custom map labels (show your own map name or brand)
💬 Discord webhook notifications with rich embeds and color
🎨 Customizable embed color, title, and content (@everyone support)
🧾 Message placeholders:
{level}, {size}, {seed}, {iso}, {age}, {days}, {hostname}, {serverip}, {port},
⚡ Auto-update loop that keeps your info fresh in real time
🧰 Works with both Carbon and uMod (Oxide)
🧱 Installation
Upload RustWipeInfoPlus.cs to your oxide/plugins/ folder.
Reload the plugin:
oxide.reload RustWipeInfoPlus Edit your generated config in oxide/config/RustWipeInfoPlus.json.
Add your Discord webhook URL and optional message ID.
⚙️ Example Config
"General": { "CustomLabel": "Isla Rustalia 3700 — testing.com", "PrependMapInfo": false, "MaxLength": 70 }, "HostnameTag": { "Enable": true, "Format": "Wiped: {0} ago", "Separator": " | ", "Position": "suffix", "BaseHostname": "testing [LATAM] PVE" }, "Webhook": { "Enable": true, "Url": "https://discord.com/api/webhooks/XXXX/XXXX", "MessageTemplate": "TESTING [PVE] Wipeo!\n\nMapa: {level} {size} (Seed {seed})\nWipe time: {iso}\nIP: {serverip}:{port}", "UseEmbed": true, "ContentTemplate": "@everyone", "EmbedTitle": "TESTING WIPEO BIENVENIDOS", "EmbedColor": 16711680, "AllowEveryone": true, "EditInsteadOfPost": true, "MessageId": "123456789012345678" } 🧩 Commands
| Command | Permission | Description | | ------------------------------------- | ---------------------- | ------------------------------------ | | `/mapname.info` | rustwipeinfoplus.admin | Shows current wipe info and hostname | | `/mapname.resetage` | rustwipeinfoplus.admin | Resets wipe timer to now | | `/mapname.setdate <YYYY-MM-DD HH:mm>` | rustwipeinfoplus.admin | Manually set wipe start | | `/mapname.clearmanual` | rustwipeinfoplus.admin | Clears manual override | | `/mapname.forceapply` | rustwipeinfoplus.admin | Forces reapply of mapname/hostname | | `/mapname.dstest` | rustwipeinfoplus.admin | Sends a test Discord message |
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Mechanics Arched Garage
Introduce my standalone point of interest to your Rust map with T.R. Autos, a fully custom monument built inside the ruins of a collapsed railway bridge. Once a functioning auto repair shop beneath an active rail line, decades of decay, structural failure, and neglect have transformed it into a atmospheric location perfect for exploration and combat.
Additionally, I’ve hosted two sign images for you to use or to serve as templates if you wish to create your own signs. These signs are applied using the Sign Artist plugin for added convenience.
Quick Start
Extract the zip file into your RustEdit install folder. Start Rust Edit. Click on Prefabs at the top & open up your Prefab List. Under the Custom category, you will now find RobJs Premium Prefabs. Double-click on the prefab file, which will spawn it into the map for you. Drag it to the general area you want to place it. Apply the Height Mask, Topology Mask, and Splat Mask. Contact And Help
If you need to contact me discord is best: RobJ2210#2553
For help/support my discord group is best: Join RobJ Maps Discord
