ARobinhood's Wishlist
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Limit Entities
The purpose of this plugin is to restrict the entities that players can build. You can limit any entity based on its prefab. To get the full list of supported prefabs, use the limitentities.list console command.
There are three types of limits available: global, building, and radius. For building limit checks, if a cupboard is placed, the limits of the cupboard owner will apply. If no cupboard is present, the restrictions of the first block's owner will be used. When you run the plugin for the first time, no players will be restricted. To apply limits, you must assign one or more permissions from your config file to a player or group. The plugin also tracks permission changes, so you won't need to restart it after granting a player new permissions or adding them to a VIP group, for example. This plugin is designed to be efficient and performant, even on heavily loaded servers.
The plugin now supports Entity Groups, and group names are translatable. All newly created groups are automatically added to the language files when the plugin loads. You can create as many groups as you like or remove them entirely. Just keep in mind that if you add an entity to a group, you cannot also add it to Limits Entities — you must use the Group name instead.
Extended Power Lights (Deluxe Christmas Lights) support has been added: a new group of limits is now included in the config. The default values are set to -1, meaning no limits. Adjust them according to your needs.
Radius Limits allow you to restrict the number of specific entities within a certain radius. This feature is designed for static deployable entities (like turrets or lights) and helps prevent spam placement in concentrated areas.
ZoneManager integration (may affect performance): IncludeMode means, limits apply only inside the specified zones, if IncludeMode = false, limits apply only outside those zones.
Note: Radius limits only work for static entities (entities that don't move after placement). This feature can be resource-intensive if used with very large radius values or too many entities, so use it judiciously. Note: If you want to have "beautiful" names even on English only, please, install Rust Translation API plugin or you will have short prefab names only. ## Permissions
limitentities.immunity -- Allows player to not being limited by this plugin limitentities.admin -- Allows player to check other player limits and execute console command
More permissions with limits are created in config file (see Configuration section below) ## Commands
/limits <player name | steamid> (optional) -- Get current limits list for a player. If player doesn't have admin permission or player name/id is empty - current player limit will be shown limitentities.list (console only) - print all tracked prefabs list into log file. Requires admin rights (can be used in server console/RCON) ## Configuration
You can remove unnecessary default permissions and also add as many permissions as you want. For cases where the player has more than one, the permission with the higher priority will be applied. Note: For better performance, grant permissions only to players you want to limit, or use an immunity permission to disable limits entirely. Enable or disable notifications and logging. Set the Building Detection Range to be used when a building is not specified (e.g., not a decay entity). Do not set this value too high — it may significantly impact performance! Enable or disable tracking (and limiting) for Power Lights (Deluxe Christmas Lights). Enable or disable tracking (and limiting) for Growable Entities. Set the SteamIDIcon to a specific SteamID to customize the account icon in chat messages. Define the commands list (defaults are limits and limit). Set the percentage (%) at which limit notifications appear. If set to 0, notifications will only show when the limit is reached. Add entity prefab names to the Excluded List to make the plugin completely ignore those prefabs. Add entity skin ID to the Excluded skin IDs to make the plugin completely ignore prefabs with those skin IDs. Enable or disable integration with the ZoneManager plugin. May impact performance!
When IncludeMode is true, limits apply only to players/entities inside the specified zones.
When IncludeMode is false, limits apply only to players/entities outside those zones. Enabling Prevent Excessive Merging of buildings may affect performance, so use it at your own risk! Use Entity Groups to combine entities and set a shared limit for the entire group. Note: The same entity cannot be listed in both Group Entities and Limits Entities at the same time.
## Localization
Plugins phrases are available on 3 languages out of the box: English, Ukrainian and Russian Plugin supports Rust Translation API which allows you to have entities names on any language Rust supports There is a free version on uMod, why do you even need this plugin?
First of all, this plugin was designed to be efficient and performant. It uses unique caching system that should not consume no additional server resources Much more efficient building limit control system even without cupboard placed More accurate mechanism for notification messages Allows you to prevent entities placement if limit is set to 0 Supports Rust Translation API so you can have full support of any language Rust supports Supports Entity Groups ! Supports checks to prevent excessive merging of buildings Supports Abandoned Bases plugin Supports advanced limits for Power Lights (Deluxe Christmas Lights) Supports setting advanced building detection range Advanced radius-based limiting system for area control Supports Zone Manager plugin -
Building Sites
This plugin allows you to quickly and easily add unique locations for building houses to any map.
There are 17 different locations of three types: ground sites, islands, and flying platforms — choose what suits you best!
Key benefits of the plugin:
Suitable for any map; No need to use RustEdit; Random automatic spawn after wipe; Ability to give a Building Site to a certain player. With this plugin, you can build the perfect house for yourself and your friends!
Spawn locations
The plugin has a function for automatically generating spawn points for BuildingSites on any map.
You can independently enable and disable the spawning of water, land, and air BuildingSites.
For each type, you can set the number of BuildingSites that will appear after the wipe.
You can also give players flare to summon a BuildingSite.
With their help, players will be able to call the desired BuildingSite anywhere.
When the player holds the flyer in their hands, they are shown information about whether their position is suitable for spawning the BuildingSite or not.
Players can be given flyers in any way, for example, by kits or in the in-game store.
Chat commands (admin only)
/respawnsites - forcibly launches automatic respawn of BuildingSites /spawnsite PresetName - spawn the BuildingSite in your position /killsite- destroys the BuildingSite you're looking at /killallsites - destroys all BuildingSites on the server /givesite PresetName - give the BuildingSite to yourself /killsiteentity — look at the object you want to remove and enter the command; this object will no longer spawn at new locations of this type
Console commands (RCON only)
respawnsites - forcibly launches automatic respawn of BuildingSites killallsites - destroys all BuildingSites on the server givesite PresetName userID - give the BuildingSites to the player
Plugin Config
en – example of plugin configuration in English ru – example of plugin configuration in Russian
Check out the rest of my work: Adem's Codefling Library
You can reach out to me in Discord: Adem's Discord Profile
Join the Mad Mappers Discord!
- #adem
- #madmappers
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Skirmish
By imthenewguy in Plugins
Skirmish is a plugin and prefab combo that generates paintball games on your server.
The plugin automatically runs the event at a set interval (or consecutively with other games if using EventHelper to manage it), and allows for players to join from anywhere using the /skjoin chat command.
The game randomly chooses between free-for-all and deathmatch game modes. Players are eliminated when they take enough hits and the last person/team standing is declared the winner(s).
The package comes standard with 2 default arenas: Sewers and Warehouse. These can be placed anywhere under your map and do not require any manipulation other than drag and drop in RustEdit (just make sure they are under the terrain).
Automatic running of games. No chat commands or setup is required as the plugin finds the arena's automatically when a server wipes. 2 Game mode types included: Free-For-All & Team Deathmatch. Configurable magazine capacity, team clothing and rewards. Supports setup for your own arenas with ease. 2 arenas included: Warehouse and Sewers. Uses EventHelper to manage players entering and exiting the arena. Strips their items and saves their stats on entry, then restores their items and stats when they leave.
There are a number of chat commands that can be used to initiate, end, join, leave and setup a game.
Command: skstart <optional: time override> <optional: arena name>
Description: Manually starts the game. The time override parameter states how long the lobby will run for before the game begins. The arena name parameter allows you to select a specific arena to play in.
Example: skstart 120 "Warehouse Arena" - would start a game in 120 seconds at the warehouse arena.
Command: skend
Description: Ends the current game of Skirmish and teleports players back to their start location.
Example: skend - ends the game. No parameters required.
Command: skcleardata
Description: Clears all player reward data.
Example: skcleardata - clears the data. No parameters required.
Command: sksetlobby
Description: Sets the lobby destination (where the players wait for the game to begin). This is only required if you AREN'T using the warehouse arena, as the warehouse arena automatically sets the lobby destination for you.
Example: sksetlobby - Sets the lobby at your current position. No parameters required.
Command: skprize
Description: Used to redeem outstanding prizes for winning a game. Prizes accumulate for each win.
Example: skprize - redeems the prize to the players inventory. No parameters required.
Command: skjoin
Description: Joins any active skirmish games that are running.
Example: skjoin - performs a number of checks on the player then joins the lobby. No parameters required.
Command: skleave
Description: Leaves the current event and puts the player back where they were with all of their items/stats.
Example: skleave - leaves the event. No parameters required.
Command: sk
Description: Displays a UI to start the game with. Allows for arena, mode and lobby delay to be selected.
Example: sk- opens the ui
This plugin allows for map developers to create arenas and ship them with support. Server owners can also create arenas out of existing structures using the same logic (although a fenced off area is recommended so players don't run off).
You can follow this video tutorial for more information on adding support for your arenas.
Rust prefabs list: https://www.corrosionhour.com/rust-prefab-list/
Template to ship with your map: https://pastebin.com/XGbwhHuC
Example config: https://pastebin.com/1yiDjveu
SkirmishSpawns plugin: https://drive.google.com/file/d/1e0kAA86AzKLTymF4-HUVHkojVKQBZe1x/view?usp=sharing
skirmish.admin - required to start/stop a game and clear data.
Required:
EventHelper ImageLibrary Works with:
NightVision
A list of supported arenas will be listed here. If you would like to add support to your arenas, please pm me the link to the submission and I will add it to the list.
Street Arena [Pookie/Telephone.deployed]
- #paintball
- #arena
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Personal NPC
Take your server experience to new level using Personal NPC companions that can fight, loot, gather, drive, fly, and assist! Whether combat, gathering resources, or traveling is on your to-do list, your bot is on hand to help out!
Features:
✋ Battle-Ready AI
• Command your bot to attack players, enemies, buildings, barrels, and more.
• Protects you against enemies attacks.
• Assist in combat by attacking targets that you engage with (/pnpc combat).
• Raid using rocket/grenade launchers (addon required).
💰 Resource Collection
• Auto-farm of wood, metal, sulfur, and stone.
• Pick up dropped items and collectable resources.
• Enable auto-pickup within a 50m radius along with auto-farm.
🧰 Smart Assistant
• Follow you or stay in position.
• Loot containers.
• Recovers you while wounded.
• Travel with you in minicopters, cars, boats, and more.
• Can drive cars, helicopters and boats (addon required).
Full Control & Personalization
🎯 Bot Setup:
• Set bot name, health, speed, and appearance.
• Enable unlimited ammo and on map visibility.
• Setup bot abilities: combat, looting, resource gathering, and more.
• Setup damage rates, player interactions, and turret targeting.
🛠️ Other Customization:
• Adjust spawn delays, task buttons, and 3D arrow displays.
• Personalize the GUI interface – refresh rate, position, colors, and shortcut keys.
• Blacklist specific items from the bot’s inventory.
Commands:
/pnpc where (shows a location of the bot in chat) /pnpc health (shows current bot's health in chat) /pnpc follow (bot will follow you) /pnpc hover (hover over a place, for Heli AI Addon) /pnpc inventory (open inventory, if enabled "Can player open bot's inventory through '/pnpc inventory' command?' option) /pnpc farm {resource name} (bot will farm exactly this resource, no need to write a lot of /pnpc auto-farm commands to make him work) /pnpc pickup {resource name} (same as "farm" but bot will pickup resources) /pnpc auto-pickup {resource name}/enable/disable /pnpc auto-farm {resource name}/enable/disable /pnpc ignore (bot will ignore everybody who deal damage to him or the owner) /pnpc loot-all (bot will loot everything in radius) /pnpc pvp (bot will fight anybody who's in radius) /pnpc combat (bot will fight only players who attack him or owner)
Expand with Addons!
💡Enhance your bot’s features using add-ons:
• PNPC Helicopter AI Addon
• PNPC Car AI Addon
• PNPC Boat AI Addon
• PNPC Raid Addon
📸 See It in Action! Watch The Video
📃 Configuration:
{ "Control setup": { "Which button will assign tasks to the bot, kill/get/collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE", "Range of the task assignment button": 25.0, "Display 3D arrows over a target?": true, "Arrow display duration": 2 }, "GUI customization": { "How many seconds to update the GUI?": 6.0, "Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay", "Panel position adjustment": { "type": "RectTransform", "anchormin": "1 1", "anchormax": "1 1", "offsetmin": "-170 -104", "offsetmax": "-10 -10" }, "1 panel color": "#7f8c8d", "2 panel color": "#bdc3c7", "Health bar color": "#2ecc71", "Shortcut buttons": [ { "Text on button": "Auto-Farm: Wood", "Executable chat commands": [ "pnpc auto-farm wood", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Farm: Stone", "Executable chat commands": [ "pnpc auto-farm stone", "pnpc auto-farm enable" ] }, { "Text on button": "Auto-Pickup: Wood", "Executable chat commands": [ "pnpc auto-pickup wood", "pnpc auto-pickup enable" ] }, { "Text on button": "Auto-Pickup: Stone", "Executable chat commands": [ "pnpc auto-pickup stone", "pnpc auto-pickup enable" ] } ] }, "Bot settings by permission": { "personalnpc.bot1": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } }, "Bot install by item": [ { "Item name": "PersonalNPC", "Item shortname": "furnace", "Item skin": 2741314889, "Bot info": { "Bot spawn delay": 300.0, "The name of the bot to be selected through the command when spawning": "bot1", "Bot name": "Personal bot of player %OWNER_NAME%", "Bot appearance (0 - random)": 0, "Maximum health": 150.0, "Bot speed (slowest, slow, normal, fast)": "normal", "Enable infinite ammo for the bot?": true, "Enable display of the bot on the map? (frankenstein icon)": true, "Start kit": [ { "Item name": "", "Item shortname": "shoes.boots", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "pants", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hoodie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "mask.bandana", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "hat.boonie", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" }, { "Item name": "", "Item shortname": "sunglasses", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" } ], "Functions setup": { "Can a bot loot crates?": true, "Can the bot mine trees and stones?": true, "Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true, "Should the bot protect the owner?": true, "Should the bot defend itself?": true, "Can the bot travel by car/copter and other vehicles?": true, "Can the bot pick up dropped items?": true, "Recover the owner from a wounded state": { "Can the bot recover the owner if he is in a wounded state?": true, "Recover time": 6.0 }, "Can the bot attack other people's buildings?": true, "Can a bot attack its owner's buildings?": false, "Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true, "Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true }, "Gather setup": { "Shortname of items that can harvest trees": [ "hatchet", "chainsaw", "hammer.salvaged", "stonehatchet", "axe.salvaged" ], "Shortname of items that can mine stones and ore": [ "pickaxe", "stone.pickaxe", "hammer.salvaged", "jackhammer", "icepick.salvaged" ], "Setting up mining rates": { "stones": 2.0, "wood": 5.0 } }, "Damage and interactions setup": { "Bot damage rate": 2.0, "Bot recive damage rate": 0.5, "Can players damage the bot?": true, "Can the bot damage players?": true, "Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false, "Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true, "Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [ "barricade.sandbags" ] }, "Black list of items that cannot be put into the inventory of the bot": [ "rocket.launcher" ] } } ], "How many seconds will the bot update the information? (affects the performance and operation of the bot)": 0.01, "Spawn a backpack with his items when a bot dies? (otherwise his corpse will spawn)": false, "List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [ "vehicle_parts" ] }
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ExtraEvents
ExtraEvents can run multiple different and custom competitive events for players to win prizes; each event is highly configurable including chat/GameTip messages & items, commands, and/or kits rewards for one or more winners; regularly optimized to be as lightweight & efficient as possible; additional events and features planned.
The configuration may seem long but it's simply repetitive to allow for greater customization. ExtraEvents comes out of the box running a random event every 1-2 hours with a scrap reward of 100 for the top player and a participation reward of 10 scrap for everyone else who participates in the event! Custom events and rewards can be added.
Join my Discord for support and updates: https://discord.gg/teSffnDQ7N
Events Included
AnimalAnnihilation - Kill animals to win! BarrelBreakers - Break barrels to win! BerryBash - Gather wild berries to win! BotBash - Kill bots to win! CrateClash - Loot crates to win! FishingFrenzy - Catch fish to win! HempHunters - Gather wild hemp to win! MushroomMadness - Gather wild mushrooms to win! OreWar - Mine ore nodes to win! PlayerBattle - Kill players to win! ResourceRumble - Collect resources to win! RoadsignRun - Destroy roadsigns to win! TreeTrimmers - Chop trees to win! TunnelTussle - Kill tunnel dwellers to win! UnderwaterWar - Kill underwater lab scientists to win! Additional Events Included
HighQualBrawl - Collect high quality metal ore at 3x (configurable) the normal rate MetalMash - Collect metal ore at 3x (configurable) the normal rate ResourceRun - Collect resources at 2x (configurable) the normal rate! StoneSmash - Collect stones at 3x (configurable) the normal rate SulfurSpree - Collect sulfur ore at 3x (configurable) the normal rate WoodWhirl - Collect wood at 3x (configurable) the normal rate Custom Events Can Be Added!
Event Types
destroy - counts destroyed/killed NPCs, players, barrels, roadsigns, etc. loot - counts looted crates & loot containers collect - adds collected resources/entity amounts together (adds total number of entities collected [500 wood, 1000 metal.ore, 10 cloth, etc.]) dispense - counts collected resource/entity types (counts entity types distributed [wood = 1 point, metal.ore = 1 point, cloth = 1 point, etc.]) fish - counts caught fish or killed sharks gather - Adds gathered resources/entity amounts together when picked up from the ground (adds total number of entities collected [10 cloth, 1 mushroom, 1 red.berry, etc.]) Permissions
extraevents.admin Admin Commands (Console & Chat) (requires extraevents.admin permission)
extraevents start - Start random event manually (regardless of Minimum Players Online) [/extraevents start] extraevents start EventName - Start event manually (case sensitive (uses Event key/identifier, not DisplayNames)) [/extraevents start EventName] extraevents end - End current event [/extraevents end] Player Chat Commands
/extraevents ui - Toggle the UI visibility /extraevents image - Toggle event image visiblity independent from UI /extraevents sound - Toggle event sounds ADD CUSTOM EVENTS
"BoarBrawl": { "Enable Event": true, "Event Name": "BoarBrawl", "Event Description": "Kill boar to win!", "Event Type (destroy, loot, collect, dispense, fish)": "destroy", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "boar" ], "Enable Event Permission": false, "Event Permission": "extraevents.boarbrawl", "Show UI And Notifications To Players Without Event Permission?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } } Add extra winner positions to each event by adding to the Event Reward(s) [] group and extra Rewards by adding to the Item(s) [], Command(s) [], and Kits[] groups.
Example (First winner receives 100 Scrap, 1 Pookie, and 10,000 RP. Second winner receives 5,000 RP and Farm Kit)
"Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored first place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Pookie", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "pookie.bear", "Item Skin ID": 0, "Item Amount": 1, "Min Item Amount": 1, "Max Item Amount": 1 }, { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "10,000 RP", "Command": "sr add {player.id} 10000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] }, { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "{player_name} scored second place in the {event_name} event with {points_scored} points and won {rewards_list}!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": false, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": true, "Command Probability %": 100, "Command Display Name": "5,000 RP", "Command": "sr add {player.id} 5000" } ], "Kit(s) (plugin required)": [ { "Enable Kit": true, "Kit Probability %": 100, "Kit Display Name": "Farm Kit", "Kit": "farmkit" } ] } ] FAQ
Q: Is there a limit to the number of custom events I can create?
Add as many custom events as you want! All custom "Event Types" and "Additional Event Types" must have a unique identifier (EX: "OreWar_Metal", "ResourceRumble_Stones", "ScarecrowSniper", etc.), must use the correct "Event Type" (EX: "dispense", "collect", "destroy", etc.), and must target the appropriate "Event Entities" (EX: "metal.ore", "stones", "scarecrow", etc.)
Q: Can I add custom Additional Event Types?
Yes! Same as the "Event Types" you can have as many "Additional Event Types" as you'd like, so long as they have a unique identifier (EX: "ResourceRun_Stones", etc.), use the correct "Event Type" (EX: "multiply"), and target the appropriate "Event Entities" (EX: "metal.ore", "stones", etc.)
Q: Is there a limit to the number of reward positions?
Nope, the sky is the limit! The plugin will automatically read any reward position you add to the Event Reward(s)[] group. Give rewards to the top 100 players if you want.
Q: Is there a limit to the number of items, commands, kits, etc. each player can win?
Again the sky is the limit! The plugin will read each item[], command[], kit[], etc. you add to the reward position as long as it is valid and enabled. Invalid items, commands, kits, etc. will be attempted and skipped on failure.
Q: Can I remove an entire event from the config file if I'm not using it?
No, if you remove an entire event from the configuration file it will re-add that event in its default state on reload. Use "Enable Event": false, to completely disable specific events.
Q: What is the ExtraEvents.data file? What does it do? Why can't I read it? Can I delete it?
The ExtraEvents.data file simply stores PlayerIDs for players who have disabled their event UIs & images and that is all. ExtraEvents uses an efficient ProtoBuf method of saving data to optimize performance (originally created by Google) which saves this file in binary and is why your average reader cannot compile it. If you delete the ExtraEvents.data file it will enable the UI and images for all of your players and they would have to disable it again manually.
Q: What is (r g b a)?
(r g b a) stands for (red green blue alpha[opacity]) and is a way of formatting colors, specifically for UI elements in our case. You can convert HEX (#FF0000) to RGBA (255 0 0 1.0) using online guides. Support for HEX and English colors coming soon. https://www.w3schools.com/colors/colors_hexadecimal.asp
Q: Can I add multiple images per event?
Sure, it will display any image you have in the Event Image(s)[] group.
Default Config
{ "General Options": { "Chat Prefix": "<color=purple>ExtraEvents:</color>", "Chat Icon (Steam64 ID)": 76561199519603325, "Minimum Players Online to Automatically Start Random Event": 3, "Auto Random Event Start Time Min (seconds)": 3600, "Auto Random Event Start Time Max (seconds)": 7200, "Enable Console Messages": true, "Enable Log File": true, "Chat Command": "extraevents", "Admin Permission": "extraevents.admin", "All Events Permission (optional, overrides individual event permissions if enabled)": "extraevents.all" }, "Event Types": { "AnimalAnnihilation": { "Enable Event": true, "Event Name": "AnimalAnnihilation", "Event Description": "Kill animals to win!", "Event Type (destroy, loot, collect, dispense, fish)": "destroy", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "chicken", "stag", "boar", "wolf", "wolf2", "bear", "polarbear", "crocodile", "panther", "tiger", "snake.entity" ], "Enable Event Permission": false, "Event Permission": "extraevents.animalannihilation", "Show UI And Notifications To Players Without Event Permission?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BarrelBreakers": { "Enable Event": true, "Event Name": "BarrelBreakers", "Event Description": "Break barrels to win!", "Event Type (destroy, loot, collect, dispense, fish)": "destroy", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "loot-barrel-1", "loot-barrel-2", "loot_barrel_1", "loot_barrel_2", "oil_barrel" ], "Enable Event Permission": false, "Event Permission": "extraevents.barrelbreakers", "Show UI And Notifications To Players Without Event Permission?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BerryBlast": { "Enable Event": true, "Event Name": "BerryBlast", "Event Description": "Gather wild berries to win!", "Event Type (destroy, loot, collect, dispense, fish)": "gather", "Event Type (destroy, loot, collect, dispense, fish, gather)": "gather", "Event Length (seconds)": 600, "Event Entities": [ "black.berry", "blue.berry", "green.berry", "red.berry", "white.berry", "yellow.berry" ], "Enable Event Permission": false, "Event Permission": "extraevents.berryblast", "Show UI And Notifications To Players Without Event Permission?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": "center", "UI Pending Participation Message": "No one has played... yet." }, "Event Notifications": { "Enable Chat Notifications": true, "Event Chat Prefix": "", "Event Chat Icon (Steam64 ID)": 0, "Enable GameTip Notifications": false, "GameTip Style (info OR alert OR error)": "info", "GameTip Duration (seconds)": 3.0, "Enable Event Upcoming Notification": false, "Event Upcoming Delay (seconds) (time before event starts after Event Upcoming Notification)": 30, "Event Upcoming": "The <color=purple>{event_name}</color> event will start in {upcoming_announcement_delay} seconds! <color=purple>{event_description}</color>", "Event Starting": "The <color=purple>{event_name}</color> event has started! <color=purple>{event_description}</color>", "Event Starting Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "Event Ending": "The <color=purple>{event_name}</color> event has ended.", "Event Ending Sound": "assets/bundled/prefabs/fx/item_unlock.prefab", "No Participants": "No one participated in the <color=purple>{event_name}</color> event", "Multiple Winners Notification Delay (seconds)": 4.0 }, "Event Reward(s)": [ { "Enable Reward": true, "Reward Probability %": 100, "Reward Notification": { "Enable Reward Notification": true, "Only Send Reward Notification To Winning Player?": false, "Reward Notification": "<color=purple>{player_name}</color> scored <color=purple>first place</color> in the <color=purple>{event_name}</color> event with <color=purple>{points_scored} points</color> and won <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Item(s)": [ { "Enable Item": true, "Item Probability %": 100, "Item Display Name": "Scrap", "Change Item Name to Item Display Name in Player Inventory": false, "Item Shortname": "scrap", "Item Skin ID": 0, "Item Amount": 100, "Min Item Amount": 100, "Max Item Amount": 100 } ], "Command(s)": [ { "Enable Command": false, "Command Probability %": 100, "Command Display Name": "VIP Role", "Command": "oxide.usergroup add {player.id} vip" } ], "Kit(s) (plugin required)": [ { "Enable Kit": false, "Kit Probability %": 100, "Kit Display Name": "PVP Kit", "Kit": "pvpkit" } ] } ], "Participation Reward": { "Enable Participation Reward": true, "Give Participation Reward to Event Reward(s) Winner(s)?": false, "Participation Reward Probability %": 100, "Participation Reward Notification": { "Enable Participation Reward Notification": true, "Only Send Participation Reward Notification To Participating Players?": false, "Participation Reward Notification": "Everyone else who participated in the <color=purple>{event_name}</color> event received <color=purple>{rewards_list}</color>!", "Separate {rewards_list} With Commas?": true }, "Participation Reward Item(s)": [ { "Enable Participation Reward Item": true, "Participation Reward Item Probability %": 100, "Participation Reward Item Display Name": "Scrap", "Change Item Name to Participation Reward Item Display Name in Player Inventory": false, "Participation Reward Item Shortname": "scrap", "Participation Reward Item Skin ID": 0, "Participation Reward Min Item Amount": 10, "Participation Reward Max Item Amount": 10 } ], "Participation Reward Command(s)": [ { "Enable Participation Reward Command": false, "Participation Reward Command Probability %": 100, "Participation Reward Command Display Name": "Participant Role", "Participation Reward Command": "oxide.usergroup add {player.id} participant" } ], "Participation Reward Kit(s) (plugin required)": [ { "Enable Participation Reward Kit": false, "Participation Reward Kit Probability %": 100, "Participation Reward Kit Display Name": "Farm Kit", "Participation Reward Kit": "farmkit" } ] } }, "BotBash": { "Enable Event": true, "Event Name": "BotBash", "Event Description": "Kill bots to win!", "Event Type (destroy, loot, collect, dispense, fish)": "destroy", "Event Type (destroy, loot, collect, dispense, fish, gather)": "destroy", "Event Length (seconds)": 600, "Event Entities": [ "Scientist", "scientistnpc_roam", "scientistnpc_patrol", "scientistnpc_junkpile_pistol", "scientistnpc_peacekeeper", "scientistnpc_excavator", "scientistnpc_full_any", "scientistnpc_full_lr300", "scientistnpc_oilrig", "scientistnpc_cargo", "scientistnpc_cargo_turret_any", "scientistnpc_cargo_turret_lr300", "scientistnpc_heavy", "scientistnpc_full_shotgun", "scientistnpc_outbreak", "scarecrow", "zombie", "npc_underwaterdweller", "npc_tunneldweller" ], "Enable Event Permission": false, "Event Permission": "extraevents.botbash", "Show UI And Notifications To Players Without Event Permission?": false, "Event Image(s)": [ { "Enable Image": true, "Image URL": "https://avatars.cloudflare.steamstatic.com/9df6fd69fc80ebe9387bb7a58ff4ee01d092af11_full.jpg", "Image Transparency (0.0 - 100.0)": 75.0, "Image Anchors Min (x y)": "0.8 0.2", "Image Anchors Max (x y)": "0.83 0.245" } ], "Event Leaderboard": { "Enable Leaderboard UI": true, "UI Anchors Min (x y)": "0.695 0.025", "UI Anchors Max (x y)": "0.83 0.1975", "UI Background Color (r g b a)": "255 255 255 0.2", "UI Text Color (r g b a)": "255 255 255 1.0", "UI Text Outline Color (r g b a)": "0 0 0 0.25", "UI Text Alignment (left, right, center)": "center", "UI Player List Text Alignment (left, right, center)": 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