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About Me

Found 3 results

  1. Version 1.0.2

    33 downloads

    The perfect building for your NPCs! You need a suitable building for your NPCs, our NPC Shop Buildings are perfect for it! We use these prefabs ourselves and our community love them! NPCShopv.1 Details| Objects: 187 Features: Interactive Recycler, Loot Spawns Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.2 Details| Features: Interactive Recycler, Loot Spawns Objects: 264 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.3 Details| Features: Interactive Recycler, Loot Spawns Objects: 237 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes NPCShopv.4 Details| Is a copy from NPCShopV.3 but only without snow decorations Features: Interactive Recycler, Loot Spawns Objects: 227 Topology: NO Height Mask: Yes Terrain Layer: NO Biom Layer: NO Alpha Maps: NO Plugins Required: NO RustEdit Dll Required: Yes Install: After the purchase you have the authorization to download the NPCShopBuilding.zip file under Purchases. Open the .zip a folder called MeinRustPrefabs should be there. Move this folder to your CustomPrefabs folder in the RustEdit directory! Now you should get a list of all available NPC shops in RustEdit under Prefabs > Prefabs List > Custom > MeinRustPrefabs If this is not the case, then check all steps again! If it still is, you are unfortunately forced to move all .prefabs & prefab.heights directly to the CustomPrefabs directory. We have implemented NPCs from the Human NPC Plugin in the NPC Shop Buildings, the users can then access the NPC through the sales outlet! Contact: Discord: https://discord.gg/GUnXuM8 Website: https://www.meinrust.de Questions, criticism and feedback are welcome! DM by codefling or under Discussion. NPC Shop Building Preview
    $4.00
  2. Version 1.0.1

    47 downloads

    Facepunch generated loot containers change on spawn, sometimes it's a Military crate, sometimes elite, sometimes normal. RustEdit however does not. It will only spawn the crates/barrel you define. Heres where LootCreate comes in, Two simple commands to place either a crate or a barrel and away you go. Containers are selected randomly from a list in the config and a timer defines the respawn time. (default 2-8 mins) Containers are stored in the data file which is cleared on wipe. Permission LootCreate.admin << required to use commands Commands /PlaceCrate << will place a crate where the player is standing /RemoveCrate << Removes the crate you are looking at (best if you stand on the crate and look down at it) /PlaceBarrel << will place a barrel where the player is standing /RemoveBarrel << Removes the barrel you are looking at (best if you stand on the barrel and look down at it) Configuration { "Crate Prefab List": [ "assets/bundled/prefabs/radtown/crate_basic.prefab", "assets/bundled/prefabs/radtown/crate_elite.prefab", "assets/bundled/prefabs/radtown/crate_normal.prefab", "assets/bundled/prefabs/radtown/crate_normal_2.prefab", "assets/bundled/prefabs/radtown/crate_tools.prefab" ], "Barrel Prefab List": [ "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab", "assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab", "assets/bundled/prefabs/radtown/oil_barrel.prefab", "assets/prefabs/resource/diesel barrel/diesel_barrel_world.prefab" ], "Respawn timer upper": 480.0, "Respawn timer lower": 120.0 } Pretty self explanatory, a list of Barrel Prefabs, a list of Crate Prefabs and two numbers that the timer is triggered between. Data The crate and barrel information are save in the LootCreate.json datafile. Deleting this file will clear all placed containers. This is triggered to wipe on new save. Meaning if you wipe the server save it will clear the data. *IF YOU SETUP THE LOOT AND THEN WIPE THE SERVER BEFORE GOING LIVE MAKE SURE YOU BACKUP THIS DATA FILE OR ALL YOUR HARD WORK WILL BE UNDONE* If you have any questions or problems, join my discord https://discord.gg/D2zTWCEnrN
    $5.00
  3. Version 2.0.0

    92 downloads

    This will allow map makers to create their own unique style of the main monuments by adding or modifying the prefabs. Big thanks to all from KBEdits for the work on helping to make these prefabs, also to EndlessDisorder for the research and help. Due to the size of the monument, its been uploaded by itself on a map, after its been fully tested it will also be created as a prefab. Whats on the map. Complete IO Puzzle, Metal ore in the mines and Loot Spawn Points same as standard Airfield that can be modified by the user to suit their needs. Original version of Airfield and broken version. The original version on the side can me moved with movement snap of 10 when selected and overlays on the broken version, when creating a prefab overlay the original and then when placed on the map use the original for the prefab modifiers and then delete the original. If you notice anything missing or out of place please let us know via pm or on our Discord. Left in a map for users to create their own prefabs. Tested on Live server. (May) Tested on RustEdit v-1-1-37 Prefab count 1719. We ask that you leave in the text saying Supplied by Knockcree and Codefling.com as a way of helping support us. If you need any help or more info then feel free to join our Discord https://discord.gg/3DYPGMxG5s
    $9.95
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.7k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

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