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Found 2 results

  1. Version 0.1.0

    42 downloads

    The plugin displays the time until teleportation in the status bar. Depends on NTeleportation and AdvancedStatus plugins. The ability to display bars during teleportation: to a player from a player to a home to a town back The ability to choose between bar types(TimeCounter and TimeProgressCounter); The ability to specify the order of the bar; The ability to change the height of the bar; The abillity to customize the color and transparency of the background; The ability to set a material for the background; The ability to switch between CuiRawImageComponent and CuiImageComponent for the image; The ability to get images from the local folder(*SERVER*\oxide\data\AdvancedStatus\Images); The abillity to set own image and customize the color and transparency of the image; The abillity to set sprite instead of the image; The ability to customize the color, size and font of the text; The ability to customize the bar for each type of teleportation. { "Is it worth using a progress bar in the status bar?": true, "Limit name length. 0 disables the limit.": 10, "List of status bar settings for each type": { "TeleportStatus_Player": { "Order": 21, "Height": 26, "Main_Color": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_URL": "https://i.imgur.com/NuAl6T5.png", "Image_Local(Leave empty to use Image_URL)": "TeleportStatus_Player", "Image_Sprite(Leave empty to use Image_Local or Image_URL)": "", "Image_IsRawImage": false, "Image_Color": "#15AC9D", "Progress_Color": "#009688", "Image_Transparency": 1.0, "Text_Key": "MsgTeleportToPlayer", "Text_Size": 12, "Text_Color": "#15AC9D", "Text_Font": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 0, "SubText_Size": 12, "SubText_Color": "#15AC9D", "SubText_Font": "RobotoCondensed-Bold.ttf", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_FromPlayer": { "Order": 22, "Height": 26, "Main_Color": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_URL": "https://i.imgur.com/G3TrHoc.png", "Image_Local(Leave empty to use Image_URL)": "TeleportStatus_FromPlayer", "Image_Sprite(Leave empty to use Image_Local or Image_URL)": "", "Image_IsRawImage": false, "Image_Color": "#E2DBD6", "Progress_Color": "#009688", "Image_Transparency": 0.55, "Text_Key": "MsgTeleportFromPlayer", "Text_Size": 12, "Text_Color": "#15AC9D", "Text_Font": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "SubText_Size": 12, "SubText_Color": "#15AC9D", "SubText_Font": "RobotoCondensed-Bold.ttf", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_Home": { "Order": 23, "Height": 26, "Main_Color": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_URL": "https://i.imgur.com/3xQmCKv.png", "Image_Local(Leave empty to use Image_URL)": "TeleportStatus_Home", "Image_Sprite(Leave empty to use Image_Local or Image_URL)": "", "Image_IsRawImage": false, "Image_Color": "#E2DBD6", "Progress_Color": "#009688", "Image_Transparency": 0.55, "Text_Key": "MsgTeleportToHome", "Text_Size": 12, "Text_Color": "#E2DBD6", "Text_Font": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "SubText_Size": 12, "SubText_Color": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 2.5", "Progress_OffsetMax": "-3.5 -3.5" }, "TeleportStatus_Town": { "Order": 24, "Height": 26, "Main_Color": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_URL": "https://i.imgur.com/FswyqvJ.png", "Image_Local(Leave empty to use Image_URL)": "TeleportStatus_Town", "Image_Sprite(Leave empty to use Image_Local or Image_URL)": "", "Image_IsRawImage": false, "Image_Color": "#E2DBD6", "Progress_Color": "#009688", "Image_Transparency": 0.55, "Text_Key": "MsgTeleportToTown", "Text_Size": 12, "Text_Color": "#E2DBD6", "Text_Font": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 0, "SubText_Size": 12, "SubText_Color": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Progress_Transparency": 0.7, "Progress_OffsetMin": "0 0", "Progress_OffsetMax": "0 0" }, "TeleportStatus_Back": { "Order": 25, "Height": 26, "Main_Color": "#FFFFFF", "Main_Transparency": 0.15, "Main_Material": "", "Image_URL": "https://i.imgur.com/I9B2joa.png", "Image_Local(Leave empty to use Image_URL)": "TeleportStatus_Back", "Image_Sprite(Leave empty to use Image_Local or Image_URL)": "", "Image_IsRawImage": false, "Image_Color": "#E2DBD6", "Progress_Color": "#009688", "Image_Transparency": 0.55, "Text_Key": "MsgTeleportToBack", "Text_Size": 12, "Text_Color": "#E2DBD6", "Text_Font": "RobotoCondensed-Bold.ttf", "Text_Offset_Horizontal": 2, "SubText_Size": 12, "SubText_Color": "#E2DBD6", "SubText_Font": "RobotoCondensed-Bold.ttf", "Progress_Transparency": 0.7, "Progress_OffsetMin": "25 0", "Progress_OffsetMax": "0 0" } }, "Version": { "Major": 0, "Minor": 1, "Patch": 0 } } EN: { "MsgTeleportToPlayer": "Teleport to {0} in:", "MsgTeleportFromPlayer": "{0} will be at you in:", "MsgTeleportToHome": "Teleport to {0} in:", "MsgTeleportToTown": "Teleport to {0} in:", "MsgTeleportToBack": "Teleport to {0} in:" } RU: { "MsgTeleportToPlayer": "Телепорт к {0} через:", "MsgTeleportFromPlayer": "{0} будет у вас через:", "MsgTeleportToHome": "Телепорт в {0} через:", "MsgTeleportToTown": "Телепорт в {0} через:", "MsgTeleportToBack": "Телепорт в {0} через:" }
    $3.99
  2. LAGZYA

    Friends

    Version 4.2.4

    87 downloads

    A unique system of friends Here you can configure everything Turn on/Disable damage Turn on/Disable authorization in the turret Turn on/Disable authorization in the door Turn on/Disable authorization in the TC Turn on/Disable authorization in the turret Turn on/Disable authorization in SAM Beautiful interface You can disable all these settings in the interface The settings can be disabled uniquely for each friend Search for players in the interface. You can delete or add friends in the interface. Everything is very simple and convenien Setting on chat: Config { "Enable save during map save?": true, "Enable auto-authorization in single locks?": true, "Disable air defense attack on a copter without a pilot?": true, "Enable turret auto-authorization setting?": true, "Enable friendly damage setting?": true, "Enable auto authorization setting in doors?": true, "Enable auto authorization setting in air defense?": true, "Enable auto authorization setting in the TC?": true, "What is the maximum number of people you can be friends with?": 5, "Default friendly-fire setting": false, "Default turret-auth setting": true, "Default door-auth setting": true, "Default air defense setting": true, "Default TC auth": false, "Friend request response timeout (in seconds)": 10, "Enable air defense settings?": true } Lang { "SYNTAX": "/fmenu - Open friends menu\n/f(riend) add - Add friend\n/f(riend) remove - Remove friend\n/f(riend) list - Friend list\n/f(riend) team - Add all team to friends\n/f(riend) set - Set up friends individually\n/f(riend) setall - Setting up friends all at once", "NPLAYER": "Player not found!", "CANTADDME": "you cant add yourself!!", "ONFRIENDS": "The player is already your friend!", "MAXFRIENDSPLAYERS": "The player has a lot of friends!", "MAXFRIENDYOU": "You have the maximum number of friends!", "HAVEINVITE": "The player already has a friend request!", "SENDADD": "You sent a request, waiting for response!", "YOUHAVEINVITE": "You received a friend request write /f(riend) accept", "TIMELEFT": "You didn't answer the request!", "HETIMELEFT": "Your request has not been answered!", "DONTHAVE": "You have no requests!", "ADDFRIEND": "Successful addition as a friend!", "DENYADD": "Decline friend request!", "PLAYERDHAVE": "You do not have such a player in your friends!", "REMOVEFRIEND": "Successful unfriending!", "LIST": "The list is empty!", "LIST2": "Friend list", "SYNTAXSET": "/f(riend) set damage [Name] - Damage per person\n/f(riend) set door [NAME] - Damage per person\n/f(riend) set turret [NAME] - Authorization in turrets for a person\n/f(riend) set sam [NAME] - Authorization in air defense for a person", "SETOFF": "Setting disabled", "DAMAGEOFF": "Damage to player {0} disabled!", "DAMAGEON": "Damage to player {0} enabled!", "AUTHDOORON": "Authorization in the doors for {0} is enabled!", "AUTHDOOROFF": "Authorization in the doors for {0} is disabled!", "AUTHTURRETON": "Authorization in turrets for {0} is enabled!", "AUTHTURRETOFF": "Authorization in turrets for {0} is disabled!", "AUTHBUILDOFF": "Authorization in the closet for {0} is disabled!", "AUTHSAMON": "Air defense authorization for {0} enabled!", "AUTHSAMOFF": "Authorization in air defense for {0} is disabled!", "SYNTAXSETALL": "/f(riend) setall damage 0/1 - Damage on all friends\n/f(riend) setall door 0/1 - Authorization in the door for all friends\n/f(riend) setall turret 0/1 - Authorization in turrets for all friends\n/f(riend) setall sam 0/1 - Authorization in air defense for all friends", "DAMAGEOFFALL": "Damage to all friends is disabled!", "DAMAGEONALL": "Damage to all friends is enabled!", "AUTHDOORONALL": "Authorization in the door for all friends is enabled!", "AUTHDOOROFFALL": "Authorization in the door for all friends is disabled!", "AUTHBUILDONALL": "Locker authorization for all friends is enabled!", "AUTHBUILDOFFALL": "Authorization in the closet for all friends is disabled!", "AUTHTURRETONALL": "Authorization in the turrets for all friends is enabled!", "AUTHTURRETOFFALL": "Authorization in the turrets for all friends is disabled!", "AUTHSAMONALL": "Air defense authorization for all friends is enabled!", "AUTHSAMOFFALL": "Air defense authorization for all friends is disabled!", "SENDINVITETEAM": "Invitation sent: ", "SENDINVITE": "You received an invitation to the team from", "DAMAGE": "Can't attack {0} it's your friend!", "SYSTEMFRIENDS": "SYSTEM FRIENDS", "SENDACCEPTFRIENDS": "FRIEND REQUEST FROM {0}", "UIREMOVEFRIEND": "Remove from friends", "UISETTINGS": "SETTING", "UIDAMAGE": "Damage to players", "UIDOOR": "Access to door", "UIBUILD": "Access to cupboard", "UITURRET": "Access to turret", "UISAM": "Access to SAM", "FRIENDINFO": "Information about", "LISTFRIEND": "Friend list", "NOTFOUNS": "Not in base", "NOFRIEND": "No friends", "UIFIND": "Search", "UIINFOPLAYER": "WRITE NAME/STEAMID" }
    $29.99
1.4m

Downloads

Total number of downloads.

6.8k

Customers

Total customers served.

101.7k

Files Sold

Total number of files sold.

2m

Payments Processed

Total payments processed.

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