Search the Community
Showing results for tags 'battle royal'.
-
Version 1.0.23
1,609 downloads
Survival Arena is a plugin that spawns a Battle-royal style game, where players must scavenge for equipment and fight to the death, all while staying inside of a shrinking, non-radiated zone. The plugin spawns a large play area high in the sky and inherits the biome type from the ground below. This means that if the area is suspended above an arctic biome, all of the rocks, trees, logs and bushes will be spawned mirroring that biome type. Players are teleported into the center building when they join, and once the game begins, they must loot containers to gear up to survive. Players are returned to their original locations when they leave the event or respawn after dying at the event. Server owners can change or add loot profiles via the config. The plugin will select a random profile when the arena begins and fill the loot containers based on your specifications. It comes with 2 default loot profiles: Primitive - spears, melee weapons, bows, crossbows, burlap equipment, revolvers etc GunLoot - more modern weapons. The plugin uses EventHelper to run automatically, handle joining and leaving, and will allow players to vote to start the game. Admins can also add additional trees, bushes, logs and loot spawns to the arena via command. Type: Chat Command: survivalarena Function: Sends the user the UI to start up the game. Loot profiles, spawn height and lobby time can be adjusted here before starting the game. Type: Chat/Console Command: startarena <heightMod> <lobbytime> <arenaName> <lootProfile> Function: Spawns and starts the game using the specified heightmod and lobbytime parameters. You can simply use the command with no parameters to start it using the default settings and a random arena/lootprofile. Type: Chat/Console Command: endarena Function: Ends any active games and despawns the arena. Type: Chat Command: spawnarena <name> Function: Spawns the arena, but does not start the game. Useful for debugging and development. Type: Chat Command: setcentrepoint Function: Sets the arena's new center point at the players location. Useful if you want to move the spawn so it has more biome variety. Be sure not to make it too high or too close to the ground. Type: Chat Command: survival Function: Used to join the game when the lobby is active. Type: Chat Command: saremove Function: Removes the tree, loot container, log or bush that the player is looking at. This will no longer spawn in future games. Type: Chat Command: addtree Function: adds a tree spawn at the players position. Type: Chat Command: addbush Function: adds a bush spawn at the players position. Type: Chat Command: addlog Function: adds a log spawn at the players position. Type: Chat Command: addloot Function: adds a loot spawn at the players position. Type: Chat Command: saleave Function: Leaves the event Type: Console/Chat Command: wipeoldarena Function: Wipes any entities that are at the same height or higher than the arena. survivalarena.admin If you wish to create your own arena, you may follow this tutorial here: https://youtu.be/BxmcjHjIJDU Please note that the map file name needs to contain survivalarena or it will not allow the getarena command to work. Also I will not be offering support for this, so use at your own risk.$19.99- 195 comments
- 5 reviews
-
- 7
-
Version 1.1.18
270 downloads
This plugin and prefab combo adds a unique game arena to your map with very minimal effort. The plugin automates the game play entirely, and can be scheduled to run at an interval along side other plugins that use EventHelper. The game revolves around finding loot from crates (primitive by default), and killing each other while a radiation zone closes in around you. The zone is represented by a dome that will shrink in size at a configurable rate, as the game progresses. This will force players back to the centre for a final showdown. The winner will be awarded a prize (configurable). This package includes everything required to run the game manually or automatically, and features: Customizable weapon/armor lists (primitive and guns come default). A lobby with 8x elevators to bring contestants into the game. A configurable plugin to handle gameplay completely (more info below). Custom UI for the radiation zone. Running the game: The game will run automatically every hour (by default). It will give players 5 minutes to join (by default), or can be manually started by typing in /starthg <seconds>. Players join by typing in /hg (by default), which will strip and save all of their equipment, note down their metabolism stats (hunger, thirst, health etc) and teleport them into the lobby. The players will then be added to the "roster" and will be told to get into an elevator. A player cannot join if they have a car key in their inventory, or an active crafting que. Upon the game commencing, players will be taken to the surface via an elevator and the game will begin when the doors open. The dome spawns after 60 seconds (by default), and will start shrinking. Leaving the bounds of the dome will bring up a hud indicating that the player is in a radiation zone, and will start giving the player radiation stacks for as long as they are outside. Dying removes the player from the game, returning their equipment on respawn, and teleporting them back to the location that they were at originally. A player can also manually leave the game by typing in /leave (by default). The game ends when there is 1 player left standing. The player will be returned to their original location, with their original health and metabolism stats, and will have the ability to claim a prize by typing /claimprize. Commands: /starthg <seconds> - starts the game manually and resets the automatic start timer. Seconds = how many seconds before the game actually begins. /endhg - ends the current round of hungergames. /hg - joins the hungergames event. This command is configurable. /leave - leaves the hugnergames event. This command is configurable. /addfinalpoint - adds a potential end zone. /hgplayers - Lists all players who are still alive in the current event. Optional plugin - Night Vision You can the Nightvision plugin on Umod to allow for players to enjoy the event, even during pitch black nights. The plugin will enable/authorise a user to use nightvision when they join the event, and will then remove that privilege when they leave. Link: https://umod.org/plugins/night-vision Installation Follow the youtube guide for installation. The plugin will automatically acquire the button IDs when loaded for the first time. Be sure to delete the data file when you wipe the server so that it can acquire the new .net.IDs. Permissions "hungergames.admin" - Required to start/stop hungergames manually. "hungergames.list" - Required to use the /hgplayers command. See youtube video above for more information on adding this prefab to your map/server.$19.90 -
Version 1.2.1
36 downloads
PLUGIN BROKEN DUE TO CRAWLING UPDATE, I'M WORKING ON AN UPDATE A plugin that add some parameters to the Wounded state. Features: (features can be enabled/disabled/changed by modifying the config file and profiles) Players have 20% chance to be wounded. Players have 20% to recover from wound. Headshots can prevent wounding. Your wounded health starts at 100 and degenerate to the death in 60 seconds. Added a button to Give Up. Recovering will slowly regenerate your health to 30. Config File: { "Plugin Settings": { "Wounding duration (float, default: 60.0)": 60.0, "Start health when wounded (float, default: 100.0)": 100.0, "Maximum health-over-time recovered after getting up (float, default: 30.0)": 30.0 }, "System Settings": { "Performance Settings": {} }, "Profiles": { "default": { "Profile Level": 0, "Profile Settings": { "Allow wounding by headshot (bool, default: true)": true, "Chance to recover from wounding out of 100.0 (float, default: 20.0)": 20.0, "Chance to be wounded out of 100.0 (float, default: 20.0)": 20.0, "Allow the use of the 'kill' command? (bool, default: true)": true, "Does the command 'kill' wound? (bool, default: false)": false, "Can they give up? (bool, default: true)": true, "Can they recover by themselves? (bool, default: false)": true, "Do they always recover? (bool, default: false)": false, "Can they help the wounded? (bool, default: true)": true } } } } Profile and Premium Ready: This plugin uses an advanced profile system offering the possibility for administrators to create as many profiles as they wish in order to offer them to their players for free or through a Premium/VIP pack. How-to: Permission profiles are located in the config file. default: is an example profile. This one is used as a model and resets on plugin update. Copy/Paste 'example' and rename it as you want. (for this example, I'll call it vip) Avoid special characters and spaces: thisIsAGoodProfileName Edit vip as you need. "ProfileLevel" is the level of the profile. The player will ALWAYS use the highest profile level if the player is associated to multiple profiles. The player will always use the lowest profile if he doesn't have any. Avoid duplicate Profile Level. Reload the plugin. Associates players or groups to a profile using permission: <pluginname>.profile.<profilename> (o.grant group vip myplugin.profile.vip) I suggest to always assign ONLY ONE profile to player/group to avoid bad behaviors. Players associated to this permissions will now use parameters in the associated profile. Optimized for Performance This plugin has been developed with a primary objective to be very performant, thus limiting plugin-related performance losses. Depending the plugin, a category called "Performance Settings" allow the administrator to reduce power consumption at the cost of the quality. Multilingual This plugin is designed to be usable in different languages. English and Français are available by default. Some Russkiy system messages will be also available by default. Administrators can add their own language. Resetting plugin Unloads the plugin. Removes files: config/<pluginName> data/<pluginName> lang/en/<pluginName> AND lang/fr/<pluginName> AND lang/ru/<pluginName> AND other language you added. Reload the plugin. About Mælep My other plugins: Codefling's profile Looking for plugins: Fiverr's Gig Contact website: Maelep.be Warranty and Updates The customers benefits from a 28-day warranty from the date of the last sell of the plugin. This warranty covers bugs related to the script and, as far as possible, bugs related to Rust and uMod updates. Terms of Service of Mælep The Mælep's plugins are in no way affiliated to Facepunch, uMod or Codefling. He should not be considered as a developer endorsed by Facepunch, uMod or Codefling. Any contribution or purchase made on this website is donated to Mælep. For more information, support or a purchase history, please use the support section available on the page of the plugin. Payment to Mælep is payment for the digital items contained in the purchase. This transaction is final and there is no refund. If you are banned for breaking the rules of Codefling, you will not be refunded. Requests for refunds due to delays, Rust and uMod update flaws or any other problems are submitted at the discretion of Mælep.$999.99