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Everything posted by MaLai
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- 32 comments
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- #event
- #facepunch
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- 18 comments
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Version 1.0.0
12 downloads
It's Christmas time! Decorate your map for christmas with this beautiful and lovely christmas pack! This pack contains four small christmas prefab each of them have unique loot containers and can be used for points of interests, decoration or as roadside "junkpiles". Need more christmas stuff? Look here:$10.99-
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- #christmas
- #malai
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Version 1.0.4
31 downloads
Come and visit Santa's lovely detailed home and workstation! See where Santa lives and how he produce all the gifts for christmas! The monument comes with a red card puzzle. Repair Santa's workstation to get access to his home! Happy Xmas! Need more christmas stuff? Look here:$13.99- 1 comment
- 1 review
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- #christmas
- #xmas
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Version 1.0.4
38 downloads
Christmas is coming! Enjoy your map with this sweet and lovely detailed christmas village. The village contains two vending machines selling christmas stuff like christmas tree, candy's etc. Also this monument comes with two puzzle. The first puzzle needs only a green card and the second puzzle needs a green and blue card. Happy Xmas Need more christmas stuff? Look here:$15.99- 4 comments
- 2 reviews
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- #christmas
- #monuments
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- 26 comments
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Hey, I fixed it myself. For other people who got this problem this is the fix: The problem is there: if (isStaffMember) { if (isApproval) { try { for (const rcon of rconConnections) { let addSkinCommand = ''; if (pluginSkins === 'lskins') { addSkinCommand = `lskins add ${skinId}`; } else if (pluginSkins === 'skincontroller') { addSkinCommand = `addskin ${skinId}`; } else if (pluginSkins === 'skinbox') { addSkinCommand = `skinbox.addskin ${skinId}`; } else if (pluginSkins === 'custom') { addSkinCommand = `${customCommand} ${skinId}`; } await rcon.send(addSkinCommand); const acceptMessage = ` **Skin Accepted on ${rcon.server_name}** \n\nSkin ID: ${skinId}\nAccepted by ${member}`; client.channels.cache.get(logs).send(acceptMessage); } } catch (error) { console.error(error); requestMessage.channel.send('Error adding the skin.'); } } else { const rejectMessage = ` **Skin Rejected on ${rcon.server_name}** \n\nSkin ID: ${skinId}\nRejected by ${member}`; client.channels.cache.get(logs).send(rejectMessage); } requestMessage.reactions.removeAll().catch(error => console.error('Error removing reactions:', error)); const pendingSkinIndex = pendingSkins.findIndex(skin => skin.skinId === skinId); if (pendingSkinIndex !== -1) { pendingSkins.splice(pendingSkinIndex, 1); savePendingSkins(); } } } }); On: } else { const rejectMessage = ` **Skin Rejected on ${rcon.server_name}** \n\nSkin ID: ${skinId}\nRejected by ${member}`; client.channels.cache.get(logs).send(rejectMessage); rcon.server_name = rcon is not defined in the code. So I added a definition to that: for (const rcon of rconConnections) { const rejectMessage = ` **Skin Rejected on ${rcon.server_name}** \n\nSkin ID: ${skinId}\nRejected by ${member}`; client.channels.cache.get(logs).send(rejectMessage); } Now its working.
- 86 comments
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Installed 18.13 its still not working. Npm Packages are installed. Sorry we are not interested on another subscription also we have a dedicated windows server. PS C:\Users\Administrator\desktop\discord2skinbox> node app.js Loaded Pending Skins: 2 RCON Connection Established for server at 45.138.49.49:27025. Ready! Connected as Hansi#5040 node:events:491 throw er; // Unhandled 'error' event ^ ReferenceError: rcon is not defined at Client.<anonymous> (C:\Users\Administrator\desktop\discord2skinbox\app.js:214:64) at process.processTicksAndRejections (node:internal/process/task_queues:95:5) Emitted 'error' event on Client instance at: at emitUnhandledRejectionOrErr (node:events:394:10) at process.processTicksAndRejections (node:internal/process/task_queues:84:21) Node.js v18.13.0
- 86 comments
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- 86 comments
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- 86 comments
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Hello, we getting this error whenever we reject a skin: PS C:\Users\Administrator\desktop\discord2skinbox> node app.js Loaded Pending Skins: 1 RCON Connection Established for server at 45.138.49.49:27025. Ready! Connected as Hansi#5040 node:events:495 throw er; // Unhandled 'error' event ^ ReferenceError: rcon is not defined at Client.<anonymous> (C:\Users\Administrator\desktop\discord2skinbox\app.js:214:64) at process.processTicksAndRejections (node:internal/process/task_queues:95:5) Emitted 'error' event on Client instance at: at emitUnhandledRejectionOrErr (node:events:398:10) at process.processTicksAndRejections (node:internal/process/task_queues:84:21) Node.js v18.19.0 PS C:\Users\Administrator\desktop\discord2skinbox> Adding a skin (accepting) works fine. **Posted this already in Support Forum**
- 86 comments
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Version 1.0.1
14 downloads
Cookie Island is a one grid map designed for both PVE and PVP Server. The Map have beautiful places and is also tactical designed. As example if you want a red card then you need to travel around the Island to get one. If you just want a small beautiful map for your PVE Server then this map gives you two wonderfull lakes connected to a river and harmony landscape. Everything is manual created and placed! The Map contains custom monuments and a custom fishing village. The fishing village contains all mission npc, airwolf, all shops, boat vendor, blackjack, slotmachine and the wheel of fortune! There is also both Oilrigs and a underground tunnel system. Custom Monuments: MaLai's - Gas Station MaLai's - Warehouse MaLai's - Beach Club MaLai's - Fishing Village Monuments by Facepunch: Both Oilrigs Lighthouse Password comes with the map. Entity Count: 3416$19.99- 26 comments
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- 152 comments
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- #red button
- #button
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- 152 comments
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- #red button
- #button
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- 152 comments
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- #red button
- #button
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I don't see any support for plugins only for monuments. Also another plugin? We already have everything. PVEMode that claims and makes the rules and the plugins thats working with it. We just need a function that sends a info to PVEMode that it claims the Event for the player. No need for another plugin.
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Version 1.0.2
36 downloads
MaLai's Halloween Monuments Pack is a great addition to make your map more spooky with two new Monuments. The Rabbitshouse contains a green puzzle. The Crypt opens "magically" his doors for his "visitors". Each Monument comes with unique loot containers! Need more Halloween themed stuff? Check out our other Halloween Packs:$12.99-
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- #halloween
- #malai
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- 2 comments
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- #halloween
- #junkpile
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Hello Nivex I have a questions about players doing multiple raids. We have a PVE Server and there are a lot of people that have a team and using friends to do raids together. On our Server you can only buy them. We really want them to end the raids when they do nightmares. But a lot of people trying to find ways to just grab the c4 and spawn another Raidbase. Since this is not possible on our server people find a way to avoid this. They using there team mates or friends to buy another raidbase and leaving there bought raidbase to make a new one. I know there are options for teams/friends to only own one base but since its a pve server a lot of the player are in teams/friends but doing there own stuff. Our Admin team as example is a group of 8 peoples but we are not playing together we are just in a team everyone is doing there own thing. My Question: Is there a way that if you have bought a raidbase that you cannot join/do damge to another raidbase(even when you are friends/teammates) until you finshed your own bought raidbase? Thanks MaLai
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Version 1.0.0
12 downloads
MaLai's Warehouse is a extended variant of the standard Rust Warehouse. Inside the building is way down to a blue card room where you can find a red card. Its perfect if you don't have much space on you map for a bigger Monument or if you just want to give you players a bit more varity and another way to obtain a red card.$12.99-
- #malai
- #warehouse
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