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WavyDankk

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Everything posted by WavyDankk

  1. I will wait for an update thanks for letting me know!
  2. All my loot seems to be vanilla even though its on custom loot.,
  3. still getting errors after v1.0.17 Failed to call hook 'OnEntitySpawned' on plugin 'Loottable v1.0.17' (NullReferenceException: Object reference not set to an instance of an object
  4. Failed to call hook 'OnLootSpawn' on plugin 'Loottable v1.0.15'
  5. Just wanted to update this and say that I found the conflict! Issue has been fixed!
  6. WavyDankk

    Console error

    Failed to call hook 'OnEntitySpawned' on plugin 'Hud v2.1.3' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.Hud.ShowUIAirDropState (BasePlayer player) [0x000b9] in <c209349b22ee4d4bb9748efd0006dc30>:0 at Oxide.Plugins.Hud.OnEntitySpawned (SupplyDrop entity) [0x0001f] in <c209349b22ee4d4bb9748efd0006dc30>:0 at Oxide.Plugins.Hud.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00544] in <c209349b22ee4d4bb9748efd0006dc30>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  7. Game breaking bug with this plugin! Report from player - "We filled 4 spots with metal ore then put the hi qual or in and it was in there and the same amount was still in my inventory allowing me to repeatedly add hi qual ore to the furnace" Tried it for myself and it indeed is a huge bug! Game breaking bug!
  8. ahhhh. I feel so dumb hahaha. Thank you! Update: Everything is fixed and working again. Sorry for wasting your time! But thank you for the help!
  9. It happens with the elite crates as well also with the "Stack size controller" I have to click custom loot in the gui after every daily restart. crate_normal.json
  10. WavyDankk

    Hello I have a small issue.

    When players loot the "Normal Crate" It doesn't disappear, and the loot container will just stay there empty.
    Great plugin. Horrible support request. I have seen multiple people report the same issue and get no response from the Dev of the plugin. If he updates, it and fixes it then I would say 10/10 plugin but right now this plugin is useless if you use stack modifier.
  11. Same
  12. WavyDankk

    StackModifier Issue.

  13. same here
  14. WavyDankk

    Getting a error

    Failed to spawn train!
    10/10... 100% recommend to anyone interested in purchasing this template! Dev was super helpful as well!
  15. Like if they used rocket's its almost like the splash damage is going through the walls and breaking all the chest.. Very strange because some of the chest where at the bottom of the base and they where still at the top of the base raiding down.. Sorry if this doesn't make much sense. It's kind of hard to explain
  16. Yes! So I had 2 people raiding a nightmare base. And as they used rockets to blow in through the walls it was breaking chest through the base. They ended up blowing a garage door up and all the chest in the whole base broke and it said the base was finished being raided.
  17. Hi. I am having an issue where some of the loot is being broken through the walls while someone is raiding a base..
    I would 100% recommend this plugin to anyone that is interested in getting it! Raidable bases is awesome and Nivex is very helpful!
  18. WavyDankk

    Error in console?

    Failed to call hook 'OnTeamLeave' on plugin 'TeamFix v1.0.5' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0 at Oxide.Plugins.TeamFix.OnTeamLeave (RelationshipManager+PlayerTeam playerTeam, BasePlayer player) [0x00022] in <6d9d5bf6e8ee48e682f8d8e8e5a60910>:0 at Oxide.Plugins.TeamFix.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x002fd] in <6d9d5bf6e8ee48e682f8d8e8e5a60910>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
  19. When I loaded this plugin in it took out the clan names from the clan plugin. Is there a way to fix this?
  20. AHhhhhhhhhhh.. You are so smart! Thank you so much I have it at 1.0.0 Thank you for your help.
  21. WavyDankk

    Adding more bombs to planes

    Hello. When people put in HE Grenade launcher ammo into the planes it comes out as smoke grenade ammo. Is there a way to change this?
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