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nivex

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Everything posted by nivex

  1. nivex

    Loading Error on restart

    hi, no, the plugin file is RaidableBases.cs in the archive. so your OS renamed the file, probably when it was extracted or copied/moved somewhere. its normal for the OS to do this.
  2. nivex

    Loading Error on restart

    hi you have 2 plugins instead of the one. delete the duplicate RaidableBases_1
  3. nivex

    Support for revive plugin

    Changed Status from Pending to Closed
  4. nivex

    Support for revive plugin

    ok, added in next update
  5. nivex

    Support for revive plugin

    hi, no. Restore Upon Death is for the Restore Upon Death plugin. I can add an option for Revive Player.
  6. nivex

    Question

    Changed Status from Pending to Closed
  7. nivex

    Server Reward Shop

    Changed Status from Pending to Closed
  8. nivex

    Raidable Bases

    @Snak3hips hi, search the config for these Convert PVP to PVE and set to true Convert PVE to PVP and set to false Chance To Randomly Spawn PVP Bases and set to 0
  9. nivex

    Raidable Bases

    ok, I will separate it. it is logical then since the weapons are not raid boxes
  10. nivex

    Raidable Bases

    @WarisGG actually, Despawn Dropped Loot Bags From Raid Boxes When Base Despawns works with GunTrap, FogMachine and FlameTurret too so I will just extend it to include AutoTurret and SamSite. or I can create one more option specific for those (GunTrap, FogMachine FlameTurret, AutoTurret and SamSite) what do you prefer
  11. nivex

    Raidable Bases

    @WarisGG hi, turrets are not a raid box. I can add an option for it
  12. nivex

    Raidable Bases

    @WarisGG heya, bases despawn based off of your settings (oxide/config/RaidableBases.json and overrides are available in the profiles) "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Looting Resets When Damaged": false, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true, "Wait To Start Despawn Timer When Base Takes Damage From Player": false, "Wait To Start Despawn Timer Until Npc Is Killed By Player": false, loot despawn times are not handled by RB. you can despawn them instantly (oxide/data/RaidableBases/Profiles/), but you cannot configure a time. that is entirely your servers convars and plugins "Despawn Dropped Loot Bags From Raid Boxes When Base Despawns": false, "Despawn Dropped Loot Bags From Npc When Base Despawns": false, if your bases always spawn in the same location then your config settings are too restrictive or you need a better map (oxide/config/RaidableBases.json) "Allow Raid Bases Inland": true, "Allow Raid Bases On Beaches": true, "Allow Raid Bases On Ice Sheets": false, "Allow Raid Bases On Roads": true, "Allow Raid Bases On Rivers": false, "Allow Raid Bases On Railroads": false, "Allow Raid Bases On Building Topology": true, "Allow Raid Bases On Monument Topology": false, "Allow Raid Bases In Biomes": { "Arctic": true, "Arid": true, "Temperate": true, "Tundra": true },
  13. nivex

    Raidable Bases

    @chrisfps you'll have to show me the error message from CopyPaste plugin when it happens
  14. nivex

    Server Reward Shop

    no problem, enjoy
  15. Changed Status from Pending to Closed
  16. nivex

    Cannot build outside of RB's

    Changed Status from Pending to Closed
  17. nivex

    RaidBases

    Changed Status from Pending to Closed
  18. nivex

    backpack in the basement

    Changed Status from Pending to Closed
  19. Changed Status from Pending to Closed
  20. nivex

    Server Reward Shop

    hi, write it the same way I wrote it. you left out the spaces
  21. nivex

    Raidable Bases

    @iwan hi, Cargo/Harbor/Etc npcs not taking damage is a misconfigured TruePVE. you should never enable defaultAllowDamage. the plugin allows damage to npcs by default. "anything can hurt npcs" in TruePVE config. @chrisfps hi, use my fixed version https://codefling.com/plugins/raidable-bases?page=143&tab=comments#findComment-64368
  22. nivex

    Server Reward Shop

    hi, you can, but it is not supported as per documentation buyraid 0 $player.id where 0 is Difficulty Level from the profiles, easy in this case.
  23. hi, the base name does not show up in chat messages. you can use /rb and look at the base to see the name. I don't provide any options for discord messages. you can use another plugin like Rustcord which uses hooks provided by RaidableBases. if you still need help you can respond even in a closed ticket.
  24. nivex

    Cannot build outside of RB's

    i'm glad they like them. easy enough, just put this in any plugin private void OnEntitySpawned(Door door) { if (door.ShortPrefabName.Contains("shutter")) { door.canTakeLock = true; } }
  25. nivex

    Cannot build outside of RB's

    very nice, but I just write plugins now I do have some bases to put together in another package but haven't gotten around to it
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