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nivex

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Everything posted by nivex

  1. nivex

    grid is loading

    hi, if there are intermittent issues with the grid not loading then the current server fps is below 15. reloading the plugin doesn't fix this, your server.fps increasing above 15 does. fps.limit is not relevant here.
  2. hi, yes, that is how it works. you probably have too few items in Nightmare. if that is the case then you will always see every item. add more items
  3. hi, that's how difficulty loot works. items are picked at random from Difficulty loot tables. if you want some items to always spawn then you can put a few items in the base loot table, and enable Always Spawn Base Loot Table in the profile this is explained in more detail in the documentation
  4. nivex

    Raidable Bases

    @FreeManStars @Nubie heya, those settings are under Npcs in each profile. you can define what they drop on death with the available options that exist already. beyond that, no. if you dont want them to drop heavy scientist loot then change Alternate Default Scientist Loot or disable it entirely. murderers are heavy scientists, all of my npcs are. they do not use loot tables. loot tables are for the bases Scientist Items Dropped On Death can be configured with specific items. murderers have an option too. you really just need to look. there are too many options to list them all
  5. @SilentShepherdheya, they're all sold separately, the plugin and the tiers.if you wanted all of the bases then you'd buy all 3 tiers and the plugin, yes.
  6. nivex

    Raidable Bases

    @Bear Grillsthe ram head will take damage next update. the ram already does.
  7. nivex

    gamemode softcore

    hi, that will be default in the next update
  8. nivex

    stability 100%

    hi, the stability settings are in the profiles for every base. you can use one command to change all of them, rb.config stability true
  9. nivex

    grid is loading

    hi, if the issue persists for long periods of time (>5 minutes) then your server FPS is too low. you will have to fix that on your end before the grid will load. otherwise it is completely normal for the first 1-5 minutes as the grid requires time to load initially.
  10. nivex

    Raidable Bases

    @SirApesALot heya, yes that's true, and the TOS option should take care of that, if there are any issues with content being missed then I can add them when that time comes.
  11. nivex

    NPC Loots

    hi, no, if you change one area then you have to change it in every file. the config, loot tables and so forth use the rb.difficulty command if you want to remove or create a new difficulty. it does all of that for you, but it cannot edit/rename a difficulty
  12. nivex

    NPC Loots

    yes, it is immune with that option.
  13. nivex

    Raidable Bases

    @laodu Despawn Dropped Loot Bags From Npc When Base Despawns Despawn Dropped Loot Bags From Raid Boxes When Base Despawns these are in the profiles, not the config it works
  14. nivex

    Raidable Bases

    @laodu hi, there is no option for the time. the game sets that, but you can despawn them with the raid using the option @Grumpy Old Manmentioned, ty grumpy!
  15. hi, I get this without any plugin loaded so I am not sure
  16. Changed Status from Pending to Closed
  17. nice, have fun!
  18. Changed Status from Pending to Closed Changed Fixed In to Next Version
  19. hi, in the config. they refresh after 45 minutes by default already. "Minutes Until Despawn After Looting (min: 1)": 15, "Minutes Until Despawn After Looting Resets When Damaged": false, "Minutes Until Despawn After Inactive (0 = disabled)": 45, "Minutes Until Despawn After Inactive Resets When Damaged": true, "Wait To Start Despawn Timer When Base Takes Damage From Player": false, "Wait To Start Despawn Timer Until Npc Is Killed By Player": false,
  20. nivex

    Refunds

    hi, raid damage isn't blocked by default. some other plugin or the server.pve convar has to block it
  21. hi, it will be in the next update
  22. hi, I said line 16463, not 16464, and you deleted a line. my screenshot shows exactly how it should be it's very simple. go to the line 16463, press enter, paste in the line I gave you. compare screenshots. save and you're done.
  23. nivex

    Wounded NPC Compatibility

    Changed Status from Pending to Closed
  24. nivex

    Wounded NPC Compatibility

    np, to be clear, he will need to fix his bug. my changes are simply performance improvements. have fun
  25. hi, wait for an update or add the fix now if you don't want to wait. if (e is BaseCombatEntity b) b.spawnDeployableCorpseOnDeath = false; online 16463, make a new line and insert that code on it. it will look like this.

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