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Everything posted by FastBurst
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The events are still random, you can manually run the command and see as well. If the monument is not on the map, then of course it will not spawn at those locations.
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Changed Status from Pending to Closed
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At this time no. I have no plans to add any custom locations. I may look at in the future.
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- 18 comments
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There is no command to see this - All players will automatically see who the top player who has the most XP on the server when the XP is issued. Its auto announced to everyone. Once someone else takes the lead, it will change to that new player the next time the XP is issued assuming the previous leader is knocked off. See the example in the screenshots, Example Jaster has the most.
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Changed Status from Pending to Closed Changed Fixed In to 1.5.9
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Addressed in DM
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- #abilities
- #boss
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- 507 comments
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- #abilities
- #boss
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Changed Status from Pending to Closed
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Changed Status from Pending to Closed
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Closing support ticket.
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No its further down in the description and the Used By Plugins as well.
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Did you read the description? You have to manually add it to loot or add it in Server Rewards or use ExtraLoot which is on UMod. By default it will NOT spawn in any loot so it won't just work out of the box. It will if you have my other 2 plugins that use it like Scavenger Hunt or Explosive Box as those plugins have their own custom loot tables that call on the DropVehicles. FancyDrop will have no factor on the plugin as it is seperate as I wrote FancyDrop as well.
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No Loot in Large Present, Large Loot Bag, Golden Egg
FastBurst replied to BlackWidow's Support Report in Support
Changed Status from Pending to Closed -
No Loot in Large Present, Large Loot Bag, Golden Egg
FastBurst replied to BlackWidow's Support Report in Support
So the changes to help with the other plugin broke this one instead thanks for letting me know so I can remove the code and reupdate it. Closing the ticket. -
No Loot in Large Present, Large Loot Bag, Golden Egg
FastBurst replied to BlackWidow's Support Report in Support
Try an earlier version and see if that still happens - I did a change on this version to see if it would help for another plugin. -
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at the very end of that line try && item.skin == 0) instead of the != change that last part to == 0
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On line 319 replace with this if (item.info.shortname != "xmas.present.large" && item.info.shortname != "xmas.present.medium" && item.info.shortname != "xmas.present.small" && item.info.shortname != "halloween.lootbag.medium" && item.info.shortname != "halloween.lootbag.large" && item.info.shortname != "easter.silveregg" && item.info.shortname != "easter.goldegg" && item.info.shortname != "presentdrop" && item.skin != 0) And see if it still does it. I don't have Component Box to test it against.
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There is a mod out there that overrides the wearable items function - That is what he was referring to, seen it on a few servers. Have no idea where they got it though but it does exist. So there is a way to do. I just never attempted it or had a need for it personally but would be nice to use on some zombies to create some crazy looking ones.