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Everything posted by ThePitereq
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if you use most recent carbon aliases and meteor event it should work correctly
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oh, didin't thought about tc range in this solution will take a look on that to prevent doing additional action 1. you can modify only custom routes, as static ones (X_Edited) are always generated on plugin startup. If you want to remove road from pool you need to add it to blacklist in the config. 2. Hm, i think i've got something like this report, but it was so random and no details that i ignored that because i had no evidence. Will take a look at that. 3. It should announce globally when tank is spawned by server, and only to attackers if it's owned by someone. Something wrong with that? 4. It should teleport, but it should only if it has been stuck for more than 20 seconds i think. Something wrong with that also?
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It would require you to merge both pumpjack and quarry into one quarry type but it won't work as good as base solution as there will be possibilities of getting other resources in pumpjack and same on other side.
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try updating carbon aliases and please send me the repsonse if it got fixed
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hey, it goes into /redeem inventory configured in main config.
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Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.2'
ThePitereq replied to m3dus4's Support Request in Support
Changed Status from Pending to Closed -
hey, do you use oxide or carbon? if oxide try updating your carbon aliases extension.
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Hey! 1. NPCs might differ from Scarecrows as they are different entity type. It 2. Hm, didn't prepared for that i think. will secure it in next update. 3. It's a planned thing that should be available on next version as i am aware of that. 4. Cool idea can make something like that. 5. Will take a look at it. 6. Method wasn't changed from older version so it should work, if it doesn't do the unstuck it means that some entities are getting killed, or it's moving slightly, or the timer broke before and you didnt't realised (error) 8. It's an option for max spawns per wave, so tank can have several waves and it multiplies. It's rust value and not sure if it works correctly. Didnt had time to make my bots yet. Thanks for all the info, i'll note it and will fix/update on next version.
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Changed Status from Pending to Closed Changed Fixed In to 1.6.12
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Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.0'
ThePitereq replied to m3dus4's Support Request in Support
Changed Status from Pending to Closed -
Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.0'
ThePitereq replied to m3dus4's Support Request in Support
Closing as there is an duplicate. -
Changed Status from Pending to Closed
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Changed Status from Pending to Closed Changed Fixed In to 1.6.12
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Hm, seems like the method for killing scientists isn't working properly. will take a look.
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Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.2'
ThePitereq replied to m3dus4's Support Request in Support
Seems like someone is somehow trying to upgrade quarry over the configured upgrades. He must be spamming or something, or your server is laggy. It won't cause any problem, as it will only print that, but will add check to prevent that in next version. -
Changed Status from Pending to Closed
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can't be related to this change, something weird going on on your server.
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Changed Status from Pending to Closed
