Hi,
I am attempting to add economics money (by Wulf) as a requirement for crafting, but I am having a hard time understanding what the config would look like for that... I am attempting to try the below, but nothing changes in the UI (not even altered metal amount) when I plug this in. Can you provide an example of that this should look like using economics, or let me know if that plugin is not compatible?
{
"Economy": {
"Balance remove hook": "economics.withdraw",
"Balance show hook": "economics.balance",
"Plugin name": "Economics"
}
"The color of the button when all the items are present": "#80FF8080",
"Command": "craft",
"Enable debug?": true,
"Workbenches Setting": {
"None": {
"Color": "#00000080",
"Title": "No Workbench Required"
},
"One": {
"Color": "#80400080",
"Title": "Workbench 1 LVL"
},
"Two": {
"Color": "#0080FF80",
"Title": "Workbench 2 LVL"
},
"Three": {
"Color": "#FF000080",
"Title": "Workbench 3 LVL"
}
},
"Craft Settings": [
{
"Enabled craft?": true,
"Image": "https://i.imgur.com/YXjADeE.png",
"Description": [
"Craft requires:",
"- Gears (5 pcs)",
"- Road Signs (5 pcs)",
"- Metal (1000 pcs)",
"- Balance (100)"
],
"Command for give": "givecopter",
"Permission for craft": "crafts.all",
"DisplayName": "Minicopter",
"Shortname": "electric.flasherlight",
"Amount": 1,
"Skin": 2080145158,
"Type (Item/Command/Vehicle/Recycler)": "Vehicle",
"Prefab (for Vehicle)": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
"Command on give": "",
"Workbench Level": 1,
"Distance Check": true,
"Distance": 1.5,
"Place the ground": true,
"Place the structure": true,
"Items For Craft": [
{
"Shortname": "gears",
"Amount": 5,
"Skin": 0
},
{
"Shortname": "roadsigns",
"Amount": 5,
"Skin": 0
},
{
"Shortname": "metal.fragments",
"Amount": 1000,
"Skin": 0
}
{
"Shortname": "economics.balance",
"Amount": 100,
"Skin": 0
}
],