Jump to content

Somescrub

Member
  • Posts

    274
  • Joined

  • Last visited

Everything posted by Somescrub

  1. Somescrub

    Epic Loot

    Any chance you could add a config option that would disable the ability to enhance a tier type via epic scrap - similar to how you were able to restrict crafting via permission? I'd like to add an additional tier to my setup, but I only want those particular tiered items to be obtainable via loot. I've restricted the crafting, but running into an issue where you could still obtain them directly via the equipment enhancer.
  2. Nvm - I didn't realize you meant you pushed an update for this... loaded and monitoring now, thank you for the quick reply
  3. I follow the potential for a bugged conveyor/hopper - is there something specific I need to do to fix it though? I'd prefer not to have to delete all of those assets from the save if possible
  4. I am experiencing some major server performance degradation when this plugin is loaded since the April update.. Even when loaded with the lowest possible values in the config (default stack size; 1 per industrial item). I attached my performance graph for reference - it seems to pause the server tick and then you see the FPS drop down to 10 or less periodically. This only happens when this plugin is loaded. I'm not sure what specifically this does on the backend, now that you have it separated, but for the time being I can't load this at all - it is making the game unplayable.
  5. Somescrub

    RPC Error

    Anytime I attempt to move a clothing item with these inserts in them from my player to my inventory - whether the insert itself or the entire item with them in it - it gives me an RPC error and kicks me from the game. NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.BetterArmorInsert+CollectProtectionPatch.Postfix (ItemModContainerArmorSlot __instance, Item item, ProtectionProperties protection) [0x000e0] in <d4c0fdea80d64bb49a3277446f7141d2>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.ItemModContainerArmorSlot.CollectProtection_Patch4(ItemModContainerArmorSlot,Item,ProtectionProperties) at ItemModWearable.CollectProtection (Item item, ProtectionProperties protection) [0x0002b] in <d83018b70dd84958b5156b32ca5cddb2>:0 at ProtectionProperties.Add (System.Collections.Generic.List`1[T] items, HitArea area) [0x0002a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at BasePlayer.UpdateProtectionFromClothing () [0x00017] in <d83018b70dd84958b5156b32ca5cddb2>:0 at BasePlayer.SV_ClothingChanged () [0x00000] in <d83018b70dd84958b5156b32ca5cddb2>:0 at PlayerInventory.OnClothingChanged (Item item, System.Boolean bAdded) [0x00006] in <d83018b70dd84958b5156b32ca5cddb2>:0 at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool) at ItemContainer.Remove (Item item) [0x00058] in <d83018b70dd84958b5156b32ca5cddb2>:0 at Item.SetParent (ItemContainer target) [0x00012] in <d83018b70dd84958b5156b32ca5cddb2>:0 at Item.RemoveFromContainer () [0x00009] in <d83018b70dd84958b5156b32ca5cddb2>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at PlayerInventory.MoveItem (BaseEntity+RPCMessage msg) [0x0045a] in <d83018b70dd84958b5156b32ca5cddb2>:0 at PlayerInventory.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x001e4] in <d83018b70dd84958b5156b32ca5cddb2>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) PlayerInventory:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ProcessRead(NetRead) Network.BaseNetwork:Cycle() ServerMgr:Update() 76.34.220.129:47997/76561198008674412/Somescrub kicked: RPC Error in MoveItem
  6. I was able to resolve my issues - but there is an extra step to get the plugin to load when coming from a previous version. You need to delete both the SimplePVE config file and the SimplePVE data folder in your data directory. If you don't do that then the plugin won't load correctly when the new config is generated in 1.2.7. Also, when I went to the next version I had some permissions randomly get changed on my player permission, which was making it appear like the plugin was not working (all were enabled, were all disabled before) - so make sure to check that as well.
  7. On latest version - can confirm loot protection is working, but player bases can be damaged by anyone at the moment. Sent you my config files in Discord.
  8. I receive the same - hopefully a quick fix, as I cannot run my server without this.
  9. Somescrub

    Refund Option?

    I could use either method - maybe both options would be ideal (per level refund, or "factory reset" type of refund). I asked about this primarily because the remover tool option is not reliable at all. I have multiple players that /remove and the furnace ends up not retaining the upgrade once placed back down.
  10. This can be closed - error in my config.
  11. Ok, looks like I may have misinterpreted the bag function then - I had thought you could use them independent of one another. I think you can close this support ticket then, now that you explained how it works.
  12. I am waiting to hear back from the players who reported - seems their interpretation of team sharing may not have been accurate. However, the ingredient bags mirroring each other per player I confirmed myself - is this just how it works? You can have as many bags as you want, but the contents are always the same no matter which one you have open - seems like the "box" is unique per player, and only 1 per player?
  13. I switched to a different solution, as the issue is still occurring and even with the update a refund was not being given on failure. Not much else to do but move on to a method that worked - hope your able to fix it up at some point.
  14. I don't know if this is by design, but I am seeing two issues - one where ingredient bag inventories are being shared across team/clan members, and another where ingredient bags on a player duplicate their inventories across bags (not duping items, but if you place an ingredient in one they show the same in the other until removed). I was under the impression you could have multiple ingredient bags, and definitely not share between team members since it isn't even a config option.
  15. Using Alphaloot, but this is not a loot plugin specific issue - it is not rewarding anything from the config including economics. This is occurring with normal bradley and event bradley's such as convoy, armored train, heavy oilrig and heavy excavator events. The below console error occurs after every kill still in the current version: [BradleyTiers] Leopard 2A7 Main Battle Tank bradleyapc[49802558] at P17 (-13.86, 13.47, -356.28) was destroyed by Somescrub Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x0077f] in :0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 [BradleyTiers] M1A2 Main Battle Tank bradleyapc[49802750] at P17 (-37.80, 11.25, -370.55) was destroyed by Somescrub Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x0077f] in :0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 [BradleyTiers] M1A2 Main Battle Tank bradleyapc[49800780] at Z31 (-2303.48, 44.68, -2321.68) was destroyed by Somescrub Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x0077f] in :0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0 [BradleyTiers] M1A2 Main Battle Tank bradleyapc[49415945] at K4 (-725.32, 35.46, 1544.14) was destroyed by Somescrub Failed to call hook 'OnEntityDeath' on plugin 'BradleyTiers v1.3.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityDeath (BradleyAPC apc, HitInfo info) [0x0077f] in :0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0025c] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  16. It has been almost 6 months that this plugin has been broken and not populating the proper loot on death - any updates @Krungh Crow?
  17. Somescrub

    Refund Option?

    Any chance you could add a refund button? I have a lot of players that are asking for this to redo their configurations, and instead of going through each request to honor a refund manually, it would be ideal to just have a button that "factory resets" and refunds the associated total spent back to the player.
  18. Somescrub

    Refinery block not applying

    Not a huge issue, but the recipe menu is not being blocked when blacklisted:
  19. Multiple instances of players placing objects and them vanishing when attempting to place - I finally caught the console error below when it happened to someone placing a recycler. Seems to have only started after the October update. Exception while calling NextTick callback (ArgumentNullException: Value cannot be null. Parameter name: key) at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 at Oxide.Plugins.PlaceAnything+<>c__DisplayClass7_0.<OnEntityBuilt>b__0 () [0x0000c] in <3e5d1fb2c1254f9186c2d340c4938a4c>:0 at Oxide.Core.OxideMod.OnFrame (System.Single delta) [0x00051] in <beb2b64691c64e2b95b99491bd85442c>:0
  20. Somescrub

    J11 Cave No Build

    Tried this in the console, as well as directly into the server config with a reboot - neither worked unfortunately
  21. Somescrub

    Permissions not applying?

    Appreciate you
  22. Somescrub

    Permissions not applying?

    Ok, I can follow that - but that seems a little illogical in function doesn't it? As an example - I have the DLC category permissions tied to my VIP package... buy a monthly VIP, get permission to craft DLC. Sub runs out, ability to craft DLC should be revoked. Following what your saying though, this becomes permanent? That isn't exactly how permissions are intended to work - should not have the ability to do anything if I take the permission to do so away from you, even if you made advances within that permission along the way.
  23. Somescrub

    Stacking Issues

    Seeing some stacking issues after the October update... used to be able to stack to 3, now will only do 1. I toggled the stacking var in the plugin config both ways with no success, and tested on an older version and the newest. I run stackmodifier, and did not change anything.
  24. Somescrub

    J11 Cave No Build

    This is also happening inside of the special box cave base location by Dome in M11
  25. Somescrub

    J11 Cave No Build

    Attached an image - related to the pillar room in the J11 Old Cave. Seems to think your building in an object and won't let you place.
1.8m

Downloads

Total number of downloads.

8.2k

Customers

Total customers served.

123.6k

Files Sold

Total number of files sold.

2.5m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.