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MrLou_

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Everything posted by MrLou_

  1. MrLou_

    Duplicate Purchase

    Changed Status from Pending to Not a Bug
  2. MrLou_

    Duplicate Purchase

    I've issued the refund.
  3. MrLou_

    Tunnel Dwellers on Apartment

    Changed Status from Work in Progress to Fixed Changed Fixed In from Not set to 2.0.2
  4. MrLou_

    Tunnel Dwellers on Apartment

    This should now be fixed, whenever you get the chance would you be able to confirm or deny. Thanks
  5. MrLou_

    Tunnel Dwellers on Apartment

    Fixed it, gonna push another update soon, once again thanks for letting me know.
  6. MrLou_

    Tunnel Dwellers on Apartment

    Thanks, looking into it.
  7. MrLou_

    Tunnel Dwellers on Apartment

    Changed Status from Fixed to Work in Progress Changed Fixed In from 2.0.1 to Not set
  8. MrLou_

    Tunnel Dwellers on Apartment

    Changed Status from Pending to Fixed Changed Fixed In from Not set to 2.0.1
  9. MrLou_

    Tunnel Dwellers on Apartment

    Hey, I've just pushed out an update to fix the flying Tunnel Dwellers. Also, I'm now using RustEdit2 for my files so you will need to use that if you would like to use RustEdit to place the monument as I've removed the files releated to RustEdit1. Check out the change log on my prefab page to learn more about how to install and use what they now call "CustomMonuments" instead of the previous "CustomPrefabs" If you would like to still use RustMaps I've still included the .map file and that should work just like it did before. However, let me know if you run into another issues. Thanks for reporting it.
  10. MrLou_

    Tunnel Dwellers on Apartment

    Yeah I dont see any on my end now, should be good to go I reckon.
  11. MrLou_

    Tunnel Dwellers on Apartment

    I think I've figured out the issue here, I will do some tests and I will push an update out very soon. Thanks for reporting this!
  12. MrLou_

    Tunnel Dwellers on Apartment

    That’s odd, the last time I tested this they weren’t there for me. I’ll have a look into it.
  13. MrLou_

    Tunnel Dwellers on Apartment

    Unfortunately, you have to pay him then the door shuts for everyone and then they have to pay, for some reason I couldn’t get it to shut straight away.
  14. MrLou_

    Tunnel Dwellers on Apartment

    No you have to jump while moving forward, it’s to prevent players from afk selling fertilizer
  15. Version 1.0.1

    5 downloads

    What is Drevane Isles a Semi-Custom 4500 Size Map: This is Drevane Isles, a custom Rust map featuring a varied landscape of large landmasses, winding rivers, and scattered offshore islands. I've fully created the landscape, but manually placed Facepunch made monuments. The map includes a train and road network that runs around the map using custom bridges (credit below). The coastline and river network create natural routes across the map, with plenty of potential for exploration, base locations, and encounters. Drevane Isles is designed to offer a distinctive setting for Rust with an island based layout with access via ziplines. This map has a size of 4500 and uses around 25,500~ prefabs. Features: Map Size: 4500 Prefabs Count: 25,500~ Custom Island Environment Underground Railway System Underground Railway System with NO connection to surface Railway network, yet. Above Ground Train Network Custom Ocean Monument Custom Bridge Connections (See below for Credits) Tested Compatiable Custom Plugins: Airfield Event By Fruster Facepunch Made Monuments: Abandoned Military Base Abandoned Supermarket ×2 Airfield Apartment Complex Arctic Research Base Bandit Camp Caves ×9 Ferry Terminal Fishing Village A, B, C Giant Excavator Pit Harbor Large Harbor Small HQM Quarry Jungle ruins ×4 Jungle Ziggurat Junkyard Large Barn Large Oil Rig Launch Site Lighthouse ×3 Military Tunnel Mining Outpost ×2 Missile Silo Oil Rig Outpost Oxum's Gas Station ×2 Power Plant Radtown Ranch Satellite Dish Sewer Branch Stone Quarry Sulfur Quarry The Dome Train Yard Underwater Lab Water Treatment Plant Water Well ×7 Watertreatment Pipe Access Point ×31 Custom Made Monuments: Lost Cargo Volcano Credit to this Bridge Pack: Bridge Pack (Community Made)
    $17.99
  16. MrLou_

    Small Gap People Dying :D

    Just so you know, I've pushed an update out to fix this.
  17. MrLou_

    Flying Light

    Changed Status from Not a Bug to Fixed Changed Fixed In from 1.0.9 to 1.1.0
  18. MrLou_

    Small Gap People Dying :D

    Changed Status from Work in Progress to Fixed
  19. MrLou_

    Small Gap People Dying :D

    Changed Status from Pending to Work in Progress Changed Fixed In from Not set to Next Version
  20. MrLou_

    Small Gap People Dying :D

    Perfect! Thanks for the report, I will look into this now.
  21. MrLou_

    Flying Light

    Changed Status from Work in Progress to Not a Bug Changed Fixed In from Next Version to 1.0.9
  22. MrLou_

    Flying Light

    I cannot adjust that as its apart of the bandit town monument.
  23. Inside of the main building, at the top floor you can get there by the stairs or the elevator. there’s a door next to the elevator doors with text mentioning the airwolf vendor, go through that door and then you go up the ladder to the roof. If you want to get to the gambling area or farm you need to use the zip line which is just past the helipad on the roof.
  24. So you can create custom fonts out of prefabs but that’ll use a lot of prefabs if I used that method for all the text, since I don’t want to impact players fps I don’t like to use that method. I’d prefer to use the current version I already have.
  25. I don’t have any say over the font style in RustEdit, that is the only font they have and I can’t do anything about that. Its actually the same font that is used by the facepunch team in some areas of the map and that’s why it’s the only one there. This is an example of the font used by the facepunch team in outpost, they have it in a different colour but we don't have the option to change the colour, unfortunately.

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