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Ryrzy

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Everything posted by Ryrzy

    Great plugin! Must have for fun
    must have plugin!
  1. Ryrzy

    Bone Market

    is it possible to add FishR support?
  2. Ryrzy

    The Divide *HDRP*

    strange, i didnt have this on procedural and other customs hmm
  3. Ryrzy

    The Divide *HDRP*

    hello i use Your map and it's awsom, but there are some places on map that make spam in console "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (474.8, 30.6, 1783.1) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/stag/stag.prefab failed to sample navmesh at position (477.7, 29.4, 1780.9) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. "SetDestination" can only be called on an active agent that has been placed on a NavMesh. assets/rust.ai/agents/boar/boar.prefab failed to sample navmesh at position (466.9, 29.4, 1780.0) on area: Walkable "SetDestination" can only be called on an active agent that has been placed on a NavMesh. can you look at this please?
  4. Ryrzy

    Bradley Tiers

    is it possible to add those to lang file?
  5. Ryrzy

    Bradley Tiers

    one more thing, sometimes player didnt get info what tier is it
  6. Ryrzy

    Bradley Tiers

    hmmm i'm testing v1.0.4 and i have this error: Failed to call hook 'OnEntityTakeDamage' on plugin 'BradleyTiers v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BradleyTiers.OnEntityTakeDamage (BradleyAPC bradley, HitInfo info) [0x00019] in <c0b555648a2d408b954a02cb48d4beda>:0 at Oxide.Plugins.BradleyTiers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0046d] in <c0b555648a2d408b954a02cb48d4beda>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <c2afd8354b8b4f3ca451cf5a1aa111c3>:0
  7. Ryrzy

    Bradley Tiers

    those options are working only when loot system is enabled?
  8. Ryrzy

    The Divide *HDRP*

    hi, one question. On yt movie i see that entrance to aquadrome is from building on water thru elevator but i can't see this on map was it removed or i'm blind
  9. Ryrzy

    Bradley Tiers

    you should take money for this plugin 5-10$
    i'm waited for apc tiers loooooooong time it works like it should thanks
  10. Ryrzy

    Bradley Tiers

    del
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