Jump to content

Eclypst

Member
  • Posts

    5
  • Joined

  • Last visited

Everything posted by Eclypst

  1. Eclypst

    Dynamic Monuments

    Is there an option to set a min/max for specific presents that are present on the map? For example, if I did not want more than 1 Pier to exist, could I limit that? I know there's a min/max for total locations, but I haven't seen an option for maximizing individual presents.
  2. "Recreate locations on every plugin restart [true/false]": false, Despite this setting, monuments are respawning on restart. This includes monuments placed automatically, and monuments placed with /spawnmonument PresetName and /spawnmonumentmypos PresetName If it helps, this was pulled from console during restart. [DynamicMonuments] The spawn of monuments has begun! NullReferenceException: Object reference not set to an instance of an object. at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.GetRotation (System.String monumentPreset, Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabData prefabData) [0x00019] in <e086186c847d47cc811bc97ca3601412>:0 at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.SpawnInRandomPosition (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00052] in <e086186c847d47cc811bc97ca3601412>:0 at Oxide.Plugins.DynamicMonuments+MonumentSpawner.TrySpawnMonument (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00025] in <e086186c847d47cc811bc97ca3601412>:0 at Oxide.Plugins.DynamicMonuments+MonumentSpawner.TrySpawnMonument (System.String presetName) [0x00020] in <e086186c847d47cc811bc97ca3601412>:0 at Oxide.Plugins.DynamicMonuments+MonumentAutoSpawner+<AutoSpawnCoroutine>d__6.MoveNext () [0x0019f] in <e086186c847d47cc811bc97ca3601412>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
  3. I'm having similar issues with getting monuments to spawn on land. I am playing on the Last Train map if that matters. I get this console error often. In this case, I tried to spawn in 'busStopGarage' with /spawnmonument busStopGarage in chat Failed to call hook 'SpawnMonumentChatCommand' on plugin 'DynamicMonuments v1.0.1' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.GetRotation (System.String monumentPreset, Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabData prefabData) [0x0005b] in <28bdcaf11d384951897ca5404e9c7651>:0 at Oxide.Plugins.DynamicMonuments+MonumentSpawner+PrefabSpawner.SpawnInRandomPosition (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00052] in <28bdcaf11d384951897ca5404e9c7651>:0 at Oxide.Plugins.DynamicMonuments+MonumentSpawner.TrySpawnMonument (Oxide.Plugins.DynamicMonuments+MonumentSpawnInfo spawningMonumentInfo) [0x00025] in <28bdcaf11d384951897ca5404e9c7651>:0 at Oxide.Plugins.DynamicMonuments.SpawnMonumentChatCommand (BasePlayer player, System.String command, System.String[] arg) [0x00033] in <28bdcaf11d384951897ca5404e9c7651>:0 at Oxide.Plugins.DynamicMonuments.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c57] in <28bdcaf11d384951897ca5404e9c7651>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0
  4. Eclypst

    Last Train

    Loving the map! One small disappointment is the map description still says the oil rig is "located on the ground", but after not finding it I see in the old changelog that it was removed and put back in the ocean. Not sure if there are plans to put it back on land, but updating the desc in the meantime would be helpful. Can't wait to check out more of your maps. Amazing work!
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.3k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.