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Everything posted by Uncle Theodore
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Changed Status from Pending to Closed
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Sure, the clue for the first entrance code is inside the rules itself (see, the fourth paragraph). The code for the all entrance doors is the same.
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Thank you so much! I am always overcomplicate things...
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Hi! I’m trying to create a Bundle with three files, but I’m a bit confused about how the system works. I checked the bundle box, set the price, but I’m not sure what exactly I’m supposed to add in the “Add Files” section. Just pasting a full link to the existing listings doesn’t seem to work and went blank after saving. Can someone explain how I’m supposed to link the files correctly? Thanks!
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Version 1.0.0
17 downloads
Get a taste of the Puzzle House with this free demo version — a compact event base made for PVE servers! Packed with 8 hand-picked puzzles based on logic, observation, and general knowledge, this scaled-down structure lets you preview the full experience while still offering plenty of fun for your players. Built as a .json file and compatible with the CopyPaste plugin, it’s easy to drop into any map. Perfect for testing events or adding a quick diversion, the Puzzle House DEMO delivers a bite-sized dose of brain-teasing entertainment. If you enjoyed the demo, consider supporting me by purchasing the full version and unlocking even more mysteries! Puzzle House, Season I Puzzle House, Season II Puzzle House, Season IIIFree-
- #pve monument
- #pve
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(and 4 more)
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Version 1.0.0
1 download
Welcome to Puzzle House: Season Three — a spectacular 10x10 architectural beast packed with surprises. Inside, you'll find 22 brand-new puzzles, each housed in a variety of large, visually striking rooms that challenge logic, perception, and general knowledge. Designed as ready-to-deploy content for any PVE server, this unique structure comes as a .json file, fully compatible with the CopyPaste plugin — just drop it in, and you're good to go! No mindless parkour. No punishing traps. Just pure, mind-bending entertainment — made for thinkers, not jumpers. Perfect for teams: puzzles are balanced to support multiple players solving in parallel, making it an ideal brain-teasing event for your community — like a live-action quiz show in Rust. Also includes a separate file with puzzle descriptions and solution codes (admin spoiler alert!) Curious but unsure? The demo is free to play: Puzzle House DEMO$10.00-
- #pve
- #pve monument
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(and 3 more)
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Version 1.0.0
2 downloads
A follow-up event base crafted for PVE entertainment! Packed with 22 brand-new puzzles that test logic, perception, and general knowledge, this structure is ready to drop straight into your world. Provided as a .json file and fully compatible with the CopyPaste plugin, it takes just moments to set up. These puzzles have already proven their worth across several PVE servers, where they sparked curiosity, laughter, and a fair share of facepalms. Now it’s your turn to bring the fun. Includes a separate file with all puzzle descriptions and codes (spoiler warning for admins who’d rather play first!). Curious but unsure? The demo is free to play: Puzzle House DEMO$10.00-
- #pve monument
- #pve
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(and 3 more)
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Version 1.0.0
3 downloads
Step into the Puzzle House — an event base designed for PVE fun! Featuring 23 unique puzzles based on logic, observation, and general knowledge, this ready-to-use structure is perfect for engaging your players beyond the usual raids and grind. Built as a .json file and compatible with CopyPaste plugin, it’s easy to place anywhere on your map. Whether you're hosting server events or just want to add a clever side attraction, the Puzzle House offers hours of head-scratching entertainment. An additional file with puzzle descriptions and codes is included (but beware of spoilers if you want to enjoy it yourself, fellow admins!). Curious but unsure? The demo is free to play: Puzzle House DEMO$10.00-
- #pve
- #pve monument
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(and 3 more)
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There is zero activity in the Bases section (prefabs are reviewing quite rapidly though). Do you even have a staff for that section?
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Version 1.0.0
3 downloads
Abandoned but still imposing -- this coastal gun emplacement features a highly detailed artillery piece with a broken barrel and a crane frozen mid-load above the ammo shaft. Players can connect to the cannon's targeting system via a CCTV camera labeled BFC9K, and even take the gunner's seat, enjoying 100% comfort. Below, a partially collapsed tunnel leads into a green card-access bunker with valuable loot. The entire structure is perfect for rocky coastlines or mountaintop positions. Loot Available: 6 x barrels 2 x normal crates 1 x basic crate 2 x sulfur nodes Green card room: 2 x normal crates 2 x military crate 1 x blue card 1 x ammo crate The prefab includes heights, splat and alpha maps and consists of 394 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity and CCTV camera make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$1.50-
- #artillery
- #coastal defense
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(and 6 more)
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Version 1.0.0
1 download
A colossal wheel-legged war machine looms over the terrain with its bizarre, towering silhouette and rust-choked frame. This mini-monument features multiple traversal routes across its massive hull. Entering through the ventilation system, players will discover two core chambers based on underwater lab modules with dynamic, procedurally generated interiors. Access to two additional rooms requires both green and blue keycards, combined with classic puzzle-style mechanics -- the blue room is unlocked via the green one, rewarding observation and exploration. This rusted mechanical giant blends seamlessly into Rust's environment, offering a striking visual landmark and rewarding gameplay experience. Loot Available: 5 x barrels 2 x oil barrels 1 x military crate 3 x normal crates 1 x tools crate 1 x medical crate 1 x basic crate 2 x scientists + some procedurally generated underwater lab loot with 0-2 underwater dwellers Green card room: 3 x normal crates 1 x basic crate Blue card room: 2 x military crates 1 x food box 1 x ammo crate 1 x red card The prefab includes 731 objects and can be smoothly integrated into any biome. Fun fact: This monstrous design is inspired by a real experimental Russian prototype from 1915 -- the Lebedenko Tank, also known as the Tsar Tank, a bizarre engineering marvel that never made it past field testing. Read more here: Tsar Tank Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$2.00 -
Version 1.0.0
2 downloads
A compact mini-monument featuring a technical yard with a crane where a mechanical octopus is being assembled. Despite its size, it offers multiple paths and navigation options. The main highlight is a locked shed that doesn't require a keycard but instead must be opened with a 4-digit code. The numbers for the code are hidden around the monument, requiring players to search for them (can you figure it out from the screenshots? ). Inside the shed, players who solve the puzzle can safely use the recycler behind closed doors. The "eye" of the mechanical beast is a functional CCTV camera with the ID "OCTOPUS", which can be accessed by players (the camera's name is written on top). This monument fits well into an industrial setting and offers opportunities for small skirmishes. Loot Available: 6 x barrels 2 x oil barrels 1 x diesel barrel 1 x normal crate 1 x food cache 1 x tools crate 1 x vehicle parts 1 x basic crate 1 x recycler 1 x repair bench The prefab includes a height map, consists of 394 objects, and can be easily implemented into any biome. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality of electricity and camera, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$1.50 -
Version 1.0.0
1 download
A long-abandoned underground garage, now overrun by the remnants of mechanical wasps. Their husks and shattered larvae litter the decayed structure, with a rusted tank standing as proof of a failed last stand. Diesel barrels are stashed inside the heart of the old wasp nest -- right where the mechanical swarm once stored its "fuel". At the entrance, behind a crumbling barricade, a lone scientist still stands watch. Overall, this distinctive monument creates a dark atmosphere with detailed, immersive design. An attentive player can find loot scattered around: 9 x barrels 2 x oil barrels 4 x diesel barrels 3 x stone nodes 3 x normal crates 1 x food cache 1 x tool crate 1 x vehicle parts 1 x basic crate 2 x road signs 1 x green card 1 x scientist The prefab includes height and alpha maps and consists of 870 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$3.00-
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- #underground
- #cave
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(and 4 more)
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Version 1.0.0
3 downloads
A massive, rusted, caterpillar-tracked machine, covered in pipes and resembling a giant mechanical snail. Once a roaming industrial beast, now left to decay. A gaping hole at the rear from an explosion spews fire and smoke. Access to the control cabin requires a green keycard. A built-in refinery allows players to process crude oil. Visually striking and strategically valuable mini-monument for any Rust map. An attentive player will find some loot around: 4 x barrels 2 x oil barrels 1 x diesel barrel 2 x food boxes 1 x tool crate 1 x vehicle parts 1 x fuel box 1 x basic crate 2 x normal crates 2 x military crate 1 x blue card The prefab does not include height, splat, or topology maps and can be placed in any biome. It consists of 320 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder, so custom electricity can work (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$2.00-
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- #industrial object
- #factory
- (and 5 more)
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Version 1.0.0
2 downloads
An industrial monument featuring a frozen pool where massive crystals were once cultivated. The site is abandoned but filled with interesting details and spots to explore. Loot is carefully placed, with some crates requiring keen observation and problem-solving to reach. A locked control room adds an extra layer of challenge, requiring a green keycard and some thinking to access (the green card can be found at the bottom of the pool). This monument fits perfectly into the Rust world, adding variety to your map. An operational CCTV camera is mounted on the crane arm (ID: "ICEPOOL001"). The name is written on the side of the crane and can be easily spotted. Overall loot: 1 x oil barrel 6 x barrels 1 x food box 1 x tool crate 2 x basic crates 1 x tech parts 1 x medical crate 2 x normal crates 2 x military crates 1 x large underwater box 1 x green card 1 x blue card The prefab includes height, splat, and topology maps. It consists of 432 objects. Installation: 1. Download the archive. 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder. 3. For proper in-game use, make sure that Oxide.Ext.RustEdit.dll is loaded into the /serverroot/RustDedicated_Data/Managed folder, allowing players to add custom CCTV camera names to their computer stations and enabling custom electricity (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.$3.00 -
- 2 comments
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- #code lock
- #prefab
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(and 1 more)
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Version 1.0.0
54 downloads
Four-Digit Code Lock introduces a simple and intuitive way to open doors in your custom monuments — by entering a four-digit PIN. It's up to you to decide how players will obtain the code: hidden hints, puzzles, an "egg hunt" for digits, etc. This system unlocks a wide range of new gameplay possibilities for map creators, from intricate escape rooms to high-stakes loot vaults. The prefab is constructed from in-game electrical components, and you can reprogram it to any four-digit code (the default code is "4321"). Once the correct numbers are entered, the door will open for 5 seconds before closing again. The lock will then reset. Buttons have a 2-second delay. An exit switch is also provided, along with a reset button on the side to clear the input. The display counters at the front cycle through digits from 0 to 9. Each digit of the code is controlled by two counters: the "code-digit" (top) and "code-digit +1" (bottom). The top counter’s output passes through a blocker, while the bottom counter’s output connects to the block port of the blocker, ensuring only the correct number is accepted. If you want to include "0" in your code, connect the IO output from the generator directly to the corresponding blocker, bypassing the top counter (since in-game counters cannot be set to zero). Set the blocking counter (bottom one) to "1" instead. Two versions of the prefab are provided: a fully assembled version and a dismantled version for usability and customization (with all logical links preserved). The assembled prefab includes 65 objects, while the dismantled version includes 52 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder 3. To ensure proper in-game functionality, make sure Oxide.Ext.RustEdit.dll is placed in the /serverroot/RustDedicated_Data/Managed folder, so custom electricity can work (see details at https://www.rustedit.io/threads/rustedit-oxide-umod-extension.695/). This extension requires Oxide/uMod to be installed on your server.Free- 2 comments
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- #code lock
- #prefab
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(and 1 more)
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Version 1.0.0
3 downloads
A partially destroyed mechanical whale stranded on the shore. Its metal frame and insides are exposed, with broken parts scattered around. It can serve as a lootable landmark or just an unsettling piece of the landscape. An attentive player will find some loot around: 1 x oil barrel 1 x food box 1 x tool crate 1 x military crate The prefab does not include height, splat, or topology maps and can be placed in any biome. It consists of 124 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$2.00 -
Version 1.0.0
9 downloads
A small thermal spring surrounded by rocks. Can be utilized as useful micro-monument and unique point of interest. Central pipe releasing steam, offering 100% comfort for the players. A pool contains drinkable and fishable water. There are some loot containers around: 1 x Toolbox container 2 x Barrels 1 x Large underwater box 1 x Small underwater box Prefab contains heights, splat and topology maps. Includes 132 objects. Installation: 1. Download the archive 2. Unpack the downloaded archive to the /RustEdit/CustomPrefabs folder$1.50- 1 review
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- #hot spring
- #warm-up pool
- (and 6 more)