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Wrecks

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Everything posted by Wrecks

  1. Wrecks

    Custom ore

    For sure, update me on how it goes if it ends up working without flaw, I can consider adding a hook disable option in config if so or something
  2. Wrecks

    Custom ore

    No prob check the message I sent you about your free BOGO plugin too before that expires
  3. Wrecks

    Custom ore

    I dont have any plans to change the logic across main when it comes to its output path I don't have time to debug all that and make sure it works right, the way it is now I know it works as I intended. But since you have the .cs you're free to remove whatever hooks are restricting you for personal use. I just know I coded it like that for a reason. CanBeRecycled OnItemRecycle Would probably be the blocks to remove, just back up your old version.
  4. Wrecks

    Custom ore

    Changed Status from Pending to Not a Bug
  5. Wrecks

    Custom ore

    This is from the description The Plugin comes preset with 7 Custom Ore items & 2 output possibilities for each, depending on if its smelted or recycled. Recycling is optional for each ore.
  6. Wrecks

    Custom ore

    It’s a 2 way path either or, for more stuff you would need another plugin to further extend that logic
  7. Wrecks

    OnEntityKill

    Changed Status from Pending to Not a Bug Changed Fixed In to 1.0.1
  8. Wrecks

    OnEntityKill

    static lootables isnt my plugin
  9. ❗There is one more week to take advantage of my Christmas in July Buy One Get one OR Give One. 

    Simply Purchase any plugin and get an Equal or Lesser Free. 

    Or you can Gift one to the community and I will host a giveaway Sponsored by you. 

    Message me your Choice when you decide. 

    Offer ends August 1st.

    The next major sale is around Christmas.

    Thank you to everyone who has participated so far. ❗

     

    🎁

     

  10. Wrecks

    Custom Crops

    I’ll send it to him though. He can tell me what he needs.
  11. Wrecks

    Custom Crops

    It doesn’t all it’s compatible files are listed in the plugin description
  12. Wrecks

    Suggestion

    Changed Status from Pending to Not a Bug
  13. Wrecks

    Suggestion

    If there is a simple way to do it maybe, will keep it in mind
  14. ❗There is 11 More days to take advantage of my Christmas in July Buy One Get one OR Give One. 

    Simply Purchase any plugin and get an Equal or Lesser Free. 

    Or you can Gift one to the community and I will host a giveaway Sponsored by you. 

    Message me your Choice when you decide. 

    Offer ends August 1st.

    Thank you to everyone who has participated so far.❗

    🎁 

  15. Wrecks

    Chop Shop

    I don’t think so but I think there is custom recycling plugins already made based on skin id
  16. Wrecks

    Chop Shop

    I won’t be adding a click or on player input there too much hook calls for this. players can bind it of course.
  17. I gave you all my flags, dude
  18. Wrecks

    StackMan

    Added
  19. Wrecks

    StackMan

    Working on this now
  20. Wrecks

    StackMan

    There is no lang right now, theres only like 7 text entries on here I might be able to add it in the future
  21. zone options "name", "Skybase", "nodecay", "true", "radius", "80", "alwayslights", "true", "undestr", "true", "nostability", "true", "noentitypickup", "true", "nodeploy", "true", "nobuild", "true", "nocup ", "true" paste options "entityowner", "true", "deployables", "true", "height", "280", "stability", "false", "inventories", "true" Been working here for years.
  22. { "Amount of entities to paste per batch. Use to tweak performance impact of pasting": 15, "Amount of entities to copy per batch. Use to tweak performance impact of copying": 100, "Amount of entities to undo per batch. Use to tweak performance impact of undoing": 15, "Prevent These Prefabs From Spawning": [], "Enable data saving feature": true, "Copy Options": { "Check radius from each entity (true/false)": true, "Share (true/false)": false, "Tree (true/false)": false, "Default radius to look for entities from block": 3 }, "Paste Options": { "Auth (true/false)": false, "Deployables (true/false)": true, "Inventories (true/false)": true, "Vending Machines (true/false)": true, "Stability (true/false)": true, "EntityOwner (true/false)": true } } Im not sure, this is my copy paste config, There is no logic on the base all that stuff is on your side, if you paste it in that zone, then zone manager should do its job and not apply stability on that build.
  23. Wrecks

    Zombie Hunter

    That’s already in there. "Amount of Time In Seconds Between Zombie Spawns"
  24. Changed Status from Pending to Not a Bug
  25. lol there is zombies, check the documentation, quite a bit of people use this plugin no issues.
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