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Everything posted by Martian
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Changed Status from Pending to Not a Bug
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Since many requested it, I’ve updated it and now there are 8 groups. Turbo Weapons 2.3.0 - What's New New groups created from VIP1 to VIP8. New UI redesigned, now with scrolling.
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Still ... turning into a normal recycler
Martian replied to Bob Kazamakis's Support Request in Support
Changed Status from Pending to Not a Bug -
- 57 comments
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- #farm
- #automatic
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Changed Status from Work in Progress to Can't Reproduce
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I installed a new server without any plugins to test. I planted a sunflower, waited, and harvested it as a sapling—I received 2 sunflowers. Then I installed my plugin, FarmPro, and did the same process, but added the clone to FarmPro, and harvested 2 sunflowers. That's the default behavior of the plant. If you're getting more, it must be due to a buff or enhancement from another plugin.
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Still ... turning into a normal recycler
Martian replied to Bob Kazamakis's Support Request in Support
@Bob Kazamakis are you with Pine? and have they put the FleckLimit plugin on your server? this was causing the same problem with others having it on caused issues it's not even needed anymore according to Pine too -
- 57 comments
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- #farm
- #automatic
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- 57 comments
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- #farm
- #automatic
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- 57 comments
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- #farm
- #automatic
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I'm checking the quantities and will send a plugin update shortly.
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- 57 comments
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- #farm
- #automatic
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Hello! On the client side, the plugin doesn't do anything that interferes with FPS — this behavior is standard for farms with many entities grouped together. If your computer is having FPS issues, try lowering the graphics quality. What can be done in the plugin to improve client-side performance is to set: "Force Quality 100%": true, "Install Light": false, "Install Heater": false, "Install Sprinkler": false This way, the Light/Heater/Sprinkler are not installed, which reduces the number of entities your client has to load, potentially improving performance for the user.
- 57 comments
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- #farm
- #automatic
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Hi, sorry, I didn't quite understand what the problem is. From what I understand, this is the plants' default behavior — they generate items, but only when ripe do they generate more, right?
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Changed Status from Pending to Work in Progress
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Hello, I think with this information it will be easier for me to make the adjustments. I’ll update and fix it tomorrow!
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- 57 comments
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- #farm
- #automatic
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The plugin was built primarily with performance in mind. All processes are handled using routines and delays to ensure that nothing happens all at once, which prevents any noticeable impact on the server. @ShiiZo has been testing the plugin since the beginning of the wipe. His server currently has over 3,000 planters and peaks of 50 players online, and everything has been running smoothly without any performance issues.
- 57 comments
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- #farm
- #automatic
- (and 6 more)
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- 57 comments
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- #farm
- #automatic
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