I couldn’t reliably reproduce the issues on my side, but I prepared an updated version with changes that should address what you described:
Access/protection: FarmPro container/planters can only be opened/used by the owner, team members, or players authorized in the TC (so strangers shouldn’t be able to loot/use it even with RealPVE).
Placement conflict: placement is now blocked before deploying if it’s too close to another FarmPro, and it shows a message instead of “disappearing/deleting”.
Stranger interaction: interaction/use of FarmPro-related entities is restricted to authorized players (same owner/team/TC).
UI bug: added extra cleanup so the FarmPro UI shouldn’t get stuck (auto-clears on death/disconnect/when the entity is removed).
I sent you the updated build via private message so you can test it before I push a public update.
Please let me know if you can still reproduce any of these (and what exactly happens / server logs), so I can adjust further if needed.