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Martian

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Everything posted by Martian

  1. Check if it's different in your shop; I think that might be the issue.
  2. Version 3.8.0

    3,808 downloads

    Dungeon Events adds fully procedural dungeon raids to your Rust server, creating high-replayability PvE content with unique layouts every time. Each dungeon is dynamically generated with randomized rooms, corridors, NPCs, bosses, auto turrets, loot crates, and portal access. Whether you want automated world events or private player-purchased dungeon runs, this plugin gives you full control over difficulty, rewards, access, and cleanup. Perfect for servers that want challenging, customizable, and rewarding endgame-style PvE content. Main Features Procedural Dungeon Generation - Every dungeon is generated dynamically, so each run feels different. Multiple Difficulty Tiers - Create fully customizable tiers such as Easy, Hard, Nightmare, or anything you want. Custom NPCs & Bosses - Configure health, damage, gear, custom names, movement, attack distance, and loot. Auto Turrets - Add dangerous turret encounters with configurable health, weapons, and behavior. Custom Loot System - Configure loot boxes, NPC loot, and boss loot with custom chances, amounts, names, and skins. Buyable Private Dungeons - Let players purchase their own dungeon using Economics, ServerRewards, or a custom item like scrap. Access Control - Lock dungeons to the buyer or first player, with optional support for teams and friends. Auto Spawn & Manual Spawn - Spawn dungeons automatically, by admin command, player purchase, or console/RCON. Smart Spawn Checks - Avoid bad locations, terrain issues, safe zones, rocks, monuments, and plugin-controlled areas. Automatic Cleanup - Remove dungeons when inactive, expired, or fully cleared. Reward Integrations - Supports Economics, ServerRewards, and SkillTree XP rewards. Live Dungeon UI & Map Markers - Show remaining time, entity counts, and map markers for active dungeons. Commands Admin /createdungeon <tierName> /removeinactivedungeons /removealldungeons /forceremovealldungeons /de.removenearest /de.reloadconfig /de.toggle Players /buydungeon /buydungeon <tierName> /removedungeon Console buydungeon <tierName> <playerID> spawnrandomdungeon spawnfixeddungeon <tierName> spawnfixeddungeon <tierName> <playerID> Permissions dungeonevents.admin dungeonevents.buy dungeonevents.enter Hooks void OnDungeonSpawn(ulong OwnerID, Vector3 Position, string Grid, string TierName) void OnDungeonDespawn(ulong OwnerID, Vector3 Position, string Grid, string TierName) void OnDungeonWin(ulong playerID, string tierName) Supported Integrations Economics ServerRewards Friends Notify NightVision ZoneManager Duelist RaidableBases AbandonedBases RestoreUponDeath SkillTree Languages EN PT-BR DE ES RU If you want a powerful, replayable PvE dungeon system with deep customization and strong plugin integration, Dungeon Events is built to deliver exactly that. Plugin config, where you can change tiers, loot items, turret settings, dependencies, spawn logic, auto-removal conditions, economy integration, and more.
    $25.00
  3. Martian

    Quarry Computer

    Update is out.
  4. @Snaplatack @drdbug Update is out.
  5. Martian

    Quarry Computer

    I can change the image in the plugin, or I can create a setting to allow you to input a URL for the image as well. I'll look into that tomorrow.
  6. Hi Evergreen, I'm glad to hear that everything is working well for you! Regarding your request for recycling loss and recycling time adjustments, I want to be transparent that I can't promise these changes will be implemented, as they would require significant alterations from the current functionality of the plugin. There are other plugins that can work alongside mine to achieve similar effects, such as Recycle Manager from umod. However, I won't disregard your request and may consider implementing it in the future. Thank you for your understanding!
  7. Yes, absolutely, it's possible! I can implement this in the next few days.
  8. Martian

    Quarry Computer

    Sure! I can definitely add that option in a future update. Thanks for the suggestion!
  9. Martian

    Quarry Computer

    You can create more level here: "Upgrades (Level 2+)": [ { ... }, { ... }, { ... }, ]
  10. Martian

    Quarry Computer

    Sure! This plugin is an all-in-one solution You can set everything up—quarry, pump jack, and sawmill—all in one place. Easy and efficient!
  11. Martian

    Quarry Computer

    Yes, just updated new version: 1.3.1 - What's New Added console command: gq %steamID%
  12. Martian

    Weapons Turbo

    It currently supports permissions for fast reload and magazine size. In a future update, I plan to include the feature you're requesting, where different permission groups (e.g., VIP with 3x magazine size and default with 2x) will be implemented.
  13. Martian

    Quarry Computer

    You can change a lot on the UI now.
  14. Martian

    Quarry Computer

    New version is out! 1.3.0 - What's New Advanced UI Configuration: Added detailed configuration options for customizing UI elements, including colors and font settings. This enhancement allows server owners to tailor the UI appearance to more closely align with their server's theme. Bug Fixes: Fixed an issue where items would always retain their level regardless of the configuration setting to not maintain the level upon removal.
  15. Martian

    Quarry Computer

    I’ll adjust that for you!
  16. Martian

    Quarry Computer

    1.2.0 - What's New Access Control Options: Introduced configuration options for controlling access. Allow Team Access Allow Friends Access
  17. Martian

    Quarry Computer

    I will update it either today or tomorrow and add this new option!
  18. Version 1.6.6

    697 downloads

    Quarries have evolved into personal computers that can be placed within player bases, providing full customization. Everything, from fuel types to unlimited upgrades, is configurable, including upgrade requirements, mined items, and fuel. Seamlessly integrating with the industrial system. FEATURES Intuitive UI: Simulates old DOS programs for easy use Full Customization: Item output, fuel, and upgrade requirements can be adjusted Unlimited Upgrades: Use items, Economics, and ServerRewards for upgrades Base Placement: Quarry Computers can be placed inside bases Industrial Automation-Ready: With permissions for seamless integration Screen Activation: Easily see if the computer is on, with percentage displays Multi-Language Support: Fully translatable Player Permissions: Control how many quarries a player can own and upgrade Persistent Data: Upgrades and item levels are saved across restarts VIDEO SHOWCASE Here’s how to add the recycler to your shop: Use the Command: gq %steamID% PERMISSIONS "quarrycomputer.give" Grants the player the ability to use the customizable command (/gq <User>) to give themselves or other players a Quarry Computer. "quarrycomputer.industrialinput" AND "quarrycomputer.industrialoutput" Allows players to connect industrial storage adaptors to their quarries, enabling automated resource handling. "quarrycomputer.vip" Provides players with additional benefits or features, such as having a higher limit on the number of quarries they can deploy. "quarrycomputer.norequirements" Allows players to upgrade their quarries without needing to meet the usual item or resource requirements. "quarrycomputer.admin" Provides administrative control over players' quarries, such as the ability to manage or interact with any quarry regardless of ownership. CONFIGURATION You can have as many upgrade levels as you want. Use Economics and ServerRewards on the item shortnames to use currency. Any in-game item can be used. Requirements can utilize Economics and ServerRewards based on the item shortname. Item shortnames are validated when the plugin loads, with a warning issued if they need to be fixed.
    $15.00
  19. Martian

    Weapons Turbo

    I’ll try to add an additional profile for configurations in a future update!
  20. I’ll take a look at this and try out some solutions soon!
  21. Martian

    Weapons Turbo

    All weapons are added to the config when the plugin loads, so you can adjust them either through the UI or directly in the config. { "Weapon Shortname": "lmg.m249", "Magazine Capacity": 100, "Fast Reload": true },
  22. Martian

    Weapons Turbo

    Permission turboweapons.admin Allows access to open the TurboWeapons menu with the "turboweapons" command Permissions: turboweapons.fastreload To use the faster reload turboweapons.customcapacity To use the custom mag
  23. Martian

    Weapons Turbo

    You can change it directly in the UI, but it can also be modified in the config—it’s not limited to just the config.
  24. Done! New Features: Configurable Recycling Delays: Introduced two new permissions: recyclerbox.delay1 and recyclerbox.delay2. Players with these permissions will experience a delay when recycling items. The delays can be configured in the plugin settings. Default delay durations are set in the configuration: DelayForPermission1: Sets the recycling delay for players with the recyclerbox.delay1 permission (default is 1 second). DelayForPermission2: Sets the recycling delay for players with the recyclerbox.delay2 permission (default is 2 seconds).

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