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Marte6

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Everything posted by Marte6

  1. Marte6

    Quarry Limit

    Changed Status from Pending to Not a Bug
  2. Marte6

    Quarry Limit

    I recommend adding this feature to kits or the shop so that players can access it easily. Additionally, it's best to keep the command restricted to admins only. Here’s how to add the recycler to your shop: Use the Command: gq %steamID%
  3. Marte6

    Percentage

    Changed Status from Pending to Not a Bug
  4. Marte6

    Percentage

    Hello, yes, it shows random percentages, but I can improve that in a future update.
  5. Are you using https://umod.org/plugins/item-retriever ?
  6. Hello, I got access to a client's server to test with all the plugins they have. Today, I’m determined to find this issue. On my server, I couldn’t replicate it. I apologize for the inconvenience
  7. Here’s how to add the recycler to your shop: Use the Command: giveindustrialrecycler %steamID% givestandardrecycler %steamID%
  8. The kick issue, I'm already looking into it.
  9. Changed Status from Pending to Work in Progress
  10. Marte6

    Turbo Weapons

    I recommend opening a support ticket so I can better assist you without cluttering this space.
  11. Marte6

    Turbo Weapons

    I tested it here, and the Eoka worked normally. I also couldn’t replicate the second issue. Could you check if there are any other plugins or modifications that might be causing these problems? I recommend opening a support ticket so we can better assist you without cluttering this space. Let us know how it goes!
  12. Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.1
  13. Marte6

    upgrades

    Changed Status from Pending to Not a Bug
  14. Marte6

    upgrades

    Hello, the item is arcade.machine.chippy. In the next update, I will set it to accept skins as you requested.
  15. Marte6

    Speed Recycler

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.6.0
  16. Marte6

    Speed Recycler

    Done. 1.6.0 - What's New Added support for the Recycler Speed plugin (https://umod.org/plugins/recycler-speed).
  17. Marte6

    Speed Recycler

    Changed Status from Pending to Work in Progress
  18. Marte6

    Turbo Weapons

    You just need to disable the fast reload for the other weapons.
  19. Marte6

    Turbo Weapons

    Hello, in a future update I can look into that, but I don’t have an estimated time yet.
  20. Marte6

    Turbo Weapons

    Hello! For now, only those 3 permissions are available.
  21. Changed Status from Pending to Work in Progress
  22. Hello! On Monday, I'll start looking into all of this. I was on my end-of-year vacation, but once I'm back, I'll make more updates and check this out!
  23. Marte6

    Auto start after restart

    Changed Status from Work in Progress to Fixed Changed Fixed In to 1.4.1
  24. Marte6

    Dungeon Events

    We already have bosses and much more in the latest updates!
  25. Marte6

    Turbo Weapons

    2.0.0 - What's New VIP Levels: Added three separate VIP permissions (turboweapons.vip1, turboweapons.vip2, and turboweapons.vip3), each with its own customizable magazine capacity setting. Magazine Capacity UI: The old "1x, 1.5x, 2x” buttons have been removed from the interface. In their place, three new buttons (VIP1, VIP2, and VIP3) allow administrators to switch between editing capacities for each VIP level directly. Configuration Changes: Each firearm now has three capacity fields (MagazineCapacityVip1, MagazineCapacityVip2, MagazineCapacityVip3) in the config. Migration: When upgrading from an older version, all weapons are updated to the new config format. By default, if an older config is detected, each VIP capacity is set to Rust’s built-in magazine size. Enjoy the new 1.2.0 features! If you run into any issues, please let us know.
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