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Everything posted by Marte6
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2.1.0 - What's New Added Boss: A new boss entity has been introduced for more challenging encounters. New Removal Configuration: Remove dungeon only if all NPCs are dead Remove dungeon only if all boxes are destroyed Remove dungeon only if all turrets are destroyed Removal Timer after all entities are destroyed: 300 seconds AutoTurret Remade: The AutoTurret code and behavior have been overhauled to improve performance and functionality. Code Refactor: Various parts of the plugin have been optimized and cleaned up for better maintainability. Admin Test Command: Use /spawdungeonnentity <npc|boss|turret> <easy|normal|medium|hard|nightmare> to quickly test spawning an entity with a specified difficulty.
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Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Changed Status from Work in Progress to Fixed Changed Fixed In to 2.0.0 -
My favorite thing about Christmas is eating, like cookies, roasted turkey, mashed potatoes, Christmas pudding, and gingerbread!
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Hello! I'm making good progress on the plugin. I've developed a system that automatically creates dungeons and identifies the largest and most complex ones based on their size and spawn locations. This allows me to save their seeds for use in the next version. After testing over 100 million seeds, I've compiled a list of the absolute best. This means that in the future, the dungeons you encounter will be consistently large and well-designed, without any need for manual adjustments
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I'll check that today.
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Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
Good morning, today I’ll be refactoring the plugin's scheduling and auto-spawn functionality. I should finish it in about 8 hours, and I’ll send you an update afterward. -
Changed Status from Pending to Work in Progress
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Good morning! Isn't it working that way? I'll check how it's set up because it used to start automatically when the plugin was loaded. Can you double-check on your end?
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I removed all those features to try to address the issues other users were experiencing. I plan to reintroduce them in the future—I was just trying to make the plugin more stable for everyone. Since you haven’t encountered any problems, it seems like it might be a conflict on their end. Right now, I’m not entirely sure what’s causing it.
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Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
I just released an update to try to improve all these issues. I’d appreciate it if you could test it again, and I apologize once more. -
Server froze up after installing this plugin
Marte6 replied to KingSizeKevin's Support Request in Support
It doesn't say much about the errors, but it does mention the connection. I’m making some changes to improve performance and the way things are executed. I'll be sending an update later today.